This is a great mod and the textures of the guns look awesome, but I really wish you would add some animation for the reloading of the guns. It looks a little retarded when you have to reload without taking the clip out.
@TreborMarg "...kind modder for providing you with the resources from witch you are now able to do that without having to build it entirely on your own, by giving them an endorsement to show your appreciation." 1. Since I took (wasted) my time to show the flaws in this mod means that I had some consideration of it; otherwise I wouldn't have done it. 2. I didn't ask the modder for providing me with some weapon mod resources; I simply stumbled across this mod. 3. We should thank the Nexus instead for accepting all kinds of mods; consequently I have given my endorsement for Nexus. Those guys rock.
PS: Pretty little busy ant you were TreborMarg (7683 posts), since you've joined the Nexus. I mean 3 (rounded down) posts per hour for 5 months...That's a cool achievement. No offence bro.
Or, since it's apparently not a huge amount of work for someone to do for free IYO, you could do it for your own game and thank the kind modder for providing you with the resources from witch you are now able to do that without having to build it entirely on your own, by giving them an endorsement to show your appreciation.
Few suggestions: 1. I think is "Vintorez" not "Vintores". In Pip-Boy appears as "VSS Vintores". 2. For Vintorez you used 1.6X PSO-1 scope not a 4X one (we have a kick ass sniper rifle out there, made for Spetsnaz) 3. Maybe you should decrease bullet spread for Vintorez, make it more accurate (in reality, you could take down an elephant from 300-400 m with those 9mm SP-5 subsonic bullets). 4. The aiming iron sight reticule for AK 101 non-scoped version is too bright (red bright) IMHO. It looks weird if you use vanilla sights. I didn't try your mod with rh_iron_sights now I am using the vanilla one. 5. The weapons are too black. Maybe a lil' more grayish/polished/shining version? In darker areas look weird in your hands. 6. You should decrease the speed of inserting the ammo clip in Vintorez. Looks weird when inserting the clip; seems to not change the old one. You could use the recharging speed of AK 101. 7. Maybe 3 rounds burst version (like that kick ass Incisor sniper rifle Mass Effect 2) or even 5 rounds burst (to fit with 10 rounds clip) instead of fully automatic? I know, we'll lose a bit of realism but hey, we're playing something virtual, don't we? 8. Larger 20 rounds clip for Vintorez. Since in reality you also have the 20 rounds version I see no impediment in using it. Moreover, it would fit well with that 5 rounds burst version ) (that way you'll have 4 kickass shots of 5 rounds each). 9. The non-silenced version of SMG is very short and gives you visual glitches (the left hand is empty). I think you should elongate the SMG a lil' bit even if we lose the realism. Use the silenced version and you'll see the difference. Cool guns but need to be more polished to be endorsed.
ecksile should I give you the credits as the author of all these models? Strange but my search didn`t show me Vintorez and SR-3M models in FPSB. And I saw there AK47 only. Very very strange
19 comments
"...kind modder for providing you with the resources from witch you are now able to do that without having to build it entirely on your own, by giving them an endorsement to show your appreciation."
1. Since I took (wasted) my time to show the flaws in this mod means that I had some consideration of it; otherwise I wouldn't have done it.
2. I didn't ask the modder for providing me with some weapon mod resources; I simply stumbled across this mod.
3. We should thank the Nexus instead for accepting all kinds of mods; consequently I have given my endorsement for Nexus. Those guys rock.
PS: Pretty little busy ant you were TreborMarg (7683 posts), since you've joined the Nexus. I mean 3 (rounded down) posts per hour for 5 months...That's a cool achievement. No offence bro.
1. I think is "Vintorez" not "Vintores". In Pip-Boy appears as "VSS Vintores".
2. For Vintorez you used 1.6X PSO-1 scope not a 4X one (we have a kick ass sniper rifle out there, made for Spetsnaz)
3. Maybe you should decrease bullet spread for Vintorez, make it more accurate (in reality, you could take down an elephant from 300-400 m with those 9mm SP-5 subsonic bullets).
4. The aiming iron sight reticule for AK 101 non-scoped version is too bright (red bright) IMHO. It looks weird if you use vanilla sights. I didn't try your mod with rh_iron_sights now I am using the vanilla one.
5. The weapons are too black. Maybe a lil' more grayish/polished/shining version? In darker areas look weird in your hands.
6. You should decrease the speed of inserting the ammo clip in Vintorez. Looks weird when inserting the clip; seems to not change the old one. You could use the recharging speed of AK 101.
7. Maybe 3 rounds burst version (like that kick ass Incisor sniper rifle Mass Effect 2) or even 5 rounds burst (to fit with 10 rounds clip) instead of fully automatic? I know, we'll lose a bit of realism but hey, we're playing something virtual, don't we?
8. Larger 20 rounds clip for Vintorez. Since in reality you also have the 20 rounds version I see no impediment in using it. Moreover, it would fit well with that 5 rounds burst version
9. The non-silenced version of SMG is very short and gives you visual glitches (the left hand is empty). I think you should elongate the SMG a lil' bit even if we lose the realism. Use the silenced version and you'll see the difference.
Cool guns but need to be more polished to be endorsed.