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Mod Name: Pitt Ammo Press Calibrified
Release Version: 1.0 FINAL
Author: Kasugurami


Requirements:
-------------------------
Fallout 3 v1.7
Calibr v1.4
The Pitt DLC
Fallout 3 Wanderer's Edition (FWE) v6.03



Recommended:
-------------------------
FOMM
FO3edit (Master Update / merged patch Strongly Recommended)


Install:
-------------------------
copy .esp file into fallout3/data folder.


Uninstall:
-------------------------
delete the esp file.


Incompatibility:
-------------------------
FOOK2 - if you are using FOOK2, why even bother to use this mod?


Load Order:
-------------------------
LO shouldn't matter much, though load before most of overhaul is recommended.



Legal Jargon and credits:
-------------------------
You can modify this only for personal use.
You CANNOT upload modified version without written permission.





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Following calibr ammo is expanded in the ammo press.
All of the ammo type were based on usage from FWE, except 50BMG.

*2mm EC
*9mm Parabellum
*HN Needler
*4.73 Caseless
*7.62mm NATO
*.45 ACP
*14mm
*.50 BMG
*.30-06 Springfield


Also how ammo press calculates its output has drastically changed, based on ammo weight on FWE as well.


ammos are divided to 3 size categories.


-small (0.01wg from FWE, value=1)
5mm, 2mm EC, Needler, 4.73 Caseless

-medium (0.03wg from FWE, value=3)
5.56mm, 10mm, .32, 7.62mm, .45ACP, 9mm

-large and big (large 0.05wg, big 0.10wg from FWE, value 5 and 10 respectively.)
.44 magnum, .308 winchester, 14mm, .50 BMG, 12 gauge shells, .30-06 Springfield


calculation is basically same as vanilla, however at the end there is modifier of 0.85
which means it will NOT convert 100% of your ammo; you WILL lose 15% of your ammo in conversion.

Also I decided NOT to add any of the explosives: grenades, mines, 40mm, missiles, and obviously Mini-Nuke.
Explosives is different than bullet; they cannot be produced in the same manner as pressing in the steel mill.


===================

version history
v1.0 - added 9mm and .30-06 springfield to the ammo.
added FWE as a master.
v0.92 - fixed duplicate 5.56mm ammo script.
v0.91 - fixed wrong script for 14mm/.50BMG. Also fixed ammo value as constant.
v0.9 - Original Release