I wish it was ported to New Vegas to use too, though. Trying to use it in that game fails (red exclamation error) in both the NV GECK and game. I presume the collision mesh needs fixing/tweaking in NifSkope to work with New Vegas, but my skills aren't enough to do this myself sadly (removing the collision mesh lets the model load, but obviously it just floats in the air).
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I wish it was ported to New Vegas to use too, though. Trying to use it in that game fails (red exclamation error) in both the NV GECK and game. I presume the collision mesh needs fixing/tweaking in NifSkope to work with New Vegas, but my skills aren't enough to do this myself sadly (removing the collision mesh lets the model load, but obviously it just floats in the air).
For folks who want it to be fixed in NV, I have it here