Fallout 3
0 of 0

File information

Last updated

Original upload

Created by

malthol

Uploaded by

malthol

Virus scan

Safe to use

Tags for this mod

52 comments

  1. infamousraziel
    infamousraziel
    • member
    • 1 kudos
    I know this is a very random comment but i used this mod as a base mod for my experience in learning the GECK, since i wanted to eventually make my own personal mods for future playthroughs... Wanted to thank you for such a simple, well developed mod. It really helped me learn the ropes! 
  2. ErasmusHoneyBee
    ErasmusHoneyBee
    • premium
    • 0 kudos
    Nice renovation! Still looking how to activate the 'secret' but one day!
  3. GiantModder
    GiantModder
    • member
    • 0 kudos
    Single mods like these are the best, it fixes those minnor little details, its just awesome.
  4. brony71
    brony71
    • supporter
    • 14 kudos
    Great mod, thank you for your work!
  5. ktodnjs1991
    ktodnjs1991
    • member
    • 0 kudos
    Now I can have a bathroom in my house lol nice mod but

    After install this mod, my robot butler goes in to the bathroom and never go out.

    I used moveto player console but everytime I go outside and come back to my room,

    robot goes in to bathroom again. Is it suppose to be like this?
  6. Waffles492
    Waffles492
    • premium
    • 1 kudos
    great mod, but i want both tenpenny (with this mod) and the megaton house, if i use http://www.fallout3nexus.com/downloads/file.php?id=922 or http://www.fallout3nexus.com/downloads/file.php?id=2625
    will either of these allow me to do that but not eff something up, please let me know.
    1. devil5482
      devil5482
      • BANNED
      • 1 kudos
      I dont think it would give it a shot if it does then remove them with nexus mod manager (make sure you made a save before installing the mods if you didnt the game might mess up)
    2. QaxeIsKaze
      QaxeIsKaze
      • premium
      • 183 kudos
      I'm using the one from the first link, and it's working well.
  7. Serophis
    Serophis
    • member
    • 0 kudos
    If you've got the Vending Machine blocking the door, here's a tip.

    To move around static objects in-game do the following:
    * You likely need FOSE if you don't have it already.
    * Bring up console and select the object you want to move.
    * Type "GBO" and press enter (this gives you the base id).
    * Now delete the object with "markfordelete" and "zap" if it didn't disappear at once.
    * Use tcl (if you need to) to place yourself where you want the object.
    * Save first (and maybe make a note of the basid you got somewhere)
    * Type "player.placeatme <baseid> 1" and press enter, where baseid is the baseid you got previously.

    The object might not appear where you wanted (you were looking down or need tcl to fly up a little). Simply load back to the save you made (or delete the object you made) and try again.

    I went through GECK and FO3Edit to see if I could change anything there, but quickly realized that wasn't possible. So I figured out this stuff on my own.

    Enjoy.
    1. otakuwastelander
      otakuwastelander
      • member
      • 0 kudos
      would it be safe to remove the vending machine entirely and use portablecampstuffs to replace it where it should be if it's blocking the door?
  8. malthol
    malthol
    • premium
    • 16 kudos
    Waffles,
    I can't really say for certain offhand. But this mod only changes the room layout and positioning of several items. I did not change any scripts. If those mods just change scripts, dialogue, and the like, but don't change the room at all, then it should be fine.
  9. yic17
    yic17
    • supporter
    • 10 kudos
    ZEROresolution, there's a mod that allows you to buy it without blowing it up.

    http://www.fallout3nexus.com/downloads/file.php?id=6636
  10. ZEROresolution
    ZEROresolution
    • member
    • 0 kudos
    Do you have to blow up megatone to get it?