Endless Space 2
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Crymson

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Deathwynd

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About this mod

The Scions of the Endless walk the stars and soon their enemies shall tremble at their tread.

Adds additional faction traits to the baseline set.

STABLE RELEASE BETA VERSION!! All feedback is welcome!

Permissions and credits
Note: I am the author of this mod, by request I have republished it here, if and when I update the workshop version I will also update this copy.

The Scions of the Endless walk the stars and soon their enemies shall tremble at their tread.
Adds additional faction traits to the baseline set.

STABLE RELEASE BETA VERSION!! All feedback is welcome!

Version 0.1a Release Notes
Thanks go out to NEcroform and DarkSanity for helping with Balance suggestions.

Fixes
* Fixed Tooltips for Cybernetic Race and Nerve Stapled to read correctly.

Balance
* Nerve Stapled: Maxed at Happy
* Nerve Stapled: cost lowered 30->15, be aware this trait is a double edged sword
* Damn the Torpedoes: cost raised 0->10, IMO lower weapon damage is worth more than the base game costs it out as but this still needed adjustment
* Colonial Supercomputers: cost raised 5->15, Effect lowered from +10 Science -> +5 Science
* Colonial Replicators: cost raised 5->15, Effect lowered from +10 Science -> +5 Science
* Colonial Agri-Dome: cost raised 5->15, Effect lowered from +10 Science -> +5 Science
* Spacefarers: Lowered Vision Range bonus 10->7

**HOTFIX** Version 0.1b Release Notes
Thanks go out érèbe for reporting the Bug with Cytbernetic Approval Ratings.

Fixes
* Cybernetic approval lock raised from 50(content) to 70(Happy) to account for quest requirements.

Balance
* Cybernetic Production and Science output lowered fom +4 per Pop to +3 per Pop.