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your evil twin

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your evil twin

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254 comments

  1. SamFisher91
    SamFisher91
    • supporter
    • 8 kudos
    Whenever I fire a laser weapon my game crashes. Thats with EvE... I am about to remove EvE and try this mod instead. Is this mod compatible with Marts Mutant Mod? A laser turret in the area outside underworld killed a creature added by marts mutant mod and my game crashed....
    1. mrphresh
      mrphresh
      • supporter
      • 3 kudos
      Same here man laser weapons ctd the game with eve :///
    2. JayJeffJackson
      JayJeffJackson
      • member
      • 2 kudos
      im not using THIS mod but "eve", had the same bug tho(or the same effect at least)
      how i appearantly fixed it: i replaced
      meshes/weapons/1handpistol/laserpistol.nif and
      ""/""/2handrifle/laserrifle.nif with those from "blackened
      rh_ironsights_few_eve"
      but it worked with just deleting the nifs too, in that case vanilla ones get loaded
    3. JayJeffJackson
      JayJeffJackson
      • member
      • 2 kudos
      i believe the laser rifle and pistol .nifs from eve are fked smh, and some older "fixes" are probably based off of those files, thats the only thing that makes sense to me :D 
      for example, the nifs from ironsights-eve bridge did not work, also crashed/froze the game. vanilla nifs and blackened nifs seem to be working, tho.
  2. Lejlab
    Lejlab
    • member
    • 0 kudos
    Hey can someone tell me where to find Saiden Storm's awesome Stormfront Studios Presents mod I need it for something to work on my end ?
  3. ExiledEye
    ExiledEye
    • premium
    • 18 kudos
    After installing this mod (with the updates) the game simply crashes at the start.
    1. imthesteve
      imthesteve
      • member
      • 0 kudos
      In the Data Files menu, uncheck the Load Order Fix esm files.
    2. photonfanatic2013
      photonfanatic2013
      • member
      • 0 kudos
      It's difficult to tell what you mean by this... could you say exactly how to get to the setting you're referring to?
    3. ExiledEye
      ExiledEye
      • premium
      • 18 kudos
      Idk bro, not even playing FO3 anymore.
      But i think imthesteve just said to uncheck the "EWE Load Order Fix.esp" file in the mod manager or simply delete it from the mod folder.
      Anyway this is a 2010 mod.. I think there is something that does the same thing but better today.
  4. Vengeance2933
    Vengeance2933
    • member
    • 0 kudos
    why making the laser rifle & pistol looks worse then vanilla?
  5. Sulferix2
    Sulferix2
    • member
    • 0 kudos
    This mod really needs TTW compatability. i wish the mod author would return or someone else would take up the task, these are the best energy weapons in all of 3d fallout
  6. Amassado
    Amassado
    • member
    • 0 kudos
    i need to use eve?
  7. WillyDingas
    WillyDingas
    • premium
    • 6 kudos
    This mod needs to be ported to Tale of Two Wastelands. This mod did a really good job with the pulse rifle. Very well made. kudos given.
  8. FrancoLS
    FrancoLS
    • member
    • 0 kudos
    How to get the original gauss rifle?
  9. fidoraguy
    fidoraguy
    • premium
    • 0 kudos
    HI, long time first time. In my setup plasma weapons are defeating enemies but, they survive turning invisible except in vats. usually its the gun and the gun hand at like 30% and all the other limbs are at 0%, This may be a FOOK2 problem although i can find nothing about it anywhere online....kinda sucks not being able to use plasma weapons as they're the best.If anyone still reads this thank you, love the mod.

    Ive posted on both mods
  10. User_64114731
    User_64114731
    • account closed
    • 0 kudos
    Shame that this mod was abandoned a long time ago, as it still has much to offer. Admittedly it does take a bit of effort to get it working properly, my main issues were iron sights, which I never fully resolved but got to a stage where at least the majority of the weapons were usable with IS, and textures, particularly with the pulse rifle. Ultimately to resolve this I had to replace the meshes and textures included with this mod with those from the latest version of EVE, then I didn't have to suffer invisible glowing pulse rifle models anymore.

    On the whole it's still a worthwhile mod and as long as you're prepared to put up with a few oddities and to put in some work to correct them, which is not unreasonable given that it's nine years old now.