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Uglulyx

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Uglulyx

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48 comments

  1. Kraminator1000
    Kraminator1000
    • member
    • 0 kudos
    I'm not sure exactly how, but this mod causes a bug where tranquility lane is underwater. If anyone is getting that weird and rare bug, this may be the culprit.
  2. J3tAc3
    J3tAc3
    • supporter
    • 22 kudos
    I cannot endorse this mod because it has deleted navmeshes in it - those can lead to CTD's all over the place.
  3. csbx
    csbx
    • supporter
    • 21 kudos
    These mod makes a mistaken edit to the rotation of a mesh 'IndExtSmDockExSm01' at 4, -8 (IIRC). In short, the entrance to a building is twisted out of place. Easy to fix, at least. I add this because it's a great mod otherwise--just wanted to give a head's up.
  4. LXXD
    LXXD
    • member
    • 0 kudos
    Hiya,
    Really great mod and some really good ideas implemented here, especially the Babymakers Warehouse and the Black Wash Lab. I was a little disappointed that the Babymaker had virtually met his maker by the time I got to his pad, nevermind, would have been good to have some kind of interaction/conversation with him...possibly a future wasteland vendor?
    I am however finding the area around the My Overpass Tent location has disappeared and lets you fall through the ground. Is there a possibility that you can fix this?
    Thanks again

  5. MaeseAtorrante
    MaeseAtorrante
    • member
    • 37 kudos
    I think this mod needs cleaning:

    [Removing "Identical to Master" records done] Processed Records: 3667, Removed Records: 56, Elapsed Time: 00:00
  6. csbx
    csbx
    • supporter
    • 21 kudos
    Thanks for the work !

    I've only thus far found 1 location - it was marked on the map (babymaker's hideaway, I think it was called) - not sure if other locations are marked either because I haven't found them.

    This location was a little 'game-y' - the design of the warehouse could have looked a little more natural. And the clues as to how to proceed were a little obvious (and delivered too abundantly). But overall it ties into the Fallout world kind of nicely.

    Endorsed and recommended.
  7. rolithdarkstar
    rolithdarkstar
    • member
    • 0 kudos
    i suppose that the locations dont appear on the pip boy because i have found none of them and i really dont feel like combing the entire wasteland to find them
  8. FMod
    FMod
    • member
    • 35 kudos
    Yes. Same problem.
    Made a quick fix:
    http://forums.nexusmods.com/index.php?/topic/1031962-tranquility-lane-flooded/?p=8413792 - attached
     
    Don't worry, the mod doesn't actually do anything with that entry. It's just a trash edit.
  9. ssskoopa
    ssskoopa
    • supporter
    • 1 kudos
    I installed this mod when I was finding my dad in Vault 122, but this mod flooded Tranquility Lane and everyone is swimming in the sky! I have to delete the entire tranquility lane entry in FO3EDIT to play the game normally.
  10. valus_22
    valus_22
    • member
    • 4 kudos
    Too bad this mod has been abandoned... Anyone willing to take up this mod?