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nnrkd

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nnrkd

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4 comments

  1. Mursalat
    Mursalat
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    Works great, makes the game a lot more enjoyable.
  2. Oblib
    Oblib
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    Nice, thanks !
    I always preferred that kind of summon mechanic. But well, I see how it could be seen as overpowered ^^ 

    Not a big deal for me as I already have a «dismiss summon power» mod for that ; but testing the spell I saw a kindof mod collision, I thought I should tell : [ Beware of spoiler for said mod ! ] With the ability to summon two entities, given by the Enderal Apothecarii Monastery mod, only one is removed by the spell, even using it a second time let the other one alive. 

    And I also wonder something, but I don’t know what it’s worth, or if even possible ^^ It about the effect icon, top right of the screen ; Could its level gauge be linked to the creature’s life instead of remaining time ?
    1. nnrkd
      nnrkd
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      • 5 kudos
      Thanks for pointing it out, I've changed unsummonning spell to support Twin Summonning and uploaded a new version :) 

      > And I also wonder something, but I don’t know what it’s worth, or if even possible ^^ It about the effect icon, top right of the screen ; Could its level gauge be linked to the creature’s life instead of remaining time ?

      I don't think I'm going to move that way, unfortunately, but who knows. Nice idea anyway!  
    2. Oblib
      Oblib
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      Nice ! Well done for the quick fix, and thanks for your answer ! =)