@krusha123: I honestly have no idea what's wrong =/ I wish I could help you out with this, but that sounds like something wrong on your end. I really hope it works out for you, maybe post a topic about the issue, someone might have had similar issues on other mods.
@Talon111: Well, the boss is the only one which appears only near Raven Rock. And he's respawning, so at least there's that. The biggest problem is trying to find a good location, far enough from 101 that the player could be a high enough level to TRY to take it out. So I figured near RR would be good. This makes a total of 3 bosses if you are also running my "Ant Madness" mod. And the 2 bosses from that mod are leveled Wasteland spawns. In other words, there will be more bosses to come, however... If you have any other suggestions for locations for an additional one or two Annihilators, just let me know via PM and I will see what can be done. However, just to let you know,
Jesus, this is annoying. I did what you said, but when I choose the NewMirelurks.esp, it has a crash message going on about 'something bad seems to have happened. A crash dump has been saved...' you get the picture. Is it just me being a n00b or is it my PC?
@Talon111: More what exactly? If you mean more creatures, I'm not going to be slowing down any time soon. But I've hit a snag with my current project, so I'm going to throw it on the backburner for later and get to work on different creatures.
@Krusha123: Try to download the file again, this time don't extract it to the FO3 folder, extract it to a new folder, and copy and paste the files into your Fallout3Data folder. Is anyone else having similar problems?
Nope, I extracted the Data file to my fallout 3 Directory, FOMM or Fallout Launcher still doesn't pick up the esp. file. Same. This looked really awesome.
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@Talon111: Well, the boss is the only one which appears only near Raven Rock. And he's respawning, so at least there's that. The biggest problem is trying to find a good location, far enough from 101 that the player could be a high enough level to TRY to take it out. So I figured near RR would be good.
This makes a total of 3 bosses if you are also running my "Ant Madness" mod. And the 2 bosses from that mod are leveled Wasteland spawns.
In other words, there will be more bosses to come, however...
If you have any other suggestions for locations for an additional one or two Annihilators, just let me know via PM and I will see what can be done.
However, just to let you know,
Is anyone else having similar problems?