Enderal Special Edition

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lilson

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lilson

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24 comments

  1. FNVPlayer85
    FNVPlayer85
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    Did "Malphas' Blessing - Unique Aeterna" work with "Enderal Remastered Armory Part I" and without "Enderal Armor and Weapon Overhaul"? 
    1. FNVPlayer85
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      Partly this will help to fix invisible body's:

      CN Traveler Outfit Vanilla Male and UNP CBBE Female at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

      Treasure Hunter's Garb - Light Armor Mashup -SSE at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

      Hedge Mage Armor SSE at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

      But still Lishari Peghast hands and legs below the knee are not displayed. So her ID is 00032E1F and i delete "00032E1F.nif" file from "meshes\actors\character\facegendata\facegeom\Skyrim.esm" folder and texture "00032E1F.dds" from "textures\actors\character\FaceGenData\FaceTint\Skyrim.esm".

      But that didn't help and when I tried to load game without these mods, game crashed, my saves now not work without these mods, they are corrupted, so be careful, this mod breaks saves.

      This need to be in "Requirements" section on "DESCRIPTION" page and and be offered for download automatically after clicking "MANUAL DOWNLOAD" of "Malphas' Blessing - Unique Aeterna" option. The same logic as other authors of mods, whose mods require additional mods.

      And there should be an explanation in text about the priority of these 6 files relative to each other and other mods, in the mods and plugins section, then people will not have problems.
    2. FNVPlayer85
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      Here's what it looks like, Lishari Peghast without hands and legs below the knees

      Lishari Peghast without hands and legs below the knees with Malphas' Blessing mod - Imgur

      [SOLVED] Imgur: The magic of the Internet

      1. PRESS "~" (Tilda) FOR OPEN CONSOLE
      2. TAG NPC
      3. WRITE:
      equipitem 000508D3 1
      PRESS ENTER
      equipitem 000508C4 1
      PRESS ENTER

      Hedge Mage Armor - Mods - ModBooru
      Hedge Mage Gloves - 00011C55
      Hedge Mage Boots - 00002E63
    3. Innendo
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      Те моды что вы назвали требуются для Enderal Armor and Weapon Overhaul, а не для этого мода. Если проблема возникла с вот этими Hedge Mage и прочее, то это проблема не тут, а в Enderal Armor and Weapon Overhaul. Советую внимательнее прочитать описание того оверхаула.
      Я могу догадаться что вы устанавливали Enderal Armor and Weapon Overhaul потом удалили.
      Учтите что Enderal Armor and Weapon Overhaul удаляется не полностью мод менеджером и оставляет после себя чертову кучу мешей которые надо чистить вручную в папке с игрой. И да, после его удаления там эти меши продолжают заменять броню, не смотря на то что сами текстуры уже удалены, вот у вас и голые ноги с руками(это еще норм, там и фиолетовые текстуры могут быть вместо брони у персонажей если ничего не чистить и еще 100500 разных багов)
      По поводу испорченных сейвов: тут вообще дело не в каком-о определенном патче. Если вы будете проходить игру с массивным оверхаулом, который содержит не только текстуры но и скрипты, то удалив его в середине прохождения у вас наиболее вероятно будет испорчен сейв и не будет запускаться игра, независимо от того что это за мод. Именно поэтому советуют не удалять моды в середине прохождения вообще, а если делаете это то на свой страх и риск. Так работает модинг в скайрим. Может помочь сделать такую штуку: у вас в папке где сохранения(в документах) лежит по 2 файла к каждому сохранению: само сохранение и настройки SKSE к этому сохранению с тем же названием. Возьмите файл с SKSE от более раннего сохранения(где еще не были установлены оверхаулы или вообще из новой игры), поменяйте его название на то которое у такого же файла но в последнем сейве и замените этим чистым. Сейв должен запуститься. (Но! если вы используете что-то вроде Obody, которое сохраняет пресеты НПЦ, то когда замените этот SKSE файл, они все сбросятся, как и многие другие настройки мсм и SKSE, учтите)
      А еще после этого советую использовать "ReSaver" https://www.nexusmods.com/skyrimspecialedition/mods/5031/ и удалить там unattached instances, чтобы почистить всякую гадость в сейве от удаленных модов. А лучше вообще сделать "Purge mods"(еслу у вас вортекс) чтобы временно убрать из папки с игрой все моды что у вас актуальны на данный момент, потом удалить все что не оригинальное в папке с игрой осталось, а потом нажать "Deploy mods" чтобы вернуть актуальное.

      Those mods you mentioned are required for Enderal Armor and Weapon Overhaul, not for this mod. If the problem arose with these Hedge Mage and so on, then this problem is not here, but in the Enderal Armor and Weapon Overhaul. I advise you to carefully read the description of that overhaul.I can guess that you installed Enderal Armor and Weapon Overhaul then removed it.
      Please note that Enderal Armor and Weapon Overhaul is not completely removed by the mod manager and leaves behind a hell of a bunch of meshes that need to be cleaned manually in the game folder. And yes, after removing it, these meshes continue to replace the armor there and the textures have already been removed, so you have bare legs with hands (this is still normal, there may be purple textures in places).
      As for broken saves: it's not really about a particular patch. If you go through the game with a massive overhaul, then removing it in the middle of the playthrough you will most likely corrupt the save and the game will not start, no matter what kind of mod it is. That is why it is advised not to delete mods in the middle of the playthrough at all. This is how Skyrim works. It can help to do such a thing: in your folder where the saves (in documents) are 2 files for each save: the save itself and the SKSE settings for this save with the same name. Take the file with SKSE from an earlier save (where no overhauls were installed yet or even from a new game), change its name to that of the same file but in the last save and replace it with a clean one. The save should open. (But! if you use something like Obody that saves NPC presets, then when you replace this SKSE file, they will all be reset, like many other settings of msm and SKSE, mind you)
      And after that, I advise you to use "ReSaver" https://www.nexusmods.com/skyrimspecialedition/mods/5031/ and delete unattached instances there to clean all the nastiness in the save from remote mods. And it's better to do "Purge mods" in general (if you have a vortex) to temporarily remove all the mods that you currently have from the game folder, then delete everything that is not original in the game folder, and then click "Deploy mods" to return current.
    4. RubyR47
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      thank you so much !!!!

      it fixed everything !
  2. marevna
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    I'm in love with this overhaul *-* They look incredible in the game! Big thanks for this mod! But I`m so sad that after completing the questline of Rhalata and saving Tharael's life, he returned to the default look... 
    Maybe it can be fixed? Or I did something wrong... Or was it intended...
    1. buttercupsandwich
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      I am having the same issue.
    2. buttercupsandwich
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      coming back to add, I found Tharael from pre rhalata and post rhalata have different refID's, and are likely separate npc's. Would be very grateful for this to be updated! Love the mod otherwise.
    3. Innendo
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      I think you could do it manually. Just find his NIF file from this mod, copy it, change its name to second his ID and replace it in gamefolder. Also maby should look in xEdit if there some differences in lines.
    4. yutilsephia
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      to add my Experience to this, I'm using the Tharael Companion Mod and changing the ID of him after the Rhalata back to his first ID works for his face. No Idea if it breaks anything

      edit: works fine without problems
  3. Magink666
    Magink666
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    based
  4. furexarot
    furexarot
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    Oh boy, I use all your mods in my Skyrim modlist and I almost missed this one when I started my Enderal walkthrough! Love your work!
  5. Avokh32
    Avokh32
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    You turned Calia and Erica into japanese boys, basically.
  6. Quizzmet
    Quizzmet
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    Oh gods you turned him into Walmart Astarion
    Everything else is great but idk about that one
  7. 1Ajsm
    1Ajsm
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    Every single one is amazing,  however I am a running a heavy modlist and the only problem I've encountered and can't resolve is Zar'Ah's overlays seem missing.

    Her lower face is purple and her hair is glossy and solid. So I'm guessing its a problem in my end of missing textures?

    Other than this, incredible.
    1. TieflingGrimoire
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      I was looking through the .nif files and the problem is that her texture paths are misspelled. There are two ways to fix this, but one requires knowing how to use nifskope, so I will go with the second way.

      You need to rename Zar'ah's folder in the mod's textures.
      Here is the file path: textures\MB\F\mbZarah
      The folder needs to be renamed from mbZarah to mbZar'ah.

      (The other way to change would be to change the file paths in Zar'ah's head meshes (she has two) from textures\MB\F\mbZar'ah to textures\MB\F\mbZarah)
  8. HoebaforBoba
    HoebaforBoba
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    How can I make the characters look exactly like yours? I have the same enb as well but they look slightly different
  9. CHIMgarden
    CHIMgarden
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    Thank you for creating this mod!

    I tried to add screenshot with Jespar, but it breaks for some reason...
  10. PunkRumble
    PunkRumble
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    I don't have Enderal but these are all so lovely.
    1. TheWalkerJonas
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      Came here to post the exact same. 
      There's always standouts in these packs though, Adilla Dal'Varek in this one for example. 
      Atleast in my opinion.