992toster: I think that will be very difficult. As far as I know, there isn't any "implosion" effect in the game, and I really can't say how hard it would be to create it, but it will be one hell of a chalenge.
I imagine all one would have to do is reverse the directionality of the kinetic force variable of the explosion. Normally when a grenade goes off it transmits a certain amount of force, which is used to calculate how the body is flung when the actor affected dies. With a knockdown effect, and the force direction reversed, the actor would instead get knocked toward the grenade instead of away from it. Have a small radius burning effect, and a low damage but relatively high force directed inward, and you should get people sucked into a burning core.
yes please im with aolorn on this one please make a disintegrating grenade that sucks the surrounding objects people into a hole while shredding them to bits would be the best
Could you make a granade that insted of blasting everything away vacums things and people in? Shredding them to peaces and all but not blasting them away... And good job whit this one! Realy looks cool!
Oh my.. I have created something almost identical to this year ago, but I used it in form of grenade launcher. You ahould consider it, it was fun with grenade gun :-D
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"What have you done!" ~LoL~
Very nice, downloading now...
PS: I love the song! XD
Great idea!