Enderal Special Edition
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LD IxionXVII HajyMurat HarambeS and many others

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LDPrime

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24 comments

  1. LDPrime
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    Belzebox made a patch for the most up to date version of EGO and EAWO. It can be found here.
  2. WiselessOwl
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    Are there plans to update the patch for the relevant EGO version? Or it is abandoned due to personal matters?

    Not demanding anything, just curious to make sure
    1. Belzebox
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      I made a patch
    2. LDPrime
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      Unfortunately, personal matters have made finding the time a bit more difficult. I haven't even really played Skyrim in the last few months. I thought I would be able to update with just the esm's since it is not installed atm but the files between the new versions are a bit different and since it was missing the data errors would appear that are kind of impossible for me to troubleshoot in game on my own.

      @Belzebox That is great though that you made a patch! I am grateful that people will no longer have to wait on me. I'll redirect people to your page from here.
  3. Gyaradosnow
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    Good patch, have been using it in my load order.

    I would like to bring your attention to something: it is possible that some items added by EAWO do not work correctly with the 'Magical Repulsion' perk since EGO adds several conditions. Specifically, EGO has the perk check whether or not the player is wearing armor. EAWO has introduced several new wearables that may carry the keywords ArmorHelmet/Boot/Cuirass/Gloves counterintuitively.

    For example, 'Arcanist Bag' is treated as a helmet (through the keyword Armor Helmet) and, as such, will cause the player to lose the 'Magical Repulsion' bonuses when worn, and it clearly does not look like armor. This is one specific case i'm aware of, but there might be others.

    Could you take a look at this in a future version of your patch? Thanks for the great work!
    1. LDPrime
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      Is this with the older version of EGO? I can take a look at that specifically sure. It is hard for me to check perks right now, since I only have the esm itself (minus assets), EAWO, EGO and my patch installed atm for updating. If I need to I will reinstall. (It is a big file to keep on my tiny SSD, haha.) It is looking like I will have to try that though in order to finish the update.
  4. Karner15
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    Hi if I install the weapon overhaul mod with your main patch will the weapons and armors that the overhaul adds be compatible and balanced with EGO. ? Or did you just change the names ?
    Like EGO changes how much damage weapons make right ? So will the armor and weapon overhaul have overpowered or in general unbalanced weapons and armors in it, when I only use it with the main mod ?
    1. LDPrime
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      Sorry for the late reply. The names are kind of a mix between EGO and EAWO, but the values and enchantments I tried to remain closer to EGO's values for balance purposes. There were a few cases where it seemed like the enchantment from EAWO was more unique or where the models added by EAWO were CLEARLY armor and not clothing and I had to decide on values accordingly, but I am going to attempt to be more consistent in the update.

  5. 3picFAIL
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    I hope the update to the new patch will come soon, I would like to use both together :D
  6. lemewynn
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    will this patch be adapted for eawo 2.0?
    1. LDPrime
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      I don't have Enderal installed atm, but I heard that IxionXIII might be working on a patch? If I don't see anything I'll try and reinstall and update it myself.
    2. Jase404
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      no patch has been released yet, would be very happy about one.
    3. Darchseed
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      Also Ixion has confirmed on his discord, that he will not be making a patch. 
    4. LDPrime
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      I will keep that in mind and try to get to it when I can in that case. Don't have a time window because I'm juggling a lot rn, but I still have all of my old files so it shouldn't be that bad.
  7. kratores85
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    Thank you so much for this.. will we get an updated patch sometime in future? I'm using EAWO 1.19 atm
    1. LDPrime
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      Soon, yes. I promise I'll look into it again soon. I attempted to update a few weeks ago but some of the characters were missing their models with the new Novice Robes and even the reset inventory command wasn't doing anything. I didn't want to risk screwing anything up at the time, but I think it might have to do with the necklaces? I also want to look into possibly adding a file for the NPC version. I'll take another crack at it.

      Edit: I fixed it, the issue is I was just an idiot.
  8. Dutii12
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    The Main Patch version changes the mesh for Old Iron Arrow to a nonexistent .nif from EAWO. The same is true for their projectiles.
    Edit: Nevermind, apparently you need EAWO update 1.19
    1. LDPrime
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      Yeah, sorry. Patch is out of date atm. I looked into it a bit but I have not had the opportunity to fix it yet. Been busy with some things.
  9. xxss5songokuxx
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    Should we be using the experimental version?
    1. LDPrime
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      It's up to you. The main version (which I maintain) sticks closer to straight EGO values. The Experimental version is HarambeS's version which looks to strike more of a balance between EAWO and EGO (EAWO makes its own changes to certain weapons/ enchantments basically).
  10. ashrae
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    Thanks for the mod. If I understand correctly, the main mod includes just the model changes and none of the gameplay changes from EAWO right?
    1. LDPrime
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      Sorry for the late reply. Yes, the main mod is primarily EGO values, but using EAWO models. That is correct.

      Some of the names from EAWO I preferred because it felt more unique, but if you prefer it one way or the other you can easily go into SSE edit yourself and change the names without issue.
  11. diegoben1987
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    I've found some inconsistencies with the normal patch:

    A few mage clothes (unique sets) are tagged as  light armour instead of clothing event though the rating is 0.
    1. LDPrime
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      I found the Tribunal set and set of the Mysterious nomad were incorrectly classified. Thanks. Will update that soon. If there were any others, please let me know.