Fallout 3

About this mod

My Utility World - MUW - Quests, Homes, Guns, Factorys, Storage, Sorters, WorkShops, Robots, Followers, Worldspace, Interiors and general must haves for Fallout 3.

Requirements
Permissions and credits
Changelogs
Get the newer one...
v3.0 is here
http://fallout3.nexusmods.com/downloads/file.php?id=17478

v2.0 is here
http://www.fallout3nexus.com/downloads/file.php?id=16932

Added:

2 new worldspaces.

Swampland Combat Arena with goal of getting key and instructions for the submarine,
Big as the PL BOG area.
Calvert Mansion Players Home with quest and submarine transportation to and from the
CommonWealth. The house is haunted now.- oooooh Ghosts !
Baels Amalgamation WasteLand Weapons and Quest to find the "Lost Unique Weapons"
he made. Plus reworked his bunker and added a swampland store. Many tweaks.
Added Arming Swords and Weapons of the Shogunate to Redesigned Old DOJO, -
from Some Katanas. Lots of swords to use now 18 total. Tweaked Interior also.
Fixed the Nuka Cola Clear Quest with Sudden Death Overtime "I like these guys, they
let me play with their pucks". from prensa and some new reworked scripts from
Unofficial Fallout 3 Patch. They now hangout and Produce NukaCola Clear at the
Nuka Cola plant after a successful quest. (new navmesh inside)
Arlix Vertibird with redesigned interior and some stability fixes, New messages
"Napalm Online" "Rocket Pod Online" "Vulcan Cannon Online".
Scavenger Hut, A new path with roving Scavengers they are capable traders now.
Point Zero entrance in Megaton Mens restroom to find those lost NPC's
Ion Strike weapon and Artillery Marker Gun. (Moria & Flak sell em)
Soviet Flak Cannon 25mm and a wasteland junkie who has it in his bunker.
Reillys Rangers fixes (theo's armor and tie in for little moonbeam quest NewGuns) (from Ogramirad)
Alot of tweaks and beautification plus more I forgot :) this is 4 more months work/play !
100% navmeshed inside and out.

You do not need v1.0 however if you have it just install OVERwrite those files alot of
meshes and textures are updated.
You may need a new save game without the old v1 in it, may not.


Whaaat ? Where am I and why am I in this handbasket :)

My Utility World is well.. I needed storage, Megaton house was to small - cluttered. So I started modding, using others MOD'S to get the things I felt were missing. After many many mod's I began to have loadorder problems and conflicts, so I began to learn to fix them.

Then I learned to Merge them after the conflicts were fixed to shorten
loadorder. This MOD was started in Jan 2011. It grew to about 30 total
mod's all working together, with all the Homes, Guns, Storage, Sorters, WorkShops, Robots, Followers, Worldspace, Interiors and general must
haves for Fallout 3.

Guide:

Start off by going to Springvale in area around Silvers House (only house with
a door still working) before Springvale school on left you will see a sewer
silo door marked Utility take it to Rotunda. these notes are there on a table.

Now you are in the Rotunda - Right ? First off you should foot travel to
Ez0n3's My Mansion the quest should be running now (A House to Die For)
and do what you need to get the key. The door to it from here is locked
with it. - Double Office doors turn left in "Enclave Alley" and gothru
single metal door at end.(locked) So go do the quest.
Next would be DantheGeek's Underground Hideout, go outside up the hill to the
cave entrances to the right is Springvale, straight ahead is exit to Rivet City
access, goto Rivet City area behind Aircraft Carrier to parking lot and gain
entrance to UnderGround Hideout and do DantheGeeks key quest (Finding Johnathan).
Now you will be able to use the Alien teleporter from Workshop & Armory
(building outside MUW) lower level to go back and forth. It is locked with
his key. He has built all the sorters for Fallout 3 & the DLC's. Nice place.
Continued...

Next would be Tenpenny Towers I am using "Tenpenny Suite after Saving
Megaton" by Wyverex So you can,
1. In the Tenpenny Tower Quest Kill Roy and his gang and Gustavo will give you
the suite.
2. In the Tenpenny Tower Quest convince the residents to let the ghouls move in
and Mr. Tenpenny will give you the suite.
3. I heard Tenpenny likes to hide things in his garden gnome. In his own suite..
**This is the easy way, put here so those who have completed the quest can get
it. ** Or just like leaving that particular quest unfinished, IE: Tenpenny Towers
still has all Occupants.
I never liked the outcome either way you complete this quest. So find the Gnome!
and get both homes :) and Tenpenny's 2 bore Elephant gun... All of the
themes and items for the suite can be bought the normal way. Even if the ghouls
have taken over. Wyverex created new theme and item refs so you can have
different house themes between Megaton and Tenpenny. Bobblehead stand is
linked together.. just activate it so it will update.
Items for the Suite now start with Suite: and not House:
Everything worked okay, even if you MUST blow up megaton. When you do get the
suite check out the roof ladder, yes TPtowers has a roof patio with some
sniper goodies now. Also a sewer door in Suite to a secret robot factory by
"Wilm0chimp" Continued...

Now Wilm0chimp created BuildableBots which is included here, originally he had
a hidden robot factory which could only be reached by TCLing thru the suite
balcony door to see the door to it. It is still there but I also put in a sewer
door for easier access. It is a nice interior. However you need to go to
Canterbury Commons anyway, so go there to do some quests and learn how to build
bots, use his teleporter (his quests) ect. The other quests are talk to Uncle
Roe and get the caravan merchants upgraded, they are essential now (guards and
brahmin also) so they will not die off and disappear anymore as you level up.
but you do need to reset them by dialog with Roe. It is "Revive Caravan" by
Kaw.
Oh ya, solve the mechanist - antagonizer quest to your liking, buildable
bots is across the hall from him. You can shortcut to there from the main
rotunda by going thru the red corrugated door and the puzzle door to the ladder
to his compound.
However Go to Canterbury the hard way the first time, so you do not break the
superhero quest.

Outside the Rotunda "My Utility Worldspace" there is a workshop - armory
(sandbags out front). A food storage area with food sorter, and enough food for
all. There is a Robot workshop close to the cave doors to/from SpringVale &
Rivet City. The main gun is firing on enclave positions and it has a magazine
to enter for maintenance. There is a combat area with ghouls and behemoth's
that respawn. Turrets protecting the Rotunda entrance. This worldspace will
work for RTS if you want. Alien Turret on top of the rotunda is firing microwave
beams at Enclave satellites disrupting communications.
Continued...

Outdoors:
There is a Brahmin farm with Farmer/Merchant to sell you products.
"(A Swampland door over by the ghoul cage, which leads to the swamp training
area and a gunshop which was run by Bael till his demise. If you make to the end
of the swamp there is a key to the ENS Liberty sub hidden there and then you
can use the Submarine to go to Calvert Mansion the Enclave secret retreat
in a area of the Commonwealth. The sub is in the potomac by Project Purity.)"
Quoted paraphrase above ^ in v2 update coming soon !

The main Secret Presidential Rotunda which survived the war almost intact.
Inside the rotunda is the main room, with four exits. North leads to the
Presidential vault and a exit to Springvale East. South leads to a cave exit to
Springvale North close to Silver's House. East leads to Mechanist Door and
through a room to Wilm0chimp's Buildable Bot's robot factory, in the Mechanist
Robot Repair Facility near Canterbury Commons. West leads to "Enclave Alley" to
your left is a door to Ez0n3's My Mansion Trophy Room (locked, do his quest
"A House to Die For" for the key). To your right is a drainage grate which
leads to Rebel28's Sniper Hideout in the Mall DC.

This MOD with all the doors here to there can break some quests by getting you
to places to early ie: Rivet City and such. Use your noggin and it will be of
great assistance to your experience of the game. Also I have seen Caravans and
Scavengers using them for shortcuts at times heheh :)

Speaking of Rivet City: Booze! By RideTheCatfish This mod adds a small, locked
shack in a far corner of the Capital Wasteland. Frank's House.
Shortly before the bombs fell and wrecked radioactive hell upon the populous,
it belonged to a rather shady fellow by the name of Frank.
It is said that Frank just about had the city's alcohol trade under his thumb,
and that the swill he brewed was legendary the world over. To learn what
became of him, and, more importantly, to gain access to his house of wonders,
the player is prompted to follow a series of basic, unscripted note type clues.
Your quest begins with a Note in the Muddy Rudder...on the bar.
This quest requires basic knowledge of the Wasteland, and demands some
patience.
The payoff is a player house with a few unique utilities inside, including your
own brewery.

Start this during the Wasteland survival guide quest when Moira sends you to
Rivet City, and the Main Quest Scientific Pursuits sends you there also
(do it all at once) Replicated Man quest is there also. (but RM starts with
the tape at moira's and talk to the megaton clinic doctor).
You should be busy :)Continued...

There are guns to find at Megaton Church of Atom, outside Megaton in bathtub,
Tenpenny's suite, Tenpenny Roof, Tenpenny side patio, Germantown police station
basement, Minefield (look in superduper mart during Wasteland Survival Guide
for a note clue (access code), outside Lamplite Caverns (vault 87 quest), Swampland, Bael's
Hideout over by megaton overpass next to Kikais Equipment (ZOE's is roof access only now)
There is a path to the roof on right side of building up the cliff.
The wasteland survival guide quest will take you to most areas :)

Buy/find Portable distillerys. Portable Turrets (at robco area) crouch/sneak to
pick em up in inventory, stand to drop, place -green side up-, "E" to
activate. More guns at Sniper Hideout ! Banks with Gold Loot, Bobble Head quest
markers (with controllers to pick one at a time to goto) controllers are at
players house above bed, TP suite above bed, V101exit, Outside VaultTec ruins
office door in Vernon Square. My world doors are around the outskirts of
Springvale (close to watertower, next to silvers house, on road out of SV east).
Much more!

Hope you like it.

freddy_farnsworth

Includes:

Three custom merchants, one is a companion if you wish.
Custom Guard, Turrets, Junkies, Ghouls, Behemoths, Many
Many new interiors, New Worldspace, Quests much more.
Adds about 10 to 20hrs gameplay, more if you like to
Organize everything :)

25mm Dismounted AA Cannon
Can be bought at Flak n Shrapnel's including ammo...
Free crate located in the shack in front of the Little Lamplight cave.

2 Bore Big Game Rifles
Long Gun , Coach Gun, Sawed Off + "Number 3" Elephant Gun.
2 Bore Double rifles located outside megaton in the bath tub,
and "Number 3" enhanced 2bore in TenPennys apartment.

.600 Nitro Express .600 Caliber Pistols - Defenders -
Eight of them and ammo. Inside a respawning mailbox behind the
'MEGATON -->' sign in Springvale.

AC MRE Resource
U.S. military MRE (Meal, Ready to Eat)
In Food Storage Cave, and sold by Mr Rocket in Megaton Church of Atom.

4 M82a 50cal Barrett sniper rifles, 3 PP-2000 9x19mm AP SMG's also.
They are located in Germantown Police HQ in the basement at the
shooting range W/ammo. you can buy Ammo from Moira in Megaton ,
Flak and Shrapnel in Rivet City and Tulip in Underworld.
Also a set on Tenpenny Towers new roof patio :)

Alien Aroxy - Repairs Armor like Alien Epoxy (if you are equiping it).
MUW armory has it, outside main rotunda (building w/sandbags).

Ammo Box Respawn, Enclave Ammo Box Respawn, Health kit and toolbox
respawn. (only the 20 or so flagged LOOT in GECK) all over FO3.

Bobbleheads Quest
4 'Bobble-Radars', which will act as terminals. Here you can choose
which one you want to view on the map. (instead of all 20 at once).
* Outside V101 on the rock with 'scenic overlook'.
* Inside Megaton house upsidedown above your bed.
* Inside Tenpenny suite upsidedown above your bed.
* Outside Vault-tec HQ.

Booze! Quest
Your quest begins with a note in the Muddy Rudder...on the bar.
The payoff is a player house with a few unique utilities inside,
including your own brewery.

Brahmin Dairy Products
Milk, Cheese, Smoothies, Cheesecake.
MUW Brahmin Farms - A small settlement producing all
Brahmin products, outside rotunda and Food Storage Cave.

Buildable Bots
Adds a new room to the Robot repair center near
Canterbury Commons. Inside is the equipment you can use
to create your own robotic companions, from scratch.
Hydroponics, Nuka theme player home with amenities, SentryBot
will make you coffee, Mr Gutsy can heal, DukeNuka Companions, more.

Eradicator Heavy Autocannon 40mm HE and NUKE.
A note clue in the Super Duper market will lead you to a place
in minefield where you can find the autocannon and manufacture
more shells for it.

Fallout Food
Mutfruit plants have begun sprouting in the Wasteland!
They may also yield mutfruit occasionally when harvested,
and should regrow after three days. Full cups of Coffee here
and there thruout the game.

FireAxe neunen's fire axe.
fireman's axe, not a flame axe ;)
All Firehose Boxes have them.

Food in a Can
32 new cans: 1 for each sort of food, containers styled with typical
patterns of the 50's (high res textures). Also includes a sorter script.
Located in Food Storage Cave.

Kikai's Equipment ZOE's Clothing.
New clothing, armor, and accessories, improvised junk weaponry,
jewelry, collars and necklaces that cover the neck seam.
West of Megaton and should be marked on your map as a
discovered location.

Legendary Pimp Pals - Formerly George The Pimp Companion
Ever wanted to have a Pimp companion ? George "The Pimp" Gravarno.
Krystal and Misty will never leave his side and will fight to
protect him.
Inside Megaton Player House (after first visit he will goto Moriatys.)

Liberty Dollar Silver NEW Currency plus Gold Bars Bullion
Gold and Silver coins, thruout world. (megaton mens bathroom)
in bathtub and a safe in your Megaton house to get you started.

Metal Crates
Metal Crates into usable boxes (containers).
MUW Armory has one.

My Mansion Quest, Player Home on a grand scale.
80 women and 80 men if you want. total 160 NPC's. Think AP :)
Thousands of clutter items, food, ammo, cigaretts, all of it
neatly arranged thruout the home. 80 mannequins W/poses.
Vertibirds, Caves, Sewer system, Outdoor areas, Armory, Suite,
Lobby, Basement, Foyer, Tropy rooms, Fresh Water, Antiques, more...
Do the "A house to die for" Quest in your pipboy.

Origin Bank - Federal Reserve
Gold Bars and Coins.
Mason District W/map marker (good luck, entrance is locked and
guarded - SuperMutant Hangout) read the note on ground, and bring
locksmith skill.

Portable Distilling Lab
Lab Kits can be found at Moira Brown's or Lydia Montenegro's
shops. Origin Bank has one, Vodka, Whiskey, Scotch, Beer,
Scumble, Nuka-Cola Quantum and Purified Water can be made.
Note: To make Purified Water you will need to complete the quest
"The Waters Of Life"

Portable_Turrets_and_Barricades
portable turrets that will attack anything hostile to
the player faction and portable sandbag barricades.
Out front of ROBCO and Emergency Supply Crate in MUW Armory.

Revive_Caravan
Never worry about your caravans getting killed while you
level up again :) affects Crow, Harith, Wolfgang, Hoff and
the guards and brahmin.

RPG-7 Rocket - Propelled Grenade Launcher
Adds an RPG to the game, the RPG is found in the Megaton
Children of Atom. Talk to a guy named Mr. Rocket who has a
huge nose. He is now a repairman, merchant, doctor, and Follower.
Set essential he will give you a RPG7 and some ammo thru some
extra dialog, You do not have to kill him to get it !!!
He is also a master Big Guns, and Explosive class warrior
and is good with the RPG7. He also uses Fisto! in tight areas
(melee) now. So he keeps fighting. He will give you a teleporter
device thru dialog so you can call him if he gets lost somewhere.
This is a special dude... A powerful weapon...

Sniper Equipment - Barrett M82A1
There are 2 Variations of the M82A1: A .416 Caliber Barrett
and a .50 Caliber BMG. Each of these comes in 3 colors: Black/Gray (Original)
Woodland Camo and Sand (Light Tan).
A great set of Textured gunlockers and ammoboxes (Barrett Logo).
Weapons can be found on the left side of the Tenpenny Tower,
when facing the front of the building. They are on the inside
area of the complex, although NOT inside the building.
Just go through the gates after talking on the intercom
and veer to your left and down a ways... Sniper Hideout in the
Mall has some also. I scattered them around a bit in FO3, you
will find em.

Sniper Hideout
Adds sniper post to "The Mall", W/mapmarker, home, workshop.
SuperMutants have been found inside on occasion. Great Location.

Tenpenny Suite After Saving Megaton - Quest
Allows you to have both homes. With linked Bobblehead stands.
Separate Themes. So find the Gnome ! and get both homes :) and
Tenpenny's 2 bore Elephant gun. I added a Map marker to
TP Suite balcony also.

The Good The Bad The Ugly Outfit "GBU"
Blondie's Outfit from "The Good, the Bad and the Ugly"
Big dumpster right outside Silver's house in Springvale.

Underground Hideout Quest.
Bedroom, Bobble-head Display, Laboratory, Bathroom, Armory,
Workbenches, Light Switches, Garden, Water Purifier, Wonder
Meat Maker. De-Tox(Rads), Chems Sorter, Ammo/Explosives Sorter,
Materials Sorter, Mannequins, Fish tank, Weapon Sorters, Katanas.
USP, Silenced Glock, M4 EOtech, Marksmans Dream - Snipers Bliss.
Outside Area, with Vertibird Drop, Guard Houses, Towers, Fences,
Tents, Automated Cleanup and a New Guard for the Entrance, Food
for them, all accessable thru the defence terminal. (build it)
The new guard is quiet and just hangs around the Guarded
Entrance once it is built, he has a PP-2000 and will not let
the Enclave Enemies in, even if they breach the defenses, and
kill off everyone else :) and fixed the pear tree I did.

Vault 77 Vaultboy Puppet
adds another Vault 77 item that can be found at the Barracks
at Paradise Falls. On the shelf above the Vault 77 suit you'll
now find the Vault 77 Vaultboy Puppet. All three included.
They repair with BubbleGum now :) or Epoxy.

Whitefang Grand Piano
Used as the Centerpiece for the Presidential Rotunda,
it is nice.
Presidential Vault door and seal used for the Vault Exit of
the Rotunda.
Wooden Shelf reskin used on so dressers here and there.
Spare Parts, Lockpicks, Pliers, Soldering Irons, switches.
Used here and there.

Now with this on a new game (it will need GOTY) you can
add more MOD'S to personal tastes, with fewer problems.

Requirements:
==========
New Install of Fallout 3 to custom folder C:/GAMES/Bethesda Softworks/Fallout 3/Data

Fallout 3 and ALL the DLC's Game of the Year CDset is best. (GOTY)

Bethesda 1.7 patch (even if GOTY is v1.7 run the patch)
- http://www.fallout3nexus.com/downloads/file.php?id=8216

ArchiveInvalidation Invalidated - http://www.fallout3nexus.com/downloads/file.php?id=944

FOSE - Fallout Script Extender v1.2 or 1.3 - http://fose.silverlock.org

FOMM - Fallout Mod Manager v12.6 or newer - http://www.fallout3nexus.com/downloads/file.php?id=640

CALIBR 1.4 - http://www.fallout3nexus.com/downloads/file.php?id=3447

If you downloaded the DLCs, move them from:
C:\Documents and Settings\Your User Name\Local Settings\Application Data\Microsoft\Xlive\DLC (Windows XP)
or C:\Users\Your User Name\AppData\Local\Microsoft\XLive\DLC (Windows Vista & Windows 7)
to C:\GAMES\Bethesda Softworks\Fallout 3\Data folder. you need to install FO3 here for best results...
You can use Disable Live - Link: http://www.fallout3nexus.com/downloads/file.php?id=1086 to move
the content.

One way or another get it out of the Program files folder !

This mod can not be run thru windows live, GFWL must not run. Polly wont make MS very happy...
It must be started with FOSE from the FOMM window.

Install:

(Game) If CD 2 gives you trouble (slow) run it from safe mode, disables windows encryption checking.
Patch to 1.7.
FOSE.
FOMM. (ArchiveInvalidation Invalidated) built in.
CALIBR.

(MUW)
Unpack archive to folder of your choice.

Pro - Copy the files and folders IN the My Utility World folder.

Beginner - (NOT the whole folder. In the explorer window pick
"My Utility World" folder then on menubar open "Organize" pick
"select all" go back to folder hover mouse on blue highlighted
items "RIGHT" mousebutton for menu choose COPY goto F3 DATA folder
click on DATA folder. In right window you should see all the ESM
and BSA files for fallout. Right mousebutton for menu in there pick
PASTE say yes to any and all overwrites. Phew...Done.)
FO3 MOD Install Tutorial - http://www.youtube.com/watch?v=4ch5b8aa1SE

Pro - Paste it on top of the games DATA folder.

OR - Use FOMM package manager "create from folder" top button dropdown choice, pick the My Utility World folder of extracted MOD.
OK, Let it build the FOMOD, then highlight the My Utility World item
and hit Activate.
Yes to all the folder merges.
Yes to any overwrite questions.
Set up load order in FOMM.

Load Order:
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CALIBR.esm
My Utility World.esm
MyUtilityWorld.esp

I have tried this with a few odd save games and it worked, but I cannot tell what it will do with yours, should be OK. I know it works fine if you start out new and add your other mods as you play, to be able to tell which one is causing problems.

See Readme - freddy

*CREDITS*

+ Special thanks for the NEXUS for being here and hosting our mods. +
+ Not since the days of Yor' have I had so much fun... +
Dark0ne - LHammonds - Buddah - Bben46 - Myrmaad - Vagrant0 - DarkeWolf -
The Vampire Dante - AlienSlof
Yeaaaaaa !
+ hairylegs222 For his continued support & FIXES of Fallout 3 some of which are included
here. Thanks Man !
==========
CALIBR v1.4
Thanks to Tubal for his Community Ammunition Library - CALIBR mod
Link: http://www.fallout3nexus.com/downloads/file.php?id=3447

Credit:
Tubal
===========
25mm Dismounted AA Cannon
Author: brothershogo
http://www.fallout3nexus.com/downloads/file.php?id=6974
Uses some parts from the Eradicator Autocannon Mod by Mashadar.

Credit:
brothershogo Mashadar
===========
2_Bore_Updated_Shorter_and_Sawn_Included-12559
Link: http://www.fallout3nexus.com/downloads/file.php?id=12559
Uploaded 22:38, 9 May 2010, last updated 03:09, 9 June 2010
Author: Bael

Credit:
Bael
===========
600 Caliber Pistols- Defenders - .600 Nitro Express
Author: EssGeeDee
Link: http://www.fallout3nexus.com/downloads/file.php?id=9716

Credits
-neunen
-Zeonic Glory (ZG)
-Five_X
-ecksile
for giving me feedback as I began this project.
and:
-DarthAnubis
-davidriggs
For helping me decide which direction to take the weapon and project.
and:
-NosRhyfelwr
For troubleshooting for me when my models had the wrong texture paths.

Credit:
EssGeeDee

Permission to MOD by EssGeeDee via PM - Thanks !
freddy
===========
Name: AC MRE Resource
Version: 1.0
Date: 3/29/2011 12:44:31 AM
Author(s): heavywaters
Link: http://www.fallout3nexus.com/downloads/file.php?id=15948

Credits:
Mesh converted from vanilla Bloodbag.
Front label found on the Net.
All other aspects were created by me.
-heavywaters "AC"

Edit: fixed no mipmaps issue - added supersampling to textures. freddy

Credit:
heavywaters "AC"
===========
Name: Alexscorpions Sniper Gear
Version: 1.2
Date: 2/24/2009
Category: Weapons
Author(s): AlexScorpion
Source: http://www.fallout3nexus.com/downloads/file.php?id=4362

A big thanks to Niftools team for the max plugins and the nifskope (Tazpn, Amorilia and Sacarrow )
Thanks to Tubal for his Community Ammunition Library - CALIBR mod
The people at tesnexus for supporting me and giving suggestions .
Thanks to Bethesda for creating Fallout.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.

Credit:
AlexScorpion
===========
Alien_Aroxy-11486
Alien Aroxy 1.0
Author: BEArbiter
Link: http://www.fallout3nexus.com/downloads/file.php?id=11486

Credit:
BEArbiter
==========
Name: Ammo Box Respawn, Enclave Ammo Box Respawn, Health_kit_and_toolbox_respawn (all Three)
Version: 1.0
Date: 2/17/2009
Category: Gameplay Effects and Changes
Author(s): buddah
Source: http://www.fallout3nexus.com/downloads/file.php?id=4144
Thank you buddah, works well.

Credit:
Buddah
===========
Automat_-_Both_Ways_v1-0-14164
Author: Ez0n3
Modders Resource: Automat Both Ways
Version: 1.0
http://fallout3nexus.com/downloads/file.php?id=14164

Credit:
Ez0n3
==========
Bobbleheads v2
Author: Arnold - MythicDawnAssassin UL
Uploaded 05:51, 24 July 2009, last updated 02:01, 2 August 2009
Link: http://www.fallout3nexus.com/downloads/file.php?id=7990

Thanks to MythicDawnAssassin - Permission to use mod via PM.

Credit:
MythisDawnAssassin
==========
Name: Bonds Animated Flag
Author: Bond123
Link: http://www.fallout3nexus.com/downloads/file.php?id=12927

Credit:
Bond123
==========
Booze_v1_1-10689
Name: Booze!
Version: 1.0
Date: 1/5/09
Category: Quest/Buildings/Player House
Author(s): RideTheCatfish
http://fallout3nexus.com/downloads/file.php?id=10689

Thanks -Dynastia for pointing out the flaw in the Distillery script. :) FIXED

Credit:
RideTheCatfish
==========
Brahmin Dairy Products v2.2
Author: Smosh
Link: http://www.fallout3nexus.com/downloads/file.php?id=3809
A huge debt of thanks to neunen for his cheese mesh and texture
- http://fallout3nexus.com/downloads/file.php?id=3884

Credit:
Smosh
==========
MOD NAME---> Buildable Bots
VERSION----> 0.3a
CREATED BY-> Wilm0chimp
http://fallout3nexus.com/downloads/file.php?id=1625
A huge thank you to my voice actors. You did an excellent job.
Robobrain - Greenwarden
Protectron - vurt
Sentrybot - Tyana Rie
Mr Gutsy - Rao
Also a big thank you to everyone who sent me voice samples, but they didn't get used.
Even if they weren't used, I was still helped a lot by the various interpretations, ideas and effects.

Credit:
Wilm0chimp
===========
Eradicator Heavy Autocannon
Link: http://fallout3nexus.com/downloads/file.php?id=6110
Author: Designed by Mashadar and implemented by metalfreak_42

Credit:
Model by: Mashadar
.esp by: Mashadar and Metalfreak_42
Eradicator Autocannon Retexture
Retexture by: Koutetsu - Only autocannonbarrel_n.dds used here.
http://www.fallout3nexus.com/downloads/file.php?id=11503
==========
Fallout Food v1.5
By Coleen
Link: http://www.fallout3nexus.com/downloads/file.php?id=6338
Credits
neunen for the cheesewheel, originally used by Smosh in Brahmin Dairy Products
ThomasGideon for the full coffee mug, new coffee urn textures
d_ivanov for his mutfruit plant meshes/textures
CevSteel for his tin of Cup 'A Joe Coffee meshes/textures
I used the full coffee cup meshes/textures and coffee urn &
Mutfruit plants

Credit:
Coleen
neunen
ThomasGideon
d_ivanov
CevSteel
==========
Name: Havok friendly Nif's Modders Resource
Author: Chucksteel
Version: 1.0
http://fallout3nexus.com/downloads/file.php?id=13154
Special thanks to Miss Sparkle for retexturing the Tennpenny Vase.

Credit:
Chucksteel
==========
neunen's fire axe v1.0 FireAxe
and by that i mean a fireman's axe, not a flame axe ;)
Link:http://www.fallout3nexus.com/downloads/file.php?id=4179

Credit: nuenen
Thanks for the Cheese :) freddy, used in brahmin products.
==========
Kikai's Equipment v2.0(3.24.2009)
Author: Kikaimegami
Link: http://www.fallout3nexus.com/downloads/file.php?id=4616
The Cigar mesh is adapted from the Wearable Cigarette mesh, by GodofAlcohol,
available in WEARABLE Cigarettes.
http://www.fallout3nexus.com/downloads/file.php?id=1930
Heart pendant and texture for the neckseam necklaces,
by Petrovitch, converted for Fallout 3.
Chain and Collar textures, by AlienSlof.
Awesomefied Plasma Rifle mesh used in Suzaku, by MadCat221
Thanks to the following members of the Official Bethesda Forums for their input, bug reports, and ideas: Col. Ivan Noble, YX33A, Tyana Rie, Vincent Crimson, Demoche, Moonmover, PsympleJester, MystykStar, Aquan, SickleYield, Smert, Aventhorn, Urge, Lucien834, Expersate, GrayeWolf, MadCat221, Mujica.
Thanks to SangRahl for the Bandit Mask idea.
Thanks to my beta testers: AlienSlof, Tyana Rie
This mod lovingly created with:
Blender 2.47
Blender NIF Scripts v2.4.3
Nifskope v1.0.18
Adobe Photoshop CS2

Credit:
Kikaimegami

Thanks !
freddy
==========
Lady Li - Can resource 01
Version: 1.0
Release Date: 2010-02-02
Category: Modding-resource
Authors: Lady Li - A project by Kagrenacs Gilde
- Bethesda for the Fallout 3 game and the GECK Construction Set
- Nfckitten for the bullet.nif which I overworked as a base for this resource.
- The Ei der Zeit community for their enthusiasm, their shared joy in our common hobby and the great perpetual mutual support.
Lady Li - A project by Kagrenacs Gilde - I thank you...

Credit:
Lady Li
==========
Landscape Texture Pack 1
Author: Harry Luck - Link:http://www.fallout3nexus.com/modules/members/index.php?id=1285368
Link:http://www.fallout3nexus.com/downloads/file.php?id=6906

Credit:
Harry Luck
==========
Legendary Pimp Pals - Formerly George The Pimp
Link:http://www.fallout3nexus.com/downloads/file.php?id=13038
Author: Chaos Theory and Jamo12
V 1.45a
Permission to mod granted by Jamo12 via PM.
Used his follower script and quest as reference on my followers I made also. THANKS!
His character is special - unique.

Please Endorse His MOD on his page. http://www.fallout3nexus.com/downloads/file.php?id=13038

Credit:
Chaos Theory and Jamo12
==========
Liberty Dollar Silver NEW Currency plus Gold Bars Bullion
Author: Mark N and sparky84
Link:http://www.fallout3nexus.com/downloads/file.php?id=5476
please watch the video
http://www.youtube.com/watch?v=FywT-txGuss

Permission to mod given by sparky84 via PM.
Thanks !

Credit:
Mark N and sparky84
thanks to MJY - Mighty Joe Young
Link:http://www.fallout3nexus.com/downloads/file.php?id=7242
used his gold bars and coins in this mod
credits
xoovermindox
==========
LOD Generation Essentials Pack-13676
Name: Chucks LOD Generation Essentials
Author: Chucksteel
Version: 1.0
Date: 07/20/10
Category: Modders Resource
Link:http://www.fallout3nexus.com/downloads/file.php?id=13676

Credit:
Chucksteel
==========
LOD_Markers_v1-0-14164
Author: Ez0n3
Modders Resource: LOD Markers Ez0n3s Modding Resources
Version: 1.0
Link:http://www.fallout3nexus.com/downloads/file.php?id=14164

Credit:
Ez0n3
==========
Metal Crate Mod
Author: Zalpha
Link:http://www.fallout3nexus.com/downloads/file.php?id=10399

Credit:
Zalpha
==========
My Mansion
Author: Ez0n3
Modification: MyMansion
Version: 0.3 (Beta)
Development Time: 8 Months
Link:URL: http://www.fallout3nexus.com/downloads/file.php?id=11852

Best House MOD on the Planet :) freddy
Permission: To use Mod OK by Ez0n3 via PM.

Credits:
Bethesda for Fallout 3
Ez0n3 for My Mansion best house ever made.
Malo for the animated fish from his aquarium: http://www.fallout3nexus.com/downloads/file.php?id=6263
Umpa for the dance and pose animations: http://www.fallout3nexus.com/downloads/file.php?id=634
Backsteppo for the "Some Poses" animations: http://www.fallout3nexus.com/downloads/file.php?id=1391
guerrerodelyermo the "Action Poses" animations: http://www.fallout3nexus.com/downloads/file.php?id=9857
AndyW1384 for the "Mannequins" mod: http://www.fallout3nexus.com/downloads/file.php?id=2060

Credit:
Ez0n3
==========
Name: Portable Distilling Lab
Version: 1.0
Date: 8/1/9
Author: Stewb
Source: http://www.fallout3nexus.com/downloads/file.php?id=4822
Credits:
Thanks to LHammonds for making this Readme Generator.
Jerethi50 for making the Havoked GECK.
Tools Used
Readme Generator -
http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Credit:
Stewb
==========
Portable_Turrets_and_Barricades-2791
Uploaded 18:16, 7 January 2009, last updated 12:09, 27 January 2009
Author: Diernayr
Link: http://www.fallout3nexus.com/downloads/file.php?id=2791
Credits:
Thanks to williesea for the ammunition script
Thanks to Bethesda for creating Fallout 3.
Thanks to Fallout3Nexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to the Nifskope and Bsa unpacker teams
Thanks to God for creating us all.
Thanks to Diernayr for this MOD -freddy

Credit:
Diernayr
==========
Revive_Caravan_ver10-10067
Author: Kaw - foxey
Link: http://www.fallout3nexus.com/downloads/file.php?id=10067
kaw 2009/11/20

Credit:
KAW
==========
RPG-7 Replacer and Non-Replacer v2.0
Author: Dude719 + Toxa
Link:http://www.fallout3nexus.com/downloads/file.php?id=11887
Credits:
Dude719 for retexturing and making the mod compatible and tweaking it
Toxa01 for his awesome FO3 port from S.T.A.L.K.E.R. GSC Game World &
published by THQ Games.
NewInfo:
It is from S.T.A.L.K.E.R. I have no problem with you using it,
you just need to give me credit in the credits section and put
Toxa for porting the model, it is not his property nor mine its
GSC Game World's & published by THQ Games. Just give Toxa credits
for porting the model and Dude719 for the retexture.

Permission to mod by Dude719 via PM.

Freddy here: I have purchased S.T.A.L.K.E.R. SOC Retail and I am
reverifing model and texture at this time.
Results: Same model, Has added handle and tweaked animations to fallout 3.
Texture's same just much better detail and tweaks.
==========
SCC Companion Tutorial
Version: 2.0
Date: 03/18/09
Category: NPC/Companions
Author: wogz187
Link: http://www.fallout3nexus.com/downloads/file.php?id=2399

Special thanks to: ZableBlaze, LHammonds, Jaysus, Ar13, Loxy and everyone else who helped make this guide possible!

Credit:
wogz187
ZableBlaze
**This file was created using the tutorial available on Sasha's Main-Page**

==========
Sniper Equipment - Barrett M82A1
Author: Nart2007
Version: 1.0.1
Date: 4/10/2010
Category: Items/Weapons/Modder's Resources
Link:http://www.fallout3nexus.com/downloads/file.php?id=12126

Credits:
M82A1 Barrett Sniper Rifle: (Adapted from 19th & 20th Century Weapons)
AlexScorpion - AlexScorpion's Sniper Gear - Entire Model - Genius !
Nart2007
==========
Sniper Hideout v1.0
Author: rebel28
Link: http://www.fallout3nexus.com/downloads/file.php?id=8580

Permission to mod by rebel28 via PM. and Thanks ! Great location and Idea.

Credit:
rebel28
==========
Tenpenny Suite After Saving Megaton
Author: Wyverex
Link: http://www.fallout3nexus.com/downloads/file.php?id=2625

Permission to use mod by Wyverex via PM

Credit:
Wyverex
==========
Tenpenny Suite Map Marker
Author: Scarecrow
Link: http://www.fallout3nexus.com/downloads/file.php?id=9222

Thank You ! simple and elegant...

Credit:
Scarecrow
==========
The Good The Bad The Ugly Outfit "GBU"
Author: wintermuteai1
Link: http://www.fallout3nexus.com/downloads/file.php?id=14764
Full credit to Hoodz for his Lone Wanderer Modding Resource
(I used the poncho)
Credit:
wintermuteai1
Hoodz for his poncho. Enjoy :)
==========
Unofficial Fallout 3 Patch v1.2.0
Author: Quarn - Quazzy
Link: http://www.fallout3nexus.com/downloads/file.php?id=3808
I used a few meshes and textures to fix some things in MUW, really good work here
Thank You !
freddy
Thanks:
The NifSkope Team - no mesh fixes would of been possible without NifSkope, invaluable program!
sialivi - for reporting well over 1100+ issues (which I'm still working on fixing).
Crypton - for providing and setting up the Unofficial Fallout 3 Patch bugtracker!
Great in helping the project!
MadCat221 - for fixing the issues with plasmarifle.nif, laserpistol.nif, laserrifle.nif, the over glossy hair, the enclave\tesla power armor collar, fixing the nuke imagespace modifier and reporting lots of other bugs!
dr_AllCOM3 - for improving the litter texture fix even more, fixing the incorrect alpha on 2 textures (neoclassicalmaintile03.dds and neodarkmaintile03.dds) and also improving the road chunk texture (roadwasteland01.dds).
ElminsterAU - for the wonderful FO3Edit program!
Ryu Doppler - for fixing the Enclave Officer's Uniform glove clipping into the Pip-Boy if the Pip-Boy glove was unequiped and fixing Elder Lyon's Robe
\Armor\EnclaveOfficer\glovel.nif, \Armor\EnclaveOfficer\gloveml.nif,
\Armor\ElderLyons\go.nif, \Armor\ElderLyons\outfitm.nif, \Armor\ElderLyons\outfitf.nif, apperal_Elder_Lyons_Robe.dds).
throttlekitty - for the Head Fixes (HeadChild.nif, HeadChildFemale.nif, HeadFemale.nif, HeadHuman.nif, HeadOld.nif, HeadOldFemale.nif, headchild.egm, HeadChild.tri, HeadChildFemale.egm, HeadChildFemale.tri, HeadFemale.egm, HeadFemale.tri, HeadHuman.egm, HeadHuman.tri, HeadOld.egm, HeadOld.tri, HeadOldFemale.egm, HeadOldFemale.tri).
Alystin - for the GameDaysPassed fix.
And a big thanks to everyone else for sending in bug reports!

Credit:
Quarn - Quazzy
==========
Underground Hideout v7.2 DLC
Author: DantheGeek
Link: http://www.fallout3nexus.com/downloads/file.php?id=9592

Description:
Best Hideout on the Planet :) freddy
Mannequins by AndyW1384
Fish tank by Malo
Special Weapons:
Katanas by necKros
USP by HeroinZero
Silenced Glock by HeroinZero
M4 by metallicalec
Silenced Scoped Hunting Rifle by Lostinmymind

I DID NOT CREATE THESE SPECIAL WEAPONS-
If you like the Katanas by necKros, please endorse his mod:
http://www.fallout3nexus.com/downloads/file.php?id=5660
If you like the HK USP by HeroinZero, please endorse his mod:
http://www.fallout3nexus.com/downloads/file.php?id=6426
If you like the Glock18c SD by HeroinZero, please endorse his mod:
http://www.fallout3nexus.com/downloads/file.php?id=6088
If you like the M4 EOTech by metallicalec, please endorse his mod:
http://www.fallout3nexus.com/downloads/file.php?id=6264
If you like the Marksman's Dream by Lostinmymind, please endorse his mod:
http://www.fallout3nexus.com/downloads/file.php?id=2334
joefoxx082 for his amazing Scoped Hunting Rifle
http://www.fallout3nexus.com/downloads/file.php?id=1517
Pelinor for his gorgeous scope reticles
http://www.fallout3nexus.com/downloads/file.php?id=2029

A Special Thanks to Malo for his wonderful Fish tank mod.
A special thanks to AndyW1384 for his Mannequin Mod. If you like the Mannequins, you can download his mod giving them more features such as the ability to hold weapons and set poses.
http://www.fallout3nexus.com/downloads/file.php?id=2060

Permission to use mod by DantheGeek via PM. Thank You ! Just the best Hideout on the planet :)

Credit:
DantheGeek
All the people above :)
==========
Vault 77 Vaultboy Puppet
Author: Ryu Doppler
Version: v1.0
Link: http://www.fallout3nexus.com/downloads/file.php?id=4064

I added:
Weapon repairs with Bubblegum or Epoxy :)
Credits:
Thanks to Me, Ryu Doppler for creating this Puppet weapon mod.
Thanks to Bethesda for creating Fallout 3.
Thanks to Penny Arcade for the awesome concept.
Thanks to Fallout3Nexus.com, for the a one-stop-shop resource for authors and players.

Credit:
Ryu Doppler
==========
Whitefang Grand Piano model resource
Authors: David Whitefang (original meshes & textures)
HugePinball (conversion/modification of meshes, new textures)
Link: http://www.fallout3nexus.com/downloads/file.php?id=13746
Version: 1.0
+ David Whitefang Piano Improved - http://www.tesnexus.com/downloads/file.php?id=18942
+ David Whitefang Piano Lid Open Improved - http://www.tesnexus.com/downloads/file.php?id=18988
Credits:
Primary credit to David Whitefang for his original resources:
+ David Whitefang Piano Improved - http://www.tesnexus.com/downloads/file.php?id=18942
+ David Whitefang Piano Lid Open Improved - http://www.tesnexus.com/downloads/file.php?id=18988
Many thanks to all the developers of these open-source tools:
+ Blender - http://www.blender.org/
+ NifSkope/NifTools - http://niftools.sourceforge.net/wiki/NifTools

Credit:
David Whitefang
HugePinball
==========
The White House
http://www.fallout3nexus.com/downloads/file.php?id=10173
Author Meyer189 and Bond123
The White House Rebuilt
http://www.fallout3nexus.com/downloads/file.php?id=15228
Credits:
Meyer189 for the initial mod from which this was advanced.
This mod is dedicated to its originator, Meyer189, who expended a massive effort in bringing the White House to life, and inspired my own efforts in joining him to complete this mod. Any kudos should be for Meyer189 without whose initial efforts this mod would not have been made.

freddy-
I used the remesh and retextures for the presidential vault door.
Thank You !

Freddy, you have my permission, and Meyer189 seems to be out of touch for some time.
I'm fairly certain he wouldn't mind. As I recall the door was his idea, and I created the seal.

Credit:
Bond123
Meyer189
==========
Wooden Shelf Reskin
Author: RustySpannerz
Link: http://www.fallout3nexus.com/downloads/file.php?id=7611

Credit:
RustySpannerz
==========
WorkShop - Spare Parts Modders Resource V1_1
Workshop Switches Modders Resource
Workshop Tools - Lockpicks Modders Resource
Workshop Tools - Pliers Modders Resource
Workshop Tools - Soldering Irons Modders Resource
Workshop Tools - Wrench01 Modders Resource
Analog Meter Modders Resource
Author: Lord Inquisitor
Link: http://www.fallout3nexus.com/modules/members/index.php?id=872676

Credit:
Lord Inquisitor for all his modders resources !
==========