Enderal Special Edition

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egovir

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egovir

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18 comments

  1. NovemCrowe
    NovemCrowe
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    I want to start by saying that I like what I saw here and in the pics, even got me interested in Psionics because of them.

    But as soon as I started trying out the Elem. AOE's, I noticed that you changed Frostwind's animation to the Ice breath animation. I'm here to say that you nerfed Frostwind by doing that, since you took away its Cone arc AOE which can get very large given enough distance and thus does not need any additional projectile speed.

    Could you please revert that one change? make a small optional file for that change? Please?
    1. egovir
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      i think i actually did that in my last build, but i just have not uploaded it yet on the nexus, because i have not played enderal in some time.
      i can probably upload it during this week, after a check it again for additional changes, as there were few extra small ones.
    2. NovemCrowe
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      Oh that sounds great, can't wait.

      Also great minds think alike.
  2. Innendo
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    I'm 8lvl, my death spark 1st rank kills one shot everything. I just launch the spell it causes 27dmg and after that enemy's hp slowly goes to 0 even if he had 200.
    1. egovir
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      u sure its not other mod conflict?
      i just loaded my save and i cant reproduce it, the spell just does 27 dmg
      and there is nothing in the spell settings that does damage over time
    2. Innendo
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      Well, thx for answering anyway. Then it should be on my end. I have no other skill or perk changers(exept one, Scientia Sinistra, that adds new perk, which revives undead for 24 hours and gives some control tools for it, they both in same school, but they are standalone i think) But i'll try to test more. Might be because i didn't start new game, just added this mod to saved one.
      Ah and if you will have time, try to test it on Jespar, when he follows you to Ark or anywhere please. Just for test to be sure it is some problem in my set.
    3. egovir
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      so, i found the old save where jaspar is following me to ark as u asked
      and it is the same as before, nothing unusual happened, he just take a bit of damage and regenerate to full
      its not likely a "new game" issue
      check again, if you have the latest version - 1.3.1
      mod is loaded towards the bottom, or even, as the last one for testing purpose
      relearn the spell:
      player.removespell 0011c38a
      save > exit to main menu  > enter game again
      player.addspell 0011c38a
    4. Innendo
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      I found out what was causing that issue, when i turn off Scientia Sinistra mod (https://www.nexusmods.com/enderalspecialedition/mods/233) everything is as should be. That mod creates standalone reanimate spell and affects lifetime of reanimated body, but  it also somehow affects your mod and death spark starts to oneshot everything :D I guess it somehow connected with time that Scientia adds to reanimated body, maby it adds same power to death spark. Vanilla spells are ok with Sinestra mod on and it is only with boosted elements it affects death spark so it is about some additional effect. It is very sad. Both are great mods for necromancer playthrough :(
    5. egovir
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      you could always make compatibility patch with
      https://www.nexusmods.com/enderal/mods/23
      to make it work with that other mod if you so desire
  3. mod is flagged as an ESM, had to remove the flag to properly place it in a load order via xedit.
  4. AlyonaOwl
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    Will it work in vanilla Enderal (not SE)?
    1. egovir
      egovir
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      probably
      but u have to test it yourself
  5. xxss5songokuxx
    xxss5songokuxx
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    Sounds cool. Is it finalized?
    1. egovir
      egovir
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      it is, for now
  6. deleted97807448
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    very major problem with certain npcs causing the game to completely crash. tried going through and fixing it on my own but I don't know what I'm doing. name of npc is bordam, west of the frostcliff mountains in a tower guarded by fire wolves. another npc that causes crashes is poldir in the wanted in ark quest at the hermit cave.
    1. egovir
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      that's weird, do they crash while u use specific spell on them or just when they attack you?
      ---edit---
      found a crash reason
      reverted the spell, causing the crash
  7. ToeMan23
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    Is this compatible with mods like EGO? I like the sounds of the changes and if so, I'd be more likely to use magic more :)
    1. egovir
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      No guarantees, but it should be. Just place it towards the bottom of the load order.