Awesome! Cloudless Sky really suits the atmosphere of the Sun Coast (although it would possibly benefit from slightly decreased volume). Their Return played in the Whisperwood precisely when encountering the Red Madness for the first time - very fitting. The new Riverville interior track is so comfy as well - have you considered having it play in the player homes in Ark, too?
I wish there was a mod like this for Nehrim as well. It seems like only half of the tracks on the brilliant soundtrack are ever used in the game. In general, I can't really understand why most of these were ever cut from the game, as it could really use some more exploration track variety.
Thank you soo much for bringing these fantastic soundtracks into the game! How complicated would you say that it is to add some more? I want to try my hand at adding other unused tracks into the game.
That is quite simple if you have some experience using xEdit. I kept the integration very straightforward to be able to use MTD and thereby maintain maximum compatibility. Though you are right, this limited approach made me exclude some tracks which I felt needed more specialized integration.
Now for adding more tracks: 1. You can get the soundtrack for free on Steam but you need to convert the files you are interested in into fuz or wav format. I used Skyrim Audio Converter (https://www.nexusmods.com/skyrim/mods/8303) with the maximum bitrate fuz option. 2. The new track needs a record in the esp plugin. You can copy one of my track records in xEdit, rename it and change the file path to point to your newly converted sound file. Just be careful when you copy a record as some have conditions like day/night time attached to them. 3. Also in xEdit, look up the Music Type List you want to add your track to. You can find them in the Skyrim.esm and Forgotten Stories.esm under Music Type. 4. Add a new entry to the EnderalSoundtrackExtended_MUS.ini or add your track to an existing entry if I already edited that Music Type List as well.
In case you need more detailed instructions (I obviously have no idea how experienced you are with xEdit :) ) you can send me a direct message here on Nexus or ask in the modding channel of the SureAI discord and I will get back to you either way.
Sorry but that appears pretty unlikely to me, have you checked your installation and confirmed on your end that no single other mod could be responsible?
Also if true, this would be an issue with Music Type Distributor, though again I would be surprised since I cannot find reports of controller problems over there either. You can report your issue on the MTD mod page but first please check your installation and confirm that MTD really is responsible for it.
I was always surprised how these weren't implemented in Enderal, but these tracks are so good that I even added them to Nehrim and Oblivion a while ago
Yes, it is safe to install mid playthrough. There is a plugin but it only contains the definitions of the new tracks, no ties to any other game record.
12 comments
I wish there was a mod like this for Nehrim as well. It seems like only half of the tracks on the brilliant soundtrack are ever used in the game. In general, I can't really understand why most of these were ever cut from the game, as it could really use some more exploration track variety.
https://www.youtube.com/watch?v=FqzZQi4aYFY
I always loved Enderal's soundtrack so it'd be a shame to have all of these tracks not used in the game.
Music is always an aspect people don't appreciate enough in games so I'm glad someone took it upon themselves to improve that aspect.
The new tracks really add a lot of needed variety.
Now for adding more tracks:
1. You can get the soundtrack for free on Steam but you need to convert the files you are interested in into fuz or wav format. I used Skyrim Audio Converter (https://www.nexusmods.com/skyrim/mods/8303) with the maximum bitrate fuz option.
2. The new track needs a record in the esp plugin. You can copy one of my track records in xEdit, rename it and change the file path to point to your newly converted sound file. Just be careful when you copy a record as some have conditions like day/night time attached to them.
3. Also in xEdit, look up the Music Type List you want to add your track to. You can find them in the Skyrim.esm and Forgotten Stories.esm under Music Type.
4. Add a new entry to the EnderalSoundtrackExtended_MUS.ini or add your track to an existing entry if I already edited that Music Type List as well.
In case you need more detailed instructions (I obviously have no idea how experienced you are with xEdit :) ) you can send me a direct message here on Nexus or ask in the modding channel of the SureAI discord and I will get back to you either way.
Also if true, this would be an issue with Music Type Distributor, though again I would be surprised since I cannot find reports of controller problems over there either. You can report your issue on the MTD mod page but first please check your installation and confirm that MTD really is responsible for it.
Thanks a lot
There is a plugin but it only contains the definitions of the new tracks, no ties to any other game record.