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KingUnderTh3Mountain

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KingUnderTh3Mountain

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23 comments

  1. Seads
    Seads
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    I'm using the nat for cs version and the enderal patch. Everything looks great, except the world map is faded out. Any ideas how to fix?
    1. Thats good to know, I was wondering if they worked together. Also can you provide a picture for the map?
    2. Quarkyr
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    3. Seads
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      I ended up going into ssedit and overriding the worldmapweather with enderal's normal parameters, and that fixed it.
    4. upandawaykidd
      upandawaykidd
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      Seads, would you mind explaining how you did that?  Really appreciate the post as the same issue happened to me.
    5. open xedit, go to weathers, look for mapWeather or smth similar and delete it or carry  over the enderal origina map weather over it to let it overwrite.
    6. upandawaykidd
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      white map
      Thanks.   Here is a picture of what it looks like.   Any chance we could get a patch?  I'll try your steps but I'm not super confident.
    7. yea ill look into it in a bit
    8. upandawaykidd
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      Can confirm your instructions worked fine as far as I know.   I'll wait for your fix and reinstall.   And Quarkyr's suggestion does not work.  The Enderal Paper Map Fix (Lodgen) doesn't help.
    9. try the new update
    10. upandawaykidd
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      Your 1.1 fix worked and I confirmed it.   That said, NAT.CS III was updated yesterday - 1.0.5 and the problem came back.   I overrode worldmapweather in NAT-CS.esp with Enderal defaults and it fixed it.

      Not sure if this is a fix your mod could do or NAT.CS?   NAT.CS doesn't claim to support Enderal.

      Thanks again for fixing the issue.   The combo of NAT.CS and Enderal is so good...
    11. my mod cannot inherently overwrite NAT.CS because its listed as a master for NAT.CS, youd need a separate patch to overwrite both for the mapWeather
    12. upandawaykidd
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      OK, well I did as you said and in ssedit overrode the worldmapweather NAT-CS.esp with enderal's normal parameters *and* used your updated NAT-ENB.esp 1.1 and it works again.  I thought I'd mention it as after removing everything to do with NAT and reinstallling again it happens and I suspect others using the NAT III Enderal patch will see the same.    Anyway... thanks for the mod.  
  2. labpyxa
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    Everything works fine except for the sun glare. When the patch is activated, the sun glare turns into a translucent square. How to fix this?

    https://imgur.com/a/lQwebJN
    1. I dont remember this being present in my game, maybe you have something else overwriting original NAT. This mod only replaces Enderal weathers by NAT weathers.
  3. reptarien
    reptarien
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    Works great with Cabbage. Looks amazing. Thanks for this!!
  4. Veekz
    Veekz
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    Finally!
  5. OzanTheExa
    OzanTheExa
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    I am getting the red text error for some reason. It says ENB helper was not installed correctly, is there a specific version of it i am supposed to install?

    Edit: Changing the ENB Helper version to 1.5.97 fixed the issue. Thank you for the patch, it looks good.
  6. Jmrod
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    Nicee to see this! I made a patch that get rid of the warning message but is far beyond that your results. Your game looks amazing! Its a shame that i finished enderal yesterday!! You are using lux?? the ilumination looks WAY BETTER than mine!!  
    1. kiritothissporss
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      how can you use lux with enderal😭
    2. Thanks, all credits go to NAT's author, i just edited Enderal's worldspaces to use NAT's weathers. Also yes i am using lux, its not gonna look 100% as good as skyrim but it does give lighting a glow up, youll just need to edit the lux esp to remove cell and worldspace edits to make it compatible with enderal.
    3. Jmrod
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      You know? My ignorance made me uninstall Lux and play without it, but for a moment in the whole experience i thought that eliminating the records of cells and worldspace edits leaving only the lightning templates it would work but I was so afraid to mess up things and didnt touch anything else. Btw is amazing that you make this NAT patch and temporal "working" lux it will definetly boost my experience when i decide to play this masterpiece again. Walk blessed my friend!
    4. its generally safe to do stuff like this because if you mess up you can always reinstall, or make an esp backup before editing if you dont wanna go throught he FOMOD again.