I like this, it works as stated but it clashes with custom races, they don't display properly in the chargen menu and hair doesn't show up. Any help? Many custom races are esm, so I can't load this before them.
Hmm... There's a spot, not far from Girdershade/where Alternate Start - Roleplayers starts you, that's kind of an interesting if rather desolate space. I'm not sure where exactly it is, but More Map Markers labels it something like The End of The Road to Nowhere and the Vault wiki might use something similar.
Yeah, some of the areas are new to me also . I had fun tinkering with my original mod I made near a year ago ( I think? ) but it altered some Outdoor areas. This one only adds Markers to spawn at and alters nothing else. ( Well Aside the CG00 / CG04 Quests to make sure they didn't take over from Vanilla version of the game. )
I will do some exploring in game and if I like the area and its interesting. I will mark it up to add in later.
Currently the mod is using GetRandomPercent script to do that. I will look for a better way as that was the only thing I could think of.
If you add more locations, don't add them from any of the big, player-is-sure-to-have-already-been-here spaces. It was awesome to show up in interesting, somewhat remote spaces I hadn't seen before on my first two runs of this.
I take it my quick fixes worked out for ya Ebby Exaspimaru
Edit: Later versions I may add more locations to start at. I just picked 2 random numbers for these XD. Kinda fun to start in a random spot ( I usually pick a spot out of danger ) but will add more 'dangerous' spots. Not like Deathclaw Sanctuary though heh. Wouldnt be that much fun to get 1 shotted when you started.
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Fixes Menu Music playing after CharGen. Should now play outdoors music properly.
Very quiet o.O
I will do some exploring in game and if I like the area and its interesting. I will mark it up to add in later.
Currently the mod is using GetRandomPercent script to do that. I will look for a better way as that was the only thing I could think of.
If you add more locations, don't add them from any of the big, player-is-sure-to-have-already-been-here spaces. It was awesome to show up in interesting, somewhat remote spaces I hadn't seen before on my first two runs of this.
Edit: Later versions I may add more locations to start at. I just picked 2 random numbers for these XD.
Kinda fun to start in a random spot ( I usually pick a spot out of danger ) but will add more 'dangerous' spots. Not like Deathclaw Sanctuary though heh. Wouldnt be that much fun to get 1 shotted when you started.