Fallout 3

File information

Last updated

Original upload

Created by

M3rvin

Uploaded by

M3rvin

Virus scan

Safe to use

Tags for this mod

About this mod

It adds a companion friendly hideout near Rivet City. It has all common features like sorters De-Tox Area, Manneqiuns, huge armory with weapon display walls and much more!

Permissions and credits

[ Underground Hideout Redone ]



This mod is based on the great Underground Hideout by danthegeek. If you like my mod, please endorse his one as well.
If you have problems with getting the key, you can use this Quest help on danthegeek's website.


DESCRIPTION

This is a modified Version of the great Underground Hideout Mod made by danthegeek.
It adds a small vault near Rivet City. The entrance is east of Rivet City on the parking lot. To gain the key to open the vault you have to find its former owner.

FEATURES

  • Companion Quarters
  • Bobblehead Display
  • Laboratory
  • Hydroponics Room
  • Cave bath
  • Armory (with stock able Ammo Shelves and Display walls for the Fallout 3 Vanilla Weapons)
  • Display room
  • Nuka Cola Machine (get your Cola ice cool and refill empty bottles)
  • Teleport Device
  • Water Purifier and Wonder Meat Maker
  • Virtual Training area with XP reward system
  • De-Tox Area
  • Junk Incinerator
  • Book Shelf for skill books
  • Lots of Sorters
  • Mannequins (by AndyW1384)
  • Fish Tank (by Malo)
  • Katanas (by necKros)
  • USP and Silenced Glock (by HeroinZero)
  • M4 (by metallicalec)
  • Silenced Scoped Hunting Rifle (by joefoxx082)

REQUIREMENTS


INSTALL

(1) Double Click on UndergroundHideoutRedone fomm-File
(2) Select No if you're asked to make a copy of the original file
(3) If you're asked to override anything select 'yes to all'
(4) Select the Underground Hideout Redone entry and activate it
(5) Close the Package manager and start FO3 via 'Launch FOSE'

INCOMPATIBILITY AND BUGS

You cannot use it together with Underground Hideout, because both use the same entrance and they have the same quest to obtain the key. So only one of them can be active the same time.

If you notice any bugs, please report them in the Bug report discussion


FUTRURE PLANS

  • Restyle the Virtual Simulation, add time challenges with prizes (small amounts of ammo or caps and acces to the special weapons in the living area)
  • Fook2 Addon, will be released after the next non beta version of Fook2 is out
  • Addons for other popular overhaults (FWE, MMM)

UPDATELOG

V 1.0 Initial Release (based on Underground Hideout DLC V5-0)

  • Added some statues to hide light switches behind and a light switch for the teleporter area
  • Changed the hatches in the living area to be not accessible without the electrical switch
  • Changed to light at the bobbleheads to better fit with the light beam
  • Changed the Terminal layout (Armory Terminal is different to the lab one)
  • Added Ammo Restock/Sorting possibility the Armory Terminal
  • Changed the way the weapons (1 Hand, 2 Hand, Heavy, Melee, Unique, Custom, DLC) and the armors (Clothing, Pre War Clothing, Headwear in living area and Power Armor, Raider and Merc Armor, Combat Armor and Light Armor in Armory) are sorted
  • Now the weapons are displayed on the wall when stored in the Weapon crates
  • Moved the Armory Terminal Towards the Ammo stack
  • Changed to texture of the ammo boxes to the Anchorage one and placed them another way
  • Restyled the De-Tox area and added automatic closing door
  • Added a Junk storage near the Junk Incerator
  • Restyled the hidden safe
  • Added a bit Clutter to the first aid station

UNINSTALL

1. Open fomm and the Package Manager
2. Select the Underground Hideout Redone entry and deactivate it
3. Then right click on it and select delete

CREDITS

danthegeek for the incredible Underground Hideout Mod
Malo for the Fish Tank
AndyW1384 for the Mannequinns
necKros, HeroinZero, metallicales and for the special weapons
Coneman for the sitable toilet

TERMS OF USE

Do what you want, but if you want to upload it give credits to the authors