Fallout 3

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Scarecrow

Uploaded by

Scarecrow23

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39 comments

  1. Lanos51
    Lanos51
    • member
    • 0 kudos
    This mod is very good, so far , cuz i cant find some key.
    It will be great if it had fast travel, end more quest to rebuild the base or upgrades.
    the metro house is a xcelent idea, so far i only seen houses on the surface.
    keep going the good work.
  2. lonethar
    lonethar
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    • 31 kudos
    I already endorsed the file once, but wanted to again express my appreciation.

    Went and completed a bunch of quests and came back to see the trophies. They look...great.

    If trophies are something you like in your gaming experience, then this is a mod you definately don't want to overlook.

  3. Scarecrow23
    Scarecrow23
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    • 53 kudos
    The mods are compatible if that is what you're asking? It is similar to his implementation but instead of using a quest to control everything that is constantly running (I don't like adding unnecessary overhead to the game) I have a script token that only runs after you've selected it to run via a terminal.
  4. rrrobotnik
    rrrobotnik
    • member
    • 0 kudos
    Your project sounds amazing from the description - exactly what I've been looking for (and failing to make) in a house mod. One question though; does your mod utilize all of the trophies implemented by Smokindan, and does their task/reward system remain?

    I'll rate once I've had the chance to test the mod fully.

    Cheers,

    RRROBOTNIK!
  5. Scarecrow23
    Scarecrow23
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    • 53 kudos
    New version up, hopefully the last bugfixes and optimizations; also implemented a method to bypass the mapping out quest if you so desire.
  6. olafreinhardweyer
    olafreinhardweyer
    • member
    • 90 kudos
    So this is a new metro QUEST, now that's great!!
  7. Scarecrow23
    Scarecrow23
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    • 53 kudos
    Well I put mannequins in the hallway actually
  8. TDarkShadowMutant
    TDarkShadowMutant
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    • 16 kudos
    I would recommend a option to build some turrets by the entrance by the museum (horrible ghoul slaughter with mutants, dont ask) and some fine tuning of the quest, like some more speech options in line with the vanilla quests =P
    Also maybe a little quest to revive or bring back the third robot and so, halves the time to build/upgrade turrets
    And, this is just my personal opinion, how about using SD Throphy Mod in the hallway?

    Greetz
  9. Scarecrow23
    Scarecrow23
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    • 53 kudos
    Define features?

    I will possibly expand on the robots/bunker via in-depth quests in the future, the house itself is more or less feature complete thought.
  10. TDarkShadowMutant
    TDarkShadowMutant
    • premium
    • 16 kudos
    Yes, finally, found the bomb xD just looked always outside the tunnels -_-" even though within the tunnels, I still searched for a long time, but finally xD
    When I succesfully have the house, I shall give this my endorsement =)