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rjhelms84

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rjhelms84

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15 comments

  1. deleted161000963
    deleted161000963
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    • 0 kudos
    +1
  2. GguyWesker101
    GguyWesker101
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    my character is an enclave colonel,so one day...i was going out on a mission to save the rangers and on my way,we went via the sewers (I play on the hardest difficulty). Opened up a hatch,reaver comes out and kills (lvl 40...got the lvl multiplier,the 30 for broken steel wasn't enough with the famous "more perks" ) 3 of my enclave soldiers (normal laser rifles) and 1 of my elite enclave soldiers (gatling laser). When a single ghoul can kill a squad of elite troops in power armour...then we have some complaints XD (even albino scorpions are easier to kill). Then i go trough the tunnel with only one soldier left (managed to barley save him from the ghoul) and gues what...i get 2 roamers,1 feral ghoul and "" 2 "" reavers come out of nowhere.... "dead"
  3. DontHateonFallout3
    DontHateonFallout3
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    Finally I mean its nice to have something tough but its a ghoul not a super mutant or radscorpion
  4. mantakno
    mantakno
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    • 1 kudos
    i just notice how odd and over powered that feral was... great mod ...he kill my compaginion had to reload game and place myself infront then it was no problem but anyway i was thinking maybe you should make the metro ticket protectron as tough as feral was what is the point release them if a single raider can kill them when they have been allowed to be useing deadly force to inspect the metro system and 1 raider can kill the secure bot like that...what a laugh....( NOT ) just dont forget ur own ticket or they will attack you...lol
  5. pelaaja
    pelaaja
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    No more "Rotting-Super-Meat-Bags" attacking my expedition team. Thank you!
  6. MrFacepalm
    MrFacepalm
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    • 5 kudos
    Ahh! Thank you so much, this is much better
  7. sydneyroo
    sydneyroo
    • supporter
    • 5 kudos
    Very useful mod I must say, rjhelms84! There's a difference between a foe being annoying and one being tough to kill. I believe Bethesda failed to notice it with Reaver.
  8. PvtJimbo
    PvtJimbo
    • member
    • 1 kudos
    the reaver could be a good creature... I didn't mind it's attack strenght, but it's health was ridiculous. When i met one I was like "great another 5 minutes wasted only to get the sucker off my back". I got very tired of them. Thanks for the mod, this is really helpful. You should have lowered their health even more, they are just zombies after all...
  9. thdvinh
    thdvinh
    • member
    • 0 kudos
    Very thank you! Ghoul reaver was the feariest creature in fallout until now. I can manage a mutant overlord with blowing his gun but a GR is... fatal (or at least cost 2 couple of stimpak).

    sorry for my Eng.
  10. pocketlint60
    pocketlint60
    • BANNED
    • 2 kudos
    this is probably the only npc weakening mod that isn't pussy shit. I once shot the MIRV at a reaver and it didnt die. It did, however, eventually kill dogmeat, and almost killed fawkes.