another idea i have: if i set blender to export as kf-file but forget to delete the meshs before, it takes a very long time to export, because it exports the meshs into the xml-file and then creates the kf-file out of this. in my opinion it is not needed to export the mesh to get a kf-file. so the idea is to stop converting them, if the kf-button is selected in blender. can you confirm this idea ? if yes, i try to solve it.
@Nadimos: An interessting idea. I will look at this, but I make no promise.
@rs4915: don't pray to me :-)
@LostRider: did you use 2 keyframe for the pose or only one ? in some tutorials they make 2 (without chages) but only one is realy enough. the resluting kf-file is about 8kb with one keyframe and 17kb with 2 keyframes. i never used kfupdater, because i had to change some of the settings with or without. so i did all by hand.
Awesome!!!. With this, you save me a real boring job
But I see that the end time in NitextKeyExtraData, is not 10000. Theres a valour of 99666.6641
I'll back for endorse!!!
Nadimos:
If you do poses from the scratch. Theres no need to use Kfupdater(I never used that tool). I don't have any issue about degrees. Try to do without Kfupdater. Works fine for me
awesome! i wish, i would know how to do this, but then again i probably would just end up banging my head against the wall. xD kudos if this works! i will try it out later.
btw do you think, you could also manage to build in the step with the kfupdater and remove the 90 degree export bug?
10 comments
Can you gimme a picture
I will endorse as soon as possible !!!
A pity, i did not manage to remove the mesh in the script for a kf.outpout.
Sorry !
If the new nif-scripts come out and i miss it, please send a PM to me and i change the export script the same way.
Hi xyzman!!!
Awesome idea!!!. I never tried to remove the mesh. Yeah, it takes a long time with the exportation.
Now, I've tried to remove the mesh, and the exportation of the pose are really faster!!!. Only 2 or 3 seconds!!!. And it seems that works really fine
I do not know how to give you thanks for this awesome work
I can confirm that it works correctly
Thanks again Mate!!!. Keep in touch
another idea i have:
if i set blender to export as kf-file but forget to delete the meshs before, it takes a very long time to export, because it exports the meshs into the xml-file and then creates the kf-file out of this.
in my opinion it is not needed to export the mesh to get a kf-file. so the idea is to stop converting them, if the kf-button is selected in blender.
can you confirm this idea ?
if yes, i try to solve it.
An interessting idea.
I will look at this, but I make no promise.
@rs4915:
don't pray to me :-)
@LostRider:
did you use 2 keyframe for the pose or only one ?
in some tutorials they make 2 (without chages) but only one is realy enough.
the resluting kf-file is about 8kb with one keyframe and 17kb with 2 keyframes.
i never used kfupdater, because i had to change some of the settings with or without. so i did all by hand.
Awesome!!!. With this, you save me a real boring job
But I see that the end time in NitextKeyExtraData, is not 10000. Theres a valour of 99666.6641
I'll back for endorse!!!
Nadimos:
If you do poses from the scratch. Theres no need to use Kfupdater(I never used that tool). I don't have any issue about degrees. Try to do without Kfupdater. Works fine for me
btw do you think, you could also manage to build in the step with the kfupdater and remove the 90 degree export bug?