Unfortunately, I can also report that I was able to trace a consistent game-freezing issue to this mod. I experienced the problem with both the default and vanilla meshes, and with and without the script disabling .esp.
In response to post #24439154. #27316669 is also a reply to the same post.
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Xtudo wrote: Great mod, but the vanilla version sometimes freeze my game, saddly.
Took me a long time to narrow the problem to this mod.
Just reporting.
Tukka wrote: Unfortunately, I can also report that I was able to trace a consistent game-freezing issue to this mod. I experienced the problem with both the default and vanilla meshes, and with and without the script disabling .esp.
Have it animated in nifskope and looks fine. One piece Box02:1 sipin about z azix in one frame and one frame only, Annoying as looks like it chould be ok. Also it wont load in GECK woiithout crashing. So a delay.
Closing Script Working Now with quick esp to remove the script
Any ideas? = yes check the small stuff very truly!
had not set key type on 2 Interpolation key groups
The spinning part is still technically but setting the time to 0:00 solved that. I suspect I have 1 key too many there. If someone can explain it I would be very interested.
up load a new vanilla and tweaked automat tomorrow when I have a look at this scripy Mudda mentioned. And it 5:50am should be in bed. Anbd this has given me carpal pains again. I'll quit griping..
The blasted closing animation has abot 350 keys to be entered, and I'm doing this manually. Since I don't know any way to animation in blender. Why couldnt Bethsoft have just fixed it in first place!
just awesome. as all your tweaked nifs. now with your tweak and nmcs retex this thingy looks even better. all we need now, is someone who is able to fix the closing animation.
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Took me a long time to narrow the problem to this mod.
Just reporting.
Same here, consistent crash in Arlington Library (Children's Wing) with this mod, for anyone still experiencing this issue, you can use Automat Fix by RoyBatterian: https://www.nexusmods.com/fallout3/mods/22947
Have it animated in nifskope and looks fine. One piece Box02:1 sipin about z azix in one frame and one frame only, Annoying as looks like it chould be ok. Also it wont load in GECK woiithout crashing. So a delay.Closing Script Working Now with quick esp to remove the script
Any ideas? = yes check the small stuff very truly!
had not set key type on 2 Interpolation key groups
The spinning part is still technically but setting the time to 0:00 solved that. I suspect I have 1 key too many there.
If someone can explain it I would be very interested.
up load a new vanilla and tweaked automat tomorrow when I have a look at this scripy Mudda mentioned. And it 5:50am should be in bed. Anbd this has given me carpal pains again. I'll quit griping..
Why couldnt Bethsoft have just fixed it in first place!