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A mod that helps flesh out the areas that don't have music in Fable. It turns out that rather than using the same file to draw music from, the devs had to make a individual file for most areas in the game. So, I decided to use this to my advantage and help add more music here and there. Bowerstone North was changed so it didn't sound repetitive in each section of Bowerstone. Boss music was changed because it sounds very similar to the Arena theme (albeit, slightly different).
Here are the noticable differences
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Fresco Cave: Heroes Guild chanting
Guild Woods: Summer Fields
Picnic Area: Summer Fields
Fisher Creek: Summer Fields
Barrow Fields: Oakfield (Fable 2)
Oakvale Memorial: Oakvale
Bowerstone Quay: Bowerstone Market (Fable 2)
Bowerstone North: Bowerstone Market (Fable 2)
Bowerstone Jail: Bowerstone
Orchard Farm: Greatwood
Windmill Hill: Lychfield Graveyard
Boss Music: Escape (Fable 3)
I still need to fix some things here and there. Test it out properly. But these are the current changes.
Installation
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Grab the data folder from inside the mod folder and copy it over to your game's file directory.
This should ask you to replace three files inside the sound folder. Choose Yes.
Open up ShadowNet or ChocolateBox.
Go to File and then Open/Install Fable Mod Package.
Choose iFable.fmp
Enjoy the new music!
Credits
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Avarice - Mod Author/Developer.
Albion Secrets - Advice on how to get the mod working, how I wanted it.
All music belongs to Lionhead Studios, Microsoft and more importantly - Russell Shaw. If you haven't listened to his music before, I highly recommend it. This is purely a fan made mod.