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### F1 23 - Semi Modular Mods - Base Files v24.0519 [SemiMoMods] ###
### by ParkYongLee ###
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Changelog:
24.0519 - updated for patch 1.21
24.0311 - updated for patch 1.20
23.1120 - updated for patch 1.17
23.926 - updated for patch 1.13/1.14 or whatever CM calls their chaos
- changed mod version number to release date format ...
1.10 - updated for patch 1.10 build whateverweirdnumber
- adjusted mod version number to patch version number for easier handling
1.6.1 - changed the installation process to full or update
1.6 - updated for patch 1.9 build 1.0.1016022
1.5 - updated for patch 1.8 build 1.0.1012607
1.4 - updated for patch 1.7.1008687
- removed the optional file for sponsors deletion
- added force feedback xml file in optional folder so that the game now supports
Force Feedback on asphalt material when using a pad
1.3 - added optional file for MyTeam sponsors total deletion
1.2 - updated for patch 1.6.1006145
1.1 - added environment_package files for upcoming mods, which only need session loading
1.01 - fixed a bug that prevented the user from entering a team name in MyTeam
Description:
This mod is the base for my [Semi Modular Mods] system, where the goal is to be easily able to copy & paste
add and remove mods into F1 23 in a more convenient way than c&p too many files or EEA all around the game.
Without this mod (system), it will not be possible to do easy chassis/face swaps in the future.
Requirement:
This mod is part of [Semi Modular Mods] and every mod that has [SemiMoMods] written in the title or
description must have these base files installed first.
Installation:
When you install this first, go into [F - Full Install] or if you update from a previous version, go into
[U - Update Install] and follow the following process:
Copy [2023_asset_groups] from the [F1 23] folder into your game [F1 23] folder and hit yes to overwrite.
!!! Do not simply remove any of the erp files, only because the only file inside is a dummy,
!!! else your game will crash. These are placeholder-slots for future SemiMoMods.
[X - optional]: This database enables force feedback for gamepad users on all surfaces (overwrite previous)
Removal:
Make your own backup before. When you have installed a released SemiMoMod and want to remove it, replace it
with the correct placeholder erp file from these base files.
Compatibility:
Things have changed and this is the best we get. These base files will overwrite 10 original erp files.
This means that the databases.erp contains all information (and the start screen) from the other 9 files.
The other 9 files (3 in ui_package, 4 in game_package, 2 in environment_package) are placeholders and will
be replaced by upcoming Semi Modular Mods like faceswaps, chassis swaps, performance mods etc. etc.
Note:
This base file might be updated over time, when a game patch has been released. So make sure to keep this
mod uptodate whenever you are using a semi modular mod.
You are sad that it is not more convenient like in the past? Me too, T.T~
Permissions/Disclaimer:
Do not include the databases.erp into your mod, ask me for permission if you intend to do something with it,
before releasing your stuff.
Do not merge or abuse the dummies for your own mod/purpose. They will be replaced with SemiMoMods over the time,
there is a plan and a system which file will be used for what - so if you intend to kidnap one of those files
for a different purpose: Ask me beforehand.