Just finished the main quest and let me tell you the mod is amazing. I had always been some what annoyed that there was no mods that let you join the enclave naturally, instead of just load a mod in and suddenly you can call in strike teams. But you took it a bit further, you got birthed INTO the enclave.
Some parts were some what confusing, like when you have to infiltrate the brotherhood of steel, took me a long time to find the note, and even then it took me a while to figure out that i had to go to the citadel, since i thought i had to find the jameson person in the note. Plus where and with what you start out is kinda rough. I ran out of energy cells killing mirelurks, so i had to go to the nearby satellite thing and punch a raider to death to get his gun.
Overall, its a great new look at the old mainquest, It's a little rough now but i know that a alpha isn't supposed to be perfect, and ill be sure to pick it up again once it's completed.
Second quest.....Dont Stir up the Mutties in the mall and freddie lives....
Cool mod! Plays well with all of the RR mods, AP +AP reanimated and Fredrycks Modern weapons....DOES NOT LIKE "The PROJECT" AT ALL (BSOD's in any load order) and gives the game a new twist!!!
So, I take back my previous comment. This was a case of RTFD.
Thanks for the MOD....Would love to see dialoge and alittle more workup to the ending.
The Eagle Has Landed - Enclave MQ Overhaul - Endorsements (18 comments)
its amazing and finally lets you be who you want to be in-game instead of being steered into it all.
LONG LIVE THE ENCLAVE, DEATH TO THE MUTANTS, RESTORE ORDER TO THE WASTES!
Keep up the good work.
Amazing mod. God bless the Enclave
great mod cant wait for it to be finished
Really great mq overhaul! Just one more question: ALPHA 1.1 is the version to play, correct? Not the one from July 2010? Thanks
wow i cant wait for more of this. it was really fun. thanks for sharing.
stunning....
Just finished the main quest and let me tell you the mod is amazing. I had always been some what annoyed that there was no mods that let you join the enclave naturally, instead of just load a mod in and suddenly you can call in strike teams. But you took it a bit further, you got birthed INTO the enclave.
Some parts were some what confusing, like when you have to infiltrate the brotherhood of steel, took me a long time to find the note, and even then it took me a while to figure out that i had to go to the citadel, since i thought i had to find the jameson person in the note. Plus where and with what you start out is kinda rough. I ran out of energy cells killing mirelurks, so i had to go to the nearby satellite thing and punch a raider to death to get his gun.
Overall, its a great new look at the old mainquest, It's a little rough now but i know that a alpha isn't supposed to be perfect, and ill be sure to pick it up again once it's completed.
boy do I feel like n idiot....
First quest IS on a timer....
Second quest.....Dont Stir up the Mutties in the mall and freddie lives....
Cool mod! Plays well with all of the RR mods, AP +AP reanimated and Fredrycks Modern weapons....DOES NOT LIKE "The PROJECT" AT ALL (BSOD's in any load order) and gives the game a new twist!!!
So, I take back my previous comment. This was a case of RTFD.
Thanks for the MOD....Would love to see dialoge and alittle more workup to the ending.
Thanks Again!
Gotta say played it 3 times now and still is fun. A bit tough at the beginning but still good.
So i guess I am endorsing it!