zedas Rewrite 12/8/2016 - remade to conflict less with other mods - corrected texture paths in meshes - will affect all power armors - added Broken Steel support (Hellfire Armour) - separate texture for Army Power Armor. This armor often gets retextured, you can retexture the glove if you need to. - Pro/Con: Any custom power armor using default hands will get armored gloves - Made esp that carries over Unoffical Patch fixes. Requires UUF3P as a master. (You should be using this)
Game refuses to load to the main menu using the UUF3P version and I'm not sure why. Most likely there's something in my mod list acting funky but can't for the life of me figure out what.
Mmm it's been a long time since I looked at this. I finished my playthrough of Fallout 3 aeons ago. The UUF3P version would have had an older version of the patch as a mater file. UUF3P has had major updates since this was made, so something might not be hooking together anymore. I don't think the patch was too hard to make, so I don't think it would be tooo hard to do again in xEdit/Fo3edit. Unfortunately I don't have a Fallout 3 install at the moment to be able to check things.
I kinda want a proper Pip-boy from Fallout 76 to go along side (separately) for the fact that it's charming and it would look great in conjunction with these gloves.
Even if it were just a prop too, hell it'd be a spooky haunted Pip-boy that floats around following the player just to watch like an eyebot who doesn't understand personal space. hahahaha XD
Could work as a lantern, additionally shooting energy logs at enemies driving them madder and madder.. (Customizable Coloring for all of it's effects would be well, when you talk to it.)
- Thanks for hearing out my Idea. Maybe my very own data chip got stuck and my Pip-boy got lost on my way back from Washington to Oregon. But my ghost is ever adventurous in recording all of the wastes even after death. ("Worst thing to catch other than a train is a nuclear bomb, war never changes but traveling will always be an experience .")
Sorry, I get a little creative amongst others. Love this mod and can't live without btw. <3
The left hand glove on player never show up properly because the pipboy glove (FormID:00025B83) will always block the left hand glove.
Solution: 1. Use console command, type : player.unequipitem 00025B83, then press <ENTER> 2. Use Disable PipBoy Glove mod by BigMill, download location http://fallout3.nexusmods.com/mods/13331/
Did not work for me, at all. I tried it about a dozen times, since I really wanted it to work, but nothing it did even made a difference. It did, actually, do one thing: it raised all DR for vanilla PA's by 70pts. I have no idea why. 0/5.
lol, not sure how to do that, I've always just added em to an existing addon, I Just uploaded the textures and meshes for anyone that wants to do that or add em to an existing addon.
40 comments
Power Armor Gloves Complete
zedas Rewrite 12/8/2016
- remade to conflict less with other mods
- corrected texture paths in meshes
- will affect all power armors
- added Broken Steel support (Hellfire Armour)
- separate texture for Army Power Armor. This armor often gets retextured, you can retexture the glove if you need to.
- Pro/Con: Any custom power armor using default hands will get armored gloves
- Made esp that carries over Unoffical Patch fixes. Requires UUF3P as a master. (You should be using this)
it makes the game freeze when you level, and when you uninstall it removes your DLC items/quests
but one thing;
I kinda want a proper Pip-boy from Fallout 76 to go along side (separately) for the fact that it's charming and it would look great in conjunction with these gloves.
Could work as a lantern, additionally shooting energy logs at enemies driving them madder and madder..
(Customizable Coloring for all of it's effects would be well, when you talk to it.)
- Thanks for hearing out my Idea. Maybe my very own data chip got stuck and my Pip-boy got lost on my way back from Washington to Oregon. But my ghost is ever adventurous in recording all of the wastes even after death.
("Worst thing to catch other than a train is a nuclear bomb, war never changes but traveling will always be an experience .")
Sorry, I get a little creative amongst others. Love this mod and can't live without btw. <3
Solution:
1. Use console command, type : player.unequipitem 00025B83, then press <ENTER>
2. Use Disable PipBoy Glove mod by BigMill, download location http://fallout3.nexusmods.com/mods/13331/
but the pip-boy only exists to ruin every good armor in the game,that thing looks so bad with power armor that its borderline stupid