Fallout 3

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Created by

Mezmorki

Uploaded by

Peekaboom

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31 comments

  1. MidniteTease
    MidniteTease
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    Love this place, just a shame the second and so on quests were never implemented. While the "home made", better-in-some-ways-but-worse-in-others feel of the place is excellent, the quest to get everything (or what was finished at this point) unlocked was really fun and satisfying. Well written.

    Even if you don't use this place as a main player home, and it's still not MY ideal place, I'm going to have to learn the G.E.C.K., I guess, this is worth the download just for the well-written quest. Really hope someone picks this up and adds to it someday.
  2. AndreCross
    AndreCross
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    • 3 kudos
    not bad, but the location is east *not south* of Bigtown, i have uploadet 2 pics with the location :-)

    Location 1
    Location 2

    EDIT: There are some Navemesh issues, and pls fix it for Companions :-)
    1. jaderiver
      jaderiver
      • member
      • 122 kudos
      THanks for this, ran a hell of a ways south the relised .... There's no river here its back there gave you kudo's for showing images and proper directions ....
  3. bathamael
    bathamael
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    It's a shame that such a great mod does not get any updates..
    1. Cheekin1337
      Cheekin1337
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      It is a shame, especially considering I have fully scripted a VR simulation in this, but I can not post it until he gives me written permission for it. I checked his Bethesda Forums user, and apparently he has not been on since 2011. I am definitely annoyed.
  4. MilesMM666
    MilesMM666
    • member
    • 0 kudos
    Absolutely love this mod and it fits in perfectly to the world space. I found the concept of speaking to a terminal for the back story of the mod instead of adding an actual NPC was really a good touch. I am very happy with this mod and am excited for the next part of the quest. I have only ran into one little snag within the mod.Every time I attempt to store items in the kitchen area either within the fridge or the container under the table I get a CTD. I was wondering if anyone else has run into this little problem? I do not have any other mods installed that affect this cell besides this one.

    Anyway, great job with this mod and look forward to future updates.
  5. BenWah
    BenWah
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    • 137 kudos
    I need to contact the mod owner, peekabomb. If you're reading this could you send me a personal message here, or check your mail on bethesda forum?
    I tried to send you one, but perhaps your inbox is full because it failed.
  6. GREATOE
    GREATOE
    • member
    • 1 kudos
    my SSC tend to just stand there, but if i speed wait an hour i find them in different locations, so they do move around, sometimes they walk on counters or tables, other times they move around as normal? is the nav mesh for this mod ok?
  7. oscherry509
    oscherry509
    • supporter
    • 0 kudos
    Cant find it been looking around the boat but nothing if been walking on both sides of the river for some time but stil nothing coud you post a pic of the location pls
  8. Nadimos
    Nadimos
    • member
    • 27 kudos
    awesome stuff.
  9. hecklerkoch
    hecklerkoch
    • member
    • 0 kudos
    where does the quest start?
  10. brueckner_andreas
    brueckner_andreas
    • member
    • 6 kudos
    Hi, not sure if you are still working on an update of this. Just in case, I noticed, that the doors of the outer area can be pick locked (very hard). This seems to break the quest sequence. Strangely, even if the quest allows access to the inner area, I still had to picklock the door to get in.

    I run FWE+EVE+MMM+WMK+SS+IMCN bedides your mod.

    Cheers, Andreas