Fallout 3

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M3rvin

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M3rvin

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-=[ Underground Hideout Redone ]=-

Author: M3rvin
Source: Fallout3Nexus (http://www.fallout3nexus.com/downloads/file.php?id=13401)
Based on: Underground Hideout (fallout3nexus.com/downloads/file.php?id=9592)



DESCRIPTION

This mod is a modified Version of the great Underground Hideout Mod made by danthegeek.
It adds a small vault near Rivet City. The entrance is east of Rivet City on the parking lot. To gain the key to open the vault you have to find its former owner.


FEATURES

- Companion Quarters
- Bobblehead Display
- Laboratory
- Hydroponics Room
- Cave bath
- Armory (with stock able Ammo Shelves and Display walls for the Fallout 3 Vanilla Weapons)
- Display room
- Nuka Cola Machine (get your Cola ice cool and refill empty bottles)
- Teleport Device
- Water Purifier and Wonder Meat Maker
- Virtual Training area with XP reward system
- De-Tox(Rads) Area
- Junk Incinerator
- Book Shelf for skill books
- Lots of Sorters
- Mannequins (by AndyW1384)
- Fish Tank (by Malo)
- Katanas (by necKros)
- USP and Silenced Glock (by HeroinZero)
- M4 (by metallicalec)
- Silenced Scoped Hunting Rifle (by joefoxx082)


REQUIREMENTS

- All DLCs (Operation Anchorage, The Pitt, Broken Steel, Point Lookout and Mothership Zeta)
- fose (fallout3nexus.com/downloads/file.php?id=8606)
- fomm (fallout3nexus.com/downloads/file.php?id=640)
- 7-zip or WinRAR ( www.7-zip.org or www.rarlabs.com)
- ArchiveInvalidation Invalidated (fallout3nexus.com/downloads/file.php?id=944)


INSTALL

(1) Double Click on UndergroundHideoutRedone fomm-File
(2) Select No if you're asked to make a copy of the original file
(3) If you're asked to override anything select 'yes to all'
(4) Select the Underground Hideout Redone entry and activate it
(5) Close the Package manager and start FO3 via 'Launch FOSE'

UPDATELOG

V 1.0
Initial Release (based on Underground Hideout DLC V5-0)

- Added some statues to hide light switches behind and a light switch for the teleporter area
- Changed the hatches in the living area to be not accessible without the electrical switch
- Changed to light at the bobbleheads to better fit with the light beam
- Changed the Terminal layout (Armory Terminal is different to the lab one)
- Added Ammo Restock/Sorting possibility the Armory Terminal
- Changed the way the weapons (1 Hand, 2 Hand, Heavy, Melee, Unique, Custom, DLC) and the armors (Clothing, Pre War Clothing, Headwear in living area and Power Armor, Raider and Merc Armor, Combat Armor and Light Armor in Armory) are sorted
- Now the weapons are displayed on the wall when stored in the Weapon crates
- Moved the Armory Terminal Towards the Ammo stack
- Changed to texture of the ammo boxes to the Anchorage one and placed them another way
- Restyled the De-Tox area and added automatic closing door
- Added a Junk storage near the Junk Incerator
- Restyled the hidden safe
- Added a bit Clutter to the first aid station


UNINSTALL

1. Open fomm and the Package Manager
2. Select the Underground Hideout Redone entry and deactivate it
3. Then right click on it and select delete


CREDITS

danthegeek for the incredible Underground Hideout Mod
Malo for the Fish Tank
AndyW1384 for the Mannequinns
necKros, HeroinZero, metallicales and for the special weapons
Coneman for the sitable toilet


TERMS OF USE
Do what you want, but if you want to upload it give credits to the authors