There's not much to the mod, it's quite simple - but it's ok. Basically you get two map markers, the first one points to location 1 that's actually the Charnel house and that's it, this mod doesn't do anything there but add the map marker; while the 2nd marker points to a simple camp in the westernmost part of the world, with a few goodies and a backstory. Maybe not a reason for a long travel from the other side of the map, but could be interesting if combined with some other mod that takes you west.
Although I didnt think my mod deserved any, I feel like I should make more but I will put more time into them.(Questlines, Unique items and encounters, ect)
Hey, I think I might download this, it looks pretty cool. A question, though. What is that pip-boy replacer you have? I might want to download that as well.
EDIT: I researched that Pip-Boy, and it seems as though all mods by Alexscorpion have been removed. I'm not sure why though. Thanks for the mod at any rate.
The description itself states there is nothing fancy here. Just a few well placed locations that if you were to walk or run instead of fast traveling, it may give you a bit of adventure...It can serve as an alternate start if you are fresh out of the vault and travel to the 2nd location, then work your way back. You'll see if you try it...And hopefully you like it.
12 comments
Really needs more to it though.
Although I didnt think my mod deserved any, I feel like I should make more but I will put more time into them.(Questlines, Unique items and encounters, ect)
Now I just wait for an idea to hit me.
EDIT: I researched that Pip-Boy, and it seems as though all mods by Alexscorpion have been removed. I'm not sure why though. Thanks for the mod at any rate.
The Campsite in your last pic os very, very cool, it's worth the download alone