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This mode requires fose
http://fose.silverlock.org
The mod begins after the purifier is taken over by the enclave the next trip to megaton or from megaton through the path taken near the puddle outside megaton triggers the start of the quest. secret lab find it learn what it is decide if your going to take over the lab or destroy it.
Getting in the lab
be shure and take out the outside guard and get her key first.
it would be best to sneak into the lab through the sewer/vent entrance after all when you open a vault door it sounds a klaxon letting everyone know your there.
Operating the lab
to use the lab collect an empty syringe then use the use syringe item the next npc you click on will give you the option to store dna sample/replace dna sample when in the lab add the dna to the processor then activate computer choose how many to make upload the sample save the sample then activate the pod. a new follower will emerge from pod one go to pod to receive equipment then proceed to clinic and test the weapon. At any time after pod closes you can give them orders or you can just let them wander around the lab.
to clean up the dead enemies
down the stairs past the restrooms is a room with a pit toss the corpses of the dead lab personnel in it and activate the button on the machine by the pit and watch the results.
known possible bugs if you choose to take over the lab
if you choose to take over the lab the best ones to use for the samples are the unique named mobs Clare and Amanda added by the mod other chars may or may not be reliable and any evil char such as a raider or enclave may become hostile to ally's and friends when set to wait or guard basically any setting other than follow as far as actions.
unknown if it will affect spawn camp hostility towards player if you use one from the camp. so far it hasn�t seemed to change the original base object.
followers sometimes vanish and may or may not show up later unless the Clare Amanda ones added by the mod though they may wander of chasing an enemy from time to time.
for best results use unique named npc s sometimes other npcs change appearance or even gender from the original when created