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Tommas666

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tommas666

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18 comments

  1. deletepch
    deletepch
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    Thanks for sharing this!

    For anyone already using the main mod and didn't see the runes after installing this mod, just click reset in MCM. It works for me.
  2. Seads
    Seads
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    Without this patch the mcm is visible, but when I add this on top the mcm disappears? Any way to fix this?

    Edit: Using the 2.0 version instead of the 2.1 restored the MCM
  3. cozmichayabusa
    cozmichayabusa
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    So I don't know if its a issue that aint been addressed in the original mode but I chose the permanent rune's option in the latest update for Strange Rune's and they just don't show up I mean it works when I use my spell but they don't stay.
    1. tommas666
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      Yeah, not all the options form the MCM menu work right now, but I am looking into them to try and restore the functionality.
    2. cozmichayabusa
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      Cool its not a huge problem just noticed no one said anything here or on the original, but other than that it does work perfectly.
    3. Ultramace
      Ultramace
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      Same for me just confirming permanent mcm option not working.
  4. RufusValentino
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    Getting an error message on vortex for this mod and several others. I have not been able to find a fix or anything anywhere. The error message is: "Vortex was not able to run the installer in a secure sandbox. This is likely a misconfiguration in your set up or a bug in windows". I did reads something about sandboxes added to vortex recently to protect from malware or something. Seems the update broke Vortex.
    1. tommas666
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      I'm sorry, I never used vortex, I am more of a MO/MO2 guy
  5. glizzythroater
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    Can you make a fix for master spell runes for enderal in particular Enderal Gameplay Overhaul where all of your conjuration casts are now ritual, it only works for the highest level spell called abomination but doesn't work for any of the others I'm not sure if this is easy or even possible but it'd be nice asf, the creator of EGO IxionXVII should be easy to contact i hope it could be a part of ego 
    1. tommas666
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      Let me see if I understand... the conjuration spells have the ritual animation (Two handed spells), but they have a one handed rune?... or the spells are one handed, but they have the ritual (only one rune on the centre) rune?

      My mod does not touches the actual spells, or the animations, that is whatever the mod chooses for each spell... my mod works by "checking" how the spell is set up, and applies the relevant rune, but it does not modify the actual animation of the character, just where the rune appears.
  6. Alicyl
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    Does this only work with a specific version of Strange Runes? I updated mine and the runes no longer show.

    The reset option in the MCM fixed it.
  7. CreepingDarkness
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    I seem to be unable to cast a ward with this mod activated and the problem persists after I deactivate it
    1. tommas666
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      This mod should not prevent casting in any way, the most that can happen is that the ward will have no graphics... can you point me to the specific spell you are using? if you can get the FormID would be even better.


      Edit: Be sure you have all the requirements for the original mod (AND the original mod)
    2. CreepingDarkness
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      spell ward rank 1 should be  00085607 it goes to cast and stops works fine without the mod I was testing one handed ward vrs sword generated wards last night 
    3. tommas666
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      So, it works with only the original Strange Runes mod active?

      I just tested that specific spell in game and it works for me, in fact, there should be no rune showing, as the wards already have an effect from the vanilla enderal, so I just added a fully invisible nif.
    4. CreepingDarkness
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      ok so I loaded up a save game and cast a ward and as soon as it finished the strange runes setup my casting stopped 
    5. tommas666
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      It may be an incompatibility between any of the mods you are using, and the original Strange Runes... I will keep testing this with different mods, just make sure you have all the requirements installed...

      Strange Runes
      Adress Library for SKSE Plugins
      Powerofthree's Papyrus Extender
      Spell Perk Item Distributor (this is for NPC functionality)
    6. CreepingDarkness
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      yup all downloaded and it was going good on a clean save until I restarted the game unequipped and reequipped my sword then tried to cast after blocking maybe the game still thinks I have a more powerful ward going? 
      also I noticed the ward visual defaults to vanilla and has to be manually reset each restart 
  8. Perricasa
    Perricasa
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    Thanks so much for making this <3