"All made using the SSE equivalent of their mods (aside from the lynxes, so let me know if there's a problem with them and I'll remove them)"
What does that mean exactly? Because I'm using "Even less Skyrim creatures" for Enderal LE in Enderal SE, and all the creatures work (deer and goat), except the lynx. All my sabre cats in game are now red boxes with white exclamation marks. Dunno why, the meshes are all where they belong. So, is this maybe the problem you're talking about?
Well if you're using the LE version it wouldn't work anyway, In this version they've been run through the SSE nif optimizer, so I need to know if that works for them in Enderal SE. All the other creatures for this I used the SSE versions of their respective mods, but not such SSE version exists for the lynxes, so I ran them through the optimizer and need to know if that works.
Well, I ran all the meshes from "Even less Skyrim Creatures LE" through Cathedral Asstes Optimizer, and the lynx is the only one that shows the red box with the exclamation mark, after converting it to SSE. The deer and goat work fine.
So the lynx IS included in this mod here, yes? I'll give it a try then and see if your conversion of it works better than mine. I'll let you know.
Alright, so the Lynx works, but you set the path for the textures wrong. The texture path on the Lynx mesh is "...\Sabre Cat\Lynx\", but the texture folder is called "Sabrecat" instead of "Sabre Cat". Hence why the game can't find the textures and a pink Lynx is roaming the wilds of Enderal, lol.
So ye, the name of the texture folder needs to be renamed to "Sabre Cat". Other than that, works fine so far.
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What does that mean exactly? Because I'm using "Even less Skyrim creatures" for Enderal LE in Enderal SE, and all the creatures work (deer and goat), except the lynx. All my sabre cats in game are now red boxes with white exclamation marks. Dunno why, the meshes are all where they belong. So, is this maybe the problem you're talking about?
So the lynx IS included in this mod here, yes? I'll give it a try then and see if your conversion of it works better than mine. I'll let you know.
So ye, the name of the texture folder needs to be renamed to "Sabre Cat". Other than that, works fine so far.
Edit: should be fixed, I appreciate you being helpful by pointing out the correct file path!