Fallout 3
0 of 0

File information

Last updated

Original upload

Created by

Ryuujin

Uploaded by

Ryuujin-0

Virus scan

Safe to use

Tags for this mod

6 comments

  1. cajetethaog
    cajetethaog
    • supporter
    • 10 kudos
    This is a gem of an add on. So small, but simple, effective and immersive. No problems thus far. This mod goes sooooooooooo good with two other mods.

    http://www.nexusmods.com/fallout3/mods/1882/? (Deadly Radiation - Makes Radiation sickness easier to get)
    http://www.nexusmods.com/fallout3/mods/4654/? (Increased Drinking Radiation - Self explanatory)

    Will definitely endorse this! Thank you so much!

  2. Miriamel
    Miriamel
    • premium
    • 2 kudos
    Great, thank you for clearing that up. And thanks again for the mod, I'll be sure to give you an endorsement as soon as I've played with the mod a little.
  3. Ryuujin-0
    Ryuujin-0
    • member
    • 111 kudos
    No problem =3 - I figured I wasn't alone on thinking the rad system felt "wrong"

    If you adjust the timescale then the rate of recovery will scale too. ie. at maximum dosage you'll still lose around 200-250 rads in one day but of course 1 day will be that much longer than in the default setting.

    You'll still be mostly recovered from a very serious dose after about a week of avoiding all radiation regardless whether a "week" in your game lasts 7 real world hours or 70.
  4. Miriamel
    Miriamel
    • premium
    • 2 kudos
    Fantastic, this is exactly what I was hoping for in regards to radiation since I first played Fallout. Thank you very very much for making and releasing this! <img class=">

    I feel just like you about the Anti-Radiation magic pills in Fallout, I'm always carrying a radiation suit with me, because Rad-X just doesn't make sense and I always hated the way a doctor would just pull out a syringe and sayAnd a quick shot... all done. So I always roleplayed that my character had to stay at home recovering for days, which grew a tad boring. Now it will be perfect with your mod! Thank you again! <img class=">

    One quick question though: How will this behave with changed timescales? I usually change my timescale a lot while playing (I set it to 5 when in towns, to 10 when in a dungeon and to 20 when wandering in the Wasteland to make the world not seem too small). Will this mess up the calculations in your mod?
  5. Ryuujin-0
    Ryuujin-0
    • member
    • 111 kudos
    I just reuploaded the file. When i was dyking out the debug text to produce the final release version I accidently removed a line that updated the time properly which meant the original version didn't work >.<

    Sorry to those who got the original.


    Glazovy: A heavily modified version of
    http://fallout3nexus.com/downloads/file.php?id=7090
  6. Glazovykovyrivatel
    Glazovykovyrivatel
    • member
    • 0 kudos
    Interestin mod, thx )
    What a race of your character?
    Sorry for bad English =)