1072 comments

  1. BlitzzWolff
    BlitzzWolff
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    GOOOD
  2. boxQueue
    boxQueue
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    I could not find a use for this work in my game.
  3. MechaRex69
    MechaRex69
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    Anyone know what happened to the animated goggles mod?
    1. antistar
      antistar
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      I don't, but it looks like AlexScorpion (the author of that mod) is still active, so you could ask them.
    2. RaneARE
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      It's a New Vegas mod. Relies on NVSE. Dunno if it's compatible with FO3.
    3. antistar
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      It was originally a FO3 mod, but appears to no longer be available. You can see that I linked to it (or where it used to be) in the description.
  4. ClaytonFox
    ClaytonFox
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    Good modification. 
  5. r00krmag
    r00krmag
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    I can also play this mod with the FOOK 2 . It fits in very nicely with FOOK
  6. V1N7463
    V1N7463
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    Hello! How do you specifically disable the holster? And by that, I meant how would I reset the gun to it's default holstered position? Instead of it being placed at the thigh, I want it back on my hip? Without having to delete the mod itself?

    I tried deleting the animations directly from the file. It did work, but everything disappeared.
    1. antistar
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      "Everything" disappeared? What do you mean?

      I'm... not really sure how to put differently to what the instructions say in the readme. You just delete the five .kf files installed by the mod; that's it.

      I guess if you wanted a package you could install with Vortex or whatever that doesn't include the animation files, you could extract the .7z somewhere, delete the folder containing the .kf files, package it all up again using 7-Zip, and give it the same name as the original file you downloaded.
  7. EbonyChampion12
    EbonyChampion12
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    anyone know what is the id for the [DTO Bonus Pack] item?
    1. antistar
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      This info is in the Bonus Pack readme.
    2. EbonyChampion12
      EbonyChampion12
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      it's useless
    3. antistar
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      Not sure what you're after here; the Bonus Pack readme explicitly answers your question.

      Just in case: the readmes can be found in your Data directory after installation.
    4. reawflava
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      I can't find the ID's either
    5. antistar
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      Please read the DTO Bonus Pack readme - as mentioned above.
  8. keithapple
    keithapple
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    bit too op for me, i like reduce the DR of every armor to 24 and helmet to 3 so if one wants to wear another armor they have to trade off the special effects with higher DR
  9. surg23
    surg23
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    Is it advisable to let files from DTO overwrite files from RH-Ironsights? 

    I made a note in my DTO fomod back when I created it that I did not permit these overwrites. I'm just not sure which route to take now.  
    1. antistar
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      If it's animation files (.kf files), then you'd probably want to use the ones from RH_Ironsights rather than DTO. The versions of those animations in DTO just make pistols sit in the outfit's leg holster properly.
    2. surg23
      surg23
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      Oh I see. That's good to know. Thanks for clearing that up and thank you for this wonderful mod. I'm really happy that you chose to offer them as purchasable items. :)
  10. Imiona
    Imiona
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    Very well done and working, at least for me ;)