Fallout 3

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Pelinor

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Pelinor

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Noise Filter - Endorsements (5 comments)

  1. fLokii
    fLokii
    • member
    • 425 kudos
    I have given this file my endorsement.

    I have been wanting this for awhile now.. just awesome mate. Will you do a FNV version too? Anyways.. endorsed for being awesome
  2. sthein
    sthein
    • member
    • 0 kudos
    I have given this file my endorsement.

    Greatly adds to the cinematic feel of the game.
  3. Igromania
    Igromania
    • member
    • 10 kudos
    I have given this file my endorsement.

    Awesoma job man, many thanks from us.
  4. dbleja
    dbleja
    • premium
    • 73 kudos
    I have given this file my endorsement.

    Fantastic. Adds a nice touch of filmic quality to cover up the unreal sharpness of the monitor. Thanks for making it so customisable. As a result, it's the best noise filter I've seen in any game.

    Works quite well with the "View Distance decreased" mod. Helps makes the wasteland feel more hazy and atmospheric.

    BTW, I use:
    1st layer: opacity=22, brightness=40
    2nd layer: opacity=21, brightness=230
    grain size=1, refresh=25

    That usually gives a good balanced noise that is visible equally across the screen, including the bright sky and darker elements like land and buildings. I use a refresh of 25 'cos I figure that'll look most similar to film grain.
  5. Yossarian22
    Yossarian22
    • supporter
    • 447 kudos
    I have given this file my endorsement.

    Really cool mod. I would like to use some filters of this mod for specific themes and locations, would that be ok? Specially I want apply this for simulate better sandstorms and a hot air for this mod: http://www.fallout3nexus.com/downloads/file.php?id=10815

    gretz

    Yoss