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Created by

Ravioli

Uploaded by

Tehpastaboy

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About this mod

Adds a special suit of power armor and a matching helmet to the game world. The stealth-field activates when the player enters sneak mode.

Permissions and credits
The new version, which runs on fission batteries is finished. It can be found here:

http://www.fallout3nexus.com/downloads/file.php?id=1970

This version also includes a holodisk with information on the origins of the armor, making it more canon and immersion friendly. I recommend downloading this version.



ONLY USE ONE OF THE .ESP FILES!!

Adds a special suit of power armor and a matching helmet to the game world. The stealth-field activates when the player enters sneak mode.

V A allows stealth field to be activated with any weapon equipped and drawn.

V B deactivates the stealth field whenever a weapon is drawn, but allows weapons to be equipped.

V C deactivates the stealth field when any ranged or thrown weapon is equipped. Mines, melee weapons, unarmed weapons, and the mesmetron are allowed.

Suit has a sneak-activated stealth field of 15, and a +2 to agility. The helmet adds +1 to perception, and they both boost rad resistance.

The armor itself is lighter and has less DR than normal tesla armor.

Both pieces are considered power armor, and you will need power armor training to equip them.

The armor and helmet are located in the Citadel A-Ring, in a filing cabinet in the council room.


This mod was inspired by Qzilla and Jake Zahn's "Stealthboy Recon Armor and Schematics" mod, which can be found here:
http://www.fallout3nexus.com/downloads/file.php?id=600

I used textures from Mortecha's "Enhanced Enclave Power and Tesla Armor" mod, which can be found here:
http://www.fallout3nexus.com/downloads/file.php?id=479

Thanks to all of them.