Can't seem to console code it in, perhaps because it's so far down in my load order? It at 174, which would make it (player.additem 174000EA8 5) Gonna try and move it up in my load order, and yes I am using the index number, not the load order number. Probably a fault on my part. Or could it be conflicting with Mothership Zeta Crew?
I used this, it repaired everything in my apparel category except for the Guard Stealth Suit from the Reinforced Chinese Stealth Suit mod. It was the only armor I had on at the time.
Oh, I get it: I thought this was a new Alien armor that could only be repaired using epoxy. Instead, I guess it is a mod that lets you use Alien epoxy to fix *any* armor. Is that correct?
13 comments
I like this MOD ! works great.
Really handy armor repair tool.
May I use this in a MOD I am making ?
permission requested.
Thank You,
freddy
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The idea is Alien Inertia Shield.
@SATMA: FOSE "GetEquippedCurrentHealth" Function.
What idea did I give you?