A bit on the crazier immersion-breaking side of town overhauls. Massive walkways, scaled up scavenged walls from base game. All feels a little jank, but it was a good start. Hopefully the mod author went on to do more with what they learned here.
Have some problems with this mod. in the gang store I don't see the radio boy or the npcs listed on that mod from these pictures https://staticdelivery.nexusmods.com/mods/120/images/13441-1-1280569544.jpg https://staticdelivery.nexusmods.com/mods/120/images/13441-2-1280569544.jpg Some of the default npcs are not actually holding their guns while the gun floats next to their hand, they will have a stance for fist fighting. A building called supply is boarded up and I can't enter it.
Not sure why, but these Big Town Overhaul files are crashing on game startup Ctd now for some reason. Im not sure which other plugin is not compatible in that way.(Big Town esp of any version has never made the game fail to load, regardless of any other installed mods that I know of).
I have no idea what just happened, but all of a sudden my notifications were bombarded with messages that all of the Big Town residents were unconscious. I fast traveled to Big Town to see what was going on and the only characters walking around were those added by this mod. All of the vanilla residents that I could find outside were dead, stuck inside the modded geometry. I tried to use the resurrect console command, but they just instantaneously died as soon as I exited the console even though they had respawned outside of the geometry that some of them were stuck in. I deactivated the mod and the unconscious messages finally stopped occurring, but again none of the characters were able to be resurrected.
I mean, it's not that big of a deal to me because I've never gone to Big Town after finishing that quest anyway. I guess I'm just more curious as to why or how that happened.
1) I don't have a single mod that affects the geometry of Big Town itself, other than this one. 2) The only mod I have that affects any geometry in the area is [FO3 Flora Overhaul] (Dead version). 3) The only mod I have that MIGHT affect the residents of Big Town is [Better Companions and Caravans].
this is an odd mod, with very tall walk ways, and some nonsensical things in every corner. It isn't terrible it is just really weird. like a room with money what.
I loaded this mod once and liked it as far as it went .. i just thot i might post some ideas .. I've always wanted to be able to recruit Fawkes and Uncle Leo to protect the town and help expand it ..
you know kids and giants ..
maybe with Bittercup eventually running a store like Moira's
Fawkes and Uncle Leo scaring slavers to death - literally
I really like the continually expanding idea too ..
with traders starting to stop on the edge of town and all that .
This mod is my big town mod and I really haven't found anything I like more. Gives a good amount of expanded play which I appreciate. Thx!!! I endorse. V/R MistTiger
58 comments
https://staticdelivery.nexusmods.com/mods/120/images/13441-1-1280569544.jpg
https://staticdelivery.nexusmods.com/mods/120/images/13441-2-1280569544.jpg
Some of the default npcs are not actually holding their guns while the gun floats next to their hand, they will have a stance for fist fighting.
A building called supply is boarded up and I can't enter it.
I mean, it's not that big of a deal to me because I've never gone to Big Town after finishing that quest anyway. I guess I'm just more curious as to why or how that happened.
1) I don't have a single mod that affects the geometry of Big Town itself, other than this one.
2) The only mod I have that affects any geometry in the area is [FO3 Flora Overhaul] (Dead version).
3) The only mod I have that MIGHT affect the residents of Big Town is [Better Companions and Caravans].
by the way is this compatible with azrael's big town house? nad MTC more gaurds in big town?
I've always wanted to be able to recruit Fawkes and Uncle Leo to protect the town and help expand it ..
you know kids and giants ..
maybe with Bittercup eventually running a store like Moira's
Fawkes and Uncle Leo scaring slavers to death - literally
I really like the continually expanding idea too ..
with traders starting to stop on the edge of town and all that .