This page was last updated on 16 January 2025, 7:50AM
Changelogs
Version 0.6.5
- New Location: Mesa Verde
- New Voiced Companion: Alexandra
- 33 new critter sprites
- Voiced endgame slides
- Modernized the engine: Animated grass, added support for footprints on sand and snow, ambient and footsteps SFX. If you experience performance issues, see TROUBLESHOOTING.txt
- Swapped Scrapheap and Van Buren demo simulations
- Added voices to some characters
- New male character style option: Dark Skin, Brown Buzz Hairstyle
- You can now use your Doctor skill to injure healthy humanoids
- You can now use your Science skill to injure healthy living non-humanoids. The robots were already susceptible to damage from your Repair skill
- New random and special encounters
- Hunger system can now be used at any difficulty. See mods/FalloutYesterday.ini for details on how to enable it
- Remastered soundtrack
- Bugfixes, especially regarding the hunger system
- New items added to crafting. Their availability depends on skills or quest statuses
- You can now learn how to skin a gecko
- Updated sfall to version 4.4.5.1
- Updated Fallout2MechanicsMiniRework to 1.99.0
- Updated the walkthrough
Version 0.6
- Over 30 new quests in Hoover Dam and Maxson Bunker
- Improved party management inside and outside of combat
- 100+ new items and weapons
- 100+ new Traits and Perks. Also improved their descriptions
- Many bugfixes
- Multiple vehicles
- Free-roaming caravans
- Reworked special encounters
- Hunger system on Hard difficulty
- Integrated many features from Fallout 2 Mechanics MiniRework mod