Sounds like a good story. Unfortunately no chance to open the safe. Maybe, because Tenpenny is already overtaken by the ghouls? I installed the Mod when I finished all the F3 parts, so for sure here's no Argyle anymore. Why isn't the key located somewhere else? Maybe you have another hint for me?
This mod has not been tested on low level characters. Some of the weapons/armour may be too powerful and ruin the experience. Also, the locations this mod will take you to are sometimes very dangerous (eg Deathclaw Sanctuary). You will also need to complete certain quests to access some of the materials, or at least pick some difficult locks.
Although, if you play through it alongside your regular Fallout 3 experience, it my be more rewarding than what you would otherwise get from certain missions.
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I will add keys in relevant places to ensure that the appropriate containers can be opened should their associated characters die.
Thanks for the endorsement and your input! It is really appreciated!
Why isn't the key located somewhere else?
Maybe you have another hint for me?
This mod has not been tested on low level characters. Some of the weapons/armour may be too powerful and ruin the experience. Also, the locations this mod will take you to are sometimes very dangerous (eg Deathclaw Sanctuary). You will also need to complete certain quests to access some of the materials, or at least pick some difficult locks.
Although, if you play through it alongside your regular Fallout 3 experience, it my be more rewarding than what you would otherwise get from certain missions.
It's up to you.