A total conversion mod that disables quests and tries to add an Undead Horde Mode into the game instead, with 12 levels currently available.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Avarice (Mod Author / Developer)
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.8
Undead Must Die! - Patch Notes (Version 0.8) ---------------------------------------------------------------------- The first ever update for the project.
----------------------------- General Changes: ------------------------------ - Demon Doors can now be interacted with. - Enemies no longer drop Resurrection Phials. - Added more Silver Keys and Silver Key chests. - The Tour Guide walks around the Heroes' Guild. - Fixed Hero spawning in empty Heroes' Guild map. - Added Bowerstone Guard and Bandit Bodyguards. - The entrance to Guild Woods has been blocked off. - Removed the Silver Key Chest from the Picnic Area. - The player can now walk around the entire Heroes' Guild. - Added music from the Orcs Must Die! 2 official soundtrack. - All Rival Heroes have been spread around the Heroes' Guild. - Added more items for you to find through-out the Picnic Area. - Added more items for you to find through-out the Guild Woods. - Added more items for you to find through-out the Heroes' Guild. - You can now talk to the Guildmaster, but he doesn't say anything. - Most Regions now use the 'Haunted' environment theme (Dark Skybox). - Starter Pack Chest has been moved to Whisper and Hero's Dorm Room. - Trap and Enemy counts have been balanced for a more streamlined experience. - Level Teleporters have been moved to the downstairs portion of Maze's Quarters. - The Arena map has temporarily been removed so that it can be used as a later level.
----------------------------------------- New Levels in this version: ----------------------------------------- - Fisher's Creek - Barrow Fields - Rose Cottage - Grey House - Orchard Farm - Bowerstone - Hobbe Cave - Chamber of Fate
------------------------------------------- New Enemies in this version: -------------------------------------------- - Dreadwings - Screamers - Wardogs - Hallik
Version 0.4
Undead Must Die! - Patch Notes (Version 0.4) --------------------------------------------------------------------- These are patch notes that explain the changes which were made for the first ever released version of the project.
----------------------------- General Changes: ------------------------------ - Disabled Questflow from running by default. - Edited User.INI so that the player spawns in the Heroes' Guild. - Edited the Heroes Guild map so that you are limited to the Map Room and Library. - Edit the maps for Guild Woods, Picnic Area, Greatwood, Darkwood and The Arena so that they include Undead Enemies.
---------------------------------------- New Levels in this version: ----------------------------------------- - Heroes' Guild - Guild Woods - Picnic Area - Greatwood - Darkwood - Arena
------------------------------------------- New Enemies in this version: -------------------------------------------- - Undead Soldier (Axe) - Undead Soldier (Sword) - Undead Lieutenant - Undead General
Introduction:
Hello and welcome to Undead Must Die!
This is a total conversion mod for the PC version of Fable: The Lost Chapters that tries to add an undead horde mode into the game, which is heavily inspired by the Action/Strategy game series known as "Orcs Must Die!" by Robot Entertainment.
Installation:
Step 1) Make sure you have the ChocolateBox program already installed. Step 2) If you haven't already, then open up the program and click yes to "fix your modding environment". Step 3) Close ChocolateBox and open up the mod folder you downloaded. Step 4) Copy the contents of the folder and paste them into your game's file directory. Step 5) Start a New Game.
What is changed?
"Never mind Jack of Blades and the Sword of Aeons, Albion has an even larger problem. The hordes of Undead Soldiers have risen!"
In order to create this mod, I had to disable the game's questflow system and then edit the User.INI file so that it spawns you inside of the Heroes Guild. Whilst inside of the Guild, explore the facility to find various items and weapons that you can use on your journey. The Starter Pack that contains all of your essentials can be found upstairs in Whisper and the Hero of Oakvale's Dorm Room. Bare in mind that the Heroes' Guild is now the only safe haven in all of Albion, so try your best to use the shops and experience podium to your advantage.
When you feel like you are prepared for the challenge, head to Maze's Quarters and you'll find various Teleporters that will take you to a new region. Each one is labelled based on their difficulty. Those who want a more streamlined experience should start with "Level 1 - Guild Woods" and then make their way up.
Each map is filled with Undead Enemies and various Traps. Go through each level, defeating the hordes of undead in whatever way you see fit. Once you're done with a level, simply return to the Heroes Guild, level yourself up and then move onto the next level. The maps have traps placed to help soften the horde and make the challenge easier for you, just remember that enemies killed by traps earn you no experience - unless you manage to hurt them first. There's still more levels and balancing that needs doing, but so far you are able to play up to 12 levels!
Credits
Undead Must Die! - Created by Avarice Orcs Must Die! (OST) - Composed by Matt Piersall.