This page was last updated on 21 August 2023, 4:52PM
Changelogs
Version 1.05
Navmesh fixes by IllusiveMan196 for version 1.05: One of the deleted navs had own duplicate - changed formID in xEdit. Second was merged into adjacent nav - duplicate in xEdit, delete parts in GECK, change formID. Two navs were inaccessible little islands of 1 and 3 tris - deleted.
Version 1.04
Minor dialogue coding cleanup. It only matters for games running older patches.
Version 1.03
Enlarged the Doc and Alice initial conversation trigger area so it cannot be jumped over.
Version 1.02
- Fixes the disappearing outer Vault door if the mod is uninstalled.
- Ensures that those crazy party animals in the Vault will end Dance Night.
- Displays a one-time message if the mod thinks the player completed Trouble on the Homefront in a way that does not meet this mod's quest requirements.
- Displays stronger messages to advise the player not to bring companions to the Enclave base.
- Updates to the Walkthrough and Read Me files.
Version 1.01
- Fixed the problem in which if the quest hasn't started and you visit Rivet City on foot you get caught on the stairs and cannot move. - Fixed a problem where sometimes if you killed Amata's dad, Gomez would refer to him as being alive.
- Removed a potentially confusing reference to Uncle Roe, who might be dead at that point.
- Cleaned up some scripting for Doc Hanson's inventory.