Fallout 3
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Ghogiel

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Ghogiel

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19 comments

  1. mdhay
    mdhay
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    I used to have it right at the end, so that would make it number 94. I've put it ahead of Calibr and xCalibr, so the number is 03.

    EDIT: I have got it working, although it seems to be misaligned, but this is probably just me.
  2. Ghogiel
    Ghogiel
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    No idea.

    I still think you must not have the correct ID. where is the esp in your load order?

  3. mdhay
    mdhay
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    I already did that, but it didn't work.
  4. Ghogiel
    Ghogiel
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    Use FOMM to get the load order.

    I think it already displays it in hex anyway, if not then google hex to learn about it. you'll probably find a converter so you never have to work it out in your head.

    that 2 digit number will replace the first 2 digits in the ID that is in the readme. That will be the item code you use in the console.

  5. mdhay
    mdhay
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    Yeah, how do I do that? I'm sorry, but you'll have to bear with me on this, I'm not too clever with the geck.
  6. Ghogiel
    Ghogiel
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    find out the load order of this esp, convert that number to hex. this number is the first 2 digits of the item ID.
  7. mdhay
    mdhay
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    Everything's done correctly, it's just not loading up properly. How do I go about ocnverting ID's to hex? Ut can't be me not using the console properly, as I've used many times before.
  8. Ghogiel
    Ghogiel
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    make sure you have the esp activated. make sure you know it's actual load order, so you can correctly derive its ID. remember the first 2 digits are based on load order. get the load of the esp, convert that to hex. that is the first 2 digits of the ID. the rest of the ID never changes, and I have written it in the readme.
    once you know the correct ID, use the console command player.additem <base_id> <amount>

    I presume you are either: not activating the esp, using an incorrect ID, or incorrectly using the console.
  9. mdhay
    mdhay
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    This does not load. I've tried getting the FormID in the GECK, entered it correctly, and have changed it, but it stil doesn't work. Any suggestions?
  10. Ghogiel
    Ghogiel
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    load order changes the object ID.

    if its the first mod in your load order the the ID is 01000EA6
    if it is second, it is 02000EA6 etc