Fallout 3

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MasterYster

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MasterYster

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25 comments

  1. anstapasolivagus
    anstapasolivagus
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    • 3 kudos
    no pic no click 
  2. wazzler
    wazzler
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    • 0 kudos
    how do i power the doors?
  3. Traaaqqz
    Traaaqqz
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    • 0 kudos
    Can someone help? It says the door to the garage wont open because it's not powered. Am I doing something wrong?

    I just started a new game and installed this mod.
  4. Raygereio
    Raygereio
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    • 35 kudos
    This mod crashes pretty hard for me when I try to save when near or inside the garage, or try to fast travel away from it.

    Any idea what could be causing that? I've ruled out any compatibility issues with other mods.
  5. MasterYster
    MasterYster
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    • 109 kudos
    hahahah, I meant personal guards like people who "protect" ah aha, I gotta fix that up but yeah. I don't know whats up with the trees, they don't show up in the GECK but they do in game so yeah..... I kinda decided to drop auto doors cause they seem pointless. I mean come on, the doors take like 50 minutes to open so why make them auto? But w/e. I will be releasing a version 3.0 with a better roof, hopeful guards, and a little back story. and for the sandbags, the roof curves so the angles look weird but I will fix it.
  6. snowy007
    snowy007
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    • 2 kudos
    yes! version 2.0.
    downloading right now!
  7. MasterYster
    MasterYster
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    • 109 kudos
    hehhe, getting a little fancy there? But hey, why not?
  8. dambpuk
    dambpuk
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    • 2 kudos
    hmmm ...maybe a loft with safe and quean bed...And a nuke station sign?
  9. MasterYster
    MasterYster
    • member
    • 109 kudos
    Version 2.0!!!!!!!!!
  10. MasterYster
    MasterYster
    • member
    • 109 kudos
    yep, its coming, along with some personal guards for the base