- Removed the files which "have not been completed" meshes\armor\RaiderCombatArmor10\outfitfX.nif meshes\armor\RaiderCombatArmor10\outfitmXX.nif - Does not contain textures - Retaining their original appearance - I have not had a chance to test them yet (when I do it will update the description)
Old Meshes 35,3 MB (37 025 060 bytes) New Meshes 21,4 MB (22 533 371 bytes)
I downloaded OpposingFarce's mod which makes full use of your fine work. Stuff looks great, and works just swell! Sending thank you-kudo to you, as asked by OF. You deserve it. Thanks again.
Isn't compatible with FWE, thanks to this I had to search along time to find out what caused a crash in a certain spot. It was loading a certain raider group causing a crash. Ditched these files cause nothing compares to FWE.
These aren't too shabby, a few seem a bit odd in design but overall tnice work. I too hope that the FOOK team takes a gander at these, or MMM =3 keep up the good work.
This is nice. I always felt like the raiders were a bit naked armor-wise. If I had a esp file I could merge it with all the tweaks I've made. I don't use FOOK or any of the big overhaul mods. I just got a mess of different mods heavily altered to try to get the gameplay like the original games. You know its a mess when you got 100 esp files and a bunch of them are masters to other files. Whoa, scratch that; 202 files, 12 are esm. Anyway, nice job. i'll be on the lookout for anyone that uses your textures.
13 comments
I noticed that in all meshes you do not delete unnecessary branches.
A revised version of all meshes.
- Removed the files which "have not been completed"
meshes\armor\RaiderCombatArmor10\outfitfX.nif
meshes\armor\RaiderCombatArmor10\outfitmXX.nif
- Does not contain textures
- Retaining their original appearance
- I have not had a chance to test them yet (when I do it will update the description)
Old Meshes 35,3 MB (37 025 060 bytes)
New Meshes 21,4 MB (22 533 371 bytes)
Sending thank you-kudo to you, as asked by OF.
You deserve it. Thanks again.