Fallout 3

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ShadauxCat

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ShadauxCat

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Dynamic Crosshair - Endorsements (30 comments)

  1. Arkinoth
    Arkinoth
    • member
    • 7 kudos
    I have given this file my endorsement.

    hope thers a fix for third person
  2. SkipCameron
    SkipCameron
    • member
    • 2 kudos
    I have given this file my endorsement.

    Great mod. Really improves immersion and variety while wandering the wasteland. One of my favorite mods!
  3. ElderMalaclypse
    ElderMalaclypse
    • member
    • 27 kudos
    I have given this file my endorsement.

    Great Mod!

    Thx - Mal
  4. kevkas
    kevkas
    • premium
    • 215 kudos
    I have given this file my endorsement.

    I can't believe I've been playing all this time without this mod. It's awesome, and works great.

    Thanks!
  5. Yoichi83
    Yoichi83
    • premium
    • 7 kudos
    I have given this file my endorsement.

    Nice mod!
  6. sortitus
    sortitus
    • premium
    • 23 kudos
    I have given this file my endorsement.

    Excellent mod. Don't know how I lived without it 'til now. Makes managing distance to your opponent in combat so much easier. The best comparison I can come up with is the removal of random rolls to determine if attacks hit from Morrowind to Oblivion. No more aiming at your target and hoping you get lucky.

    And that Morrowind/Oblivion comparison? Not an exaggeration. This mod works. Download it NOW.
  7. BenzSmoke
    BenzSmoke
    • member
    • 16 kudos
    I have given this file my endorsement.

    A great addition to the HUD.
  8. Cerierwyn
    Cerierwyn
    • premium
    • 1 kudos
    I have given this file my endorsement.

    Very useful. Watching the spread go from a small dot when using an AS-50 (sniper rifle from 20thCW) to a huge circle when switching to a shotgun. Makes it easy to know when to switch weapons, and it has helped me aim much more accurately.
  9. watto44
    watto44
    • member
    • 13 kudos
    I have given this file my endorsement.

    Great mod.

    A couple of things though. (There are always a couple of things lol.)

    1) Could you add a check for ignore crippled limbs affects when you're calculating crippled penalties, and,

    2) I think (although I might be how FO works it) that you're checking crippled limbs backwards. ie. I'm not seeing any penalty for having my left arm crippled when I'm wielding a 2H weapon, but I am when I've got a pistol out.

    Cheers,
    w44
  10. Cag93
    Cag93
    • supporter
    • 54 kudos
    I have given this file my endorsement.

    Works perfectly!
    One suggestion is to (if possible) implement a minimum size that the crosshair will shrink to. If a weapon has very little or no spread, the crosshair disappears completely.
    Also, a Crysis 2 style crosshair would be awesome. It looks like

    |

    /\

    Here's a pic: http://image.com.com/gamespot/images/2011/081/reviews/960489_20110323_screen002.jpg

    It would seem a bit difficult, though, since the two lower "hairs" would have to go out at odd angles, rather than 90 degree angles.