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Nick33

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Nick33

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7 comments

  1. HANNIBELECTER
    HANNIBELECTER
    • member
    • 1 kudos
    Idk if the mod dev still updates this, but is it possible to make this mod compatible with 'Player Animations - Stimpaks' mod by bluebellfairy? Based on load order between the two mods, it means that either makes my stimpaks weigh nothing, or the stimpak animation doesn't play.

    *Link to the mod* - https://www.nexusmods.com/fallout3/mods/20455
  2. zengzicong
    zengzicong
    • member
    • 3 kudos
    This is way better than the "Chem Weight" mod. The creator of that mod just made everything .50 weight.
  3. Nick33
    Nick33
    • member
    • 1 kudos
    What other mods are you using because you seem to be the only one. It only changes weights so the worst thing that should happen is that the meds are unaffected.
  4. 72Grabber
    72Grabber
    • member
    • 0 kudos
    This mod is a really good idea. But my game will not even fire up with this mod activated. Immediate crash to desktop. What gives?

    Tried both versions. Same thing happens. Help!
  5. Nick33
    Nick33
    • member
    • 1 kudos
    Yeah but in reality you wouldn't be able to carry all that anyway. I guess I should lower the weight of the Buffout because it probably isn't a full container. You also have to take into acount the metal on the pshyco and stimpaks. The Rad-x has a couple pills so I should lower that. Soooo. It will be updated in a few minutes. Although the jet,Stimpaks, and pshyco will stay the same.
  6. jcdenton2012
    jcdenton2012
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    • 219 kudos
    For those who want to weight like a beached whale, but not look like one. Well... I guess its time to get rid of my 1,789 stim packs, 345 med-ex, 2,789 rad-away... etc.
  7. hellbishop
    hellbishop
    • member
    • 69 kudos
    Thanks Nick33 for creating this and your kind generousity in sharing it with us. Much appreciated especially by those who may have the same problem as you with similar mods