I'm a full-time modder who creates content for games like Skyrim, Enderal, Wizardry 8, Fallout 4, and Nehrim. If you enjoy my mods, please consider making a donation to help support my work. With your help, I can keep making awesome mods for everyone to enjoy. Thanks for your support! Support me on Patreon and Ko-Fi!
If you want to stay in touch and keep up with my latest mods, join my Discord!
Love the mod, really great rework, especially with the vault doors and their animations. Personally I fixed the crashing with the guards moving through the hallways by just disabling them through console commands and it never crashed again. The collision on the stairs is pretty annoying but as long as you know which way to go, left when going up and right when going down the invisible wall thing never proved too much trouble.
To anyone who might experience crashes at a specific place in the vaults, I personally solved it by simply sorting my load order proper. Not sure what it was conflicting with, but running Loot solved the issue.
Just a heads up for modders: When you enter the banks vaults the game will crash very often. Thats because the two guards walk up and down the stairs, but there are invisible collision spots where they cant pass through. When they get stuck too long they teleport and the game crashes. So you have 3 options: 1.) Fix the navmeshes yourself to remove invisible collisions (perma fix most likely) 2.) Save inside the banks vaults and reload, get all the things you can and get the hell out of there before it crashes again. 3.) While inside the vaults try to stop the guards from moving - talk to them, start a dialogue and then press tab so they keep talking and you can quickly ran and loot the vaults. Or use paralyze or something else. As long as the guards do not walk up and down the stairs the risk of collision is minimal and therefore the game wont crash (most likely).
I usually combine options 2 and 3. Save before you enter the vaults and safe after exiting it. Dont try to loot more than 1 vault, cause you might not make it out in time before the crash.
Didn't get any crashes but I have run into some invisible walls or obstacles near some of the stairs.I couldn't find any other mod that in SSEedit that changes the bank location.They do not appear without this mod active.
Edit: Ok I tried to test this a bit by running through it for a while.After leaving the cell the obstacles dissapeared but I got a crash after 1 minute on one of the stairs.
The GOG version of endrel has bug, the exit door the vault transports you back into the vault. Any chance you can add a GOG patch to fix this issue? I have to use TCL to exit the vault. I made a post about it in endrel bugs.
Otherwise, great job much better interior. Now, I can READ the vault numbers. :)
On latest steam version (since dev is going to stop updating that one) i get the following consistently leaving the room the player vault is in and heading downstairs. Once I disabled your mod it stopped.
I see it's already mentioned before but I too experience crashes.
when I enter the vault and run up the first set of stairs Enderal crashes to desktop. After restarting the game and loading straight into the bank I can run up the stairs without it crashing.
IxionXVII Is there a way we can help troubleshoot? Maybe sharing mod lists and finding overlaps with people who experience crashing, while the mods in question are simultaneously absent from your load order?
Getting these crashes as well. My crashlog is hinting towards a collision error.
I was able to figure out what causes the crash. NPC's gets stuck due to collision of the stairs mesh sometimes being wrong (i don't know how this happens) so after a few seconds their "unstuck" function kicks in and teleports them out of bounds which causes a ctd.
Running the meshes through cathedral asset optimizer seems to fix the ctd (npc doesn't tp out of bound) but doesn't fix the collision issue for me.
41 comments
If you enjoy my mods, please consider making a donation to help support my work.
With your help, I can keep making awesome mods for everyone to enjoy. Thanks for your support!
Support me on Patreon and Ko-Fi!
If you want to stay in touch and keep up with my latest mods, join my Discord!
My modlists:
Constellations - A True RPG
Path of the Prophet
Personally I fixed the crashing with the guards moving through the hallways by just disabling them through console commands and it never crashed again.
The collision on the stairs is pretty annoying but as long as you know which way to go, left when going up and right when going down the invisible wall thing never proved too much trouble.
Thank you for the mod!
When you enter the banks vaults the game will crash very often.
Thats because the two guards walk up and down the stairs, but there are invisible collision spots where they cant pass through.
When they get stuck too long they teleport and the game crashes.
So you have 3 options:
1.) Fix the navmeshes yourself to remove invisible collisions (perma fix most likely)
2.) Save inside the banks vaults and reload, get all the things you can and get the hell out of there before it crashes again.
3.) While inside the vaults try to stop the guards from moving - talk to them, start a dialogue and then press tab so they keep talking and you can quickly ran and loot the vaults. Or use paralyze or something else. As long as the guards do not walk up and down the stairs the risk of collision is minimal and therefore the game wont crash (most likely).
I usually combine options 2 and 3. Save before you enter the vaults and safe after exiting it. Dont try to loot more than 1 vault, cause you might not make it out in time before the crash.
Edit: Ok I tried to test this a bit by running through it for a while.After leaving the cell the obstacles dissapeared but I got a crash after 1 minute on one of the stairs.
Otherwise, great job much better interior. Now, I can READ the vault numbers. :)
To be honest I'm not sure if I'll ever fix GOG related issues.
FrameworkName: NetScriptFramework
FrameworkVersion: 15
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 18
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 09 Oct 2022 20:35:50.844
Possible relevant objects (7)
{
[ 62] hkpCachingShapePhantom
[ 106] hkpRigidBody
[ 205] TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`)
[ 205] Character(FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[ 209] BSFadeNode(Name: `skeleton_female.nif`, Owner: `Character(FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))`)
[ 328] TESNPC(Name: `Liana Duskmaiden`, FormId: 00000007, File: `Enderal - Forgotten Stories.esm <- Skyrim.esm`)
[ 328] PlayerCharacter(FormId: 00000014, BaseForm: TESNPC(Name: `Liana Duskmaiden`, FormId: 00000007, File: `Enderal - Forgotten Stories.esm <- Skyrim.esm`))
}
Probable callstack
{
[0] 0x7FF7B602CA0A (SkyrimSE.exe+73CA0A) unk_73C960+AA
[1] 0x7FF7B5C9A7E3 (SkyrimSE.exe+3AA7E3) CrossHairPickData::Pick_3AA4B0+333
[2] 0x7FF7B5FA03F9 (SkyrimSE.exe+6B03F9) PlayerCharacter::PickCrosshairReference_6B01E0+219
[3] 0x7FF7B6522A81 (SkyrimSE.exe+C32A81) JobList::Process_C329B0+D1
[4] 0x7FF7B6524C48 (SkyrimSE.exe+C34C48) BSJobs::JobThread::Func1_C34930+318
[5] 0x7FF7B64FD6BD (SkyrimSE.exe+C0D6BD) StartAddress_0_C0D680+3D
[6] 0x7FFF33107034 (KERNEL32.DLL+17034)
[7] 0x7FFF345026A1 (ntdll.dll+526A1)
}
Registers
{
AX: 0x40 (u8):[64]
BX: 0x1 (u8):[1]
CX: 0x6DB0305FCC (void*)
DX: 0xFFFFC1A3 (u32):[4294951331]
SI: 0xFFFFFFFFFFFFC1A3 (i64):[-15965]
DI: 0x0 (NULL)
BP: 0x0 (NULL)
SP: 0x6DB03FF2B0 (void*)
IP: 0x7FF7B602CA0A (SkyrimSE.exe+73CA0A) (void*)
R8: 0x1 (u8):[1]
R9: 0x6DB03FF6F0 (void*)
R10: 0x0 (NULL)
R11: 0x0 (NULL)
R12: 0xFFFFFFFF (u32):[4294967295]
R13: 0x197A25CA170 (void*)
R14: 0x1984F1619C0 (bhkWorld*)
R15: 0x7FF7B882B6D0 (SkyrimSE.exe+2F3B6D0) (void*)
Flags: 0x10287
XMM0: (double)NaN / (float)NaN
XMM1: (double)5.26712618352799E-315 / (float)1.086426
XMM2: (double)5.268714782443E-315 / (float)1.124756
XMM3: (double)8.65738230644841E-312 / (float)-1.72969E+36
XMM4: (double)2.12199579047121E-314 / (float)NaN
XMM5: (double)4.87758554002394E-315 / (float)0.001647949
XMM6: (double)5.00777744040753E-315 / (float)0.0142875
XMM7: (double)0 / (float)0
XMM8: (double)0 / (float)0
XMM9: (double)0 / (float)0
XMM10: (double)0 / (float)0
XMM11: (double)0 / (float)0
XMM12: (double)0 / (float)0
XMM13: (double)0 / (float)0
XMM14: (double)5.57049798397317E-315 / (float)180
XMM15: (double)0 / (float)0
}
Stack
{
[SP+0] 0x1 (u8):[1]
[SP+8] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+10] 0x197DBC6A2E0 (hkpCollisionDispatcher*)
[SP+18] 0x0 (NULL)
[SP+20] 0x19700000001 (u64):[1748051689473]
[SP+28] 0x7FF7B891D5F0 (SkyrimSE.exe+302D5F0) (bhkCollisionFilter*)
[SP+30] 0x197FBA43F30 (hkpDefaultConvexListFilter*)
[SP+38] 0x1 (u8):[1]
[SP+40] 0xFFFFFFFFFFFFFFFF (i64):[-1]
[SP+48] 0xFFFFFFFFFFFFFFFF (i64):[-1]
[SP+50] 0x44CF1E0944CD87C3 (u64):[4958214739916064707] (f32):[1644.243]
[SP+58] 0x3F7FFFFF44E4DA18 (u64):[4575657218269305368] (f64):[0.00781249727724866] (f32):[1830.815]
[SP+60] 0x49214F3E49214F3E (u64):[5269580167933677374]
[SP+68] 0x49214F3E (u32):[1226919742]
[SP+70] 0x3EF28C80401752F0 (u64):[4535842257174483696] (f64):[1.76895446254042E-05] (f32):[2.364437]
[SP+78] 0x197FBA46C20 (hkpSphereShape**)
[SP+80] 0x7FF7B882B600 (SkyrimSE.exe+2F3B600) (char**) "FirstPerson"
[SP+88] 0x6DB03FF450 (void*)
[SP+90] 0x197FBA4D000 (ahkpWorld*)
[SP+98] 0x7FF7B5C9A7E3 (SkyrimSE.exe+3AA7E3) (void*)
[SP+A0] 0x6DB03FF6F0 (void*)
[SP+A8] 0x6D00000000 (u64):[468151435264]
[SP+B0] 0x7FF700000001 (u64):[140698833649665]
[SP+B8] 0x6DB03FF500 (void*)
[SP+C0] 0x6DB03FF6D0 (hkpAllCdPointTempCollector*)
[SP+C8] 0x0 (NULL)
[SP+D0] 0x0 (NULL)
[SP+D8] 0x197DD4AEC30 (void*)
[SP+E0] 0x197DD4AF5B0 (void*)
[SP+E8] 0x6DB03FF458 (void*)
[SP+F0] 0x6DB03FF410 (void*)
[SP+F8] 0x6DB03FF3B0 (void*)
[SP+100] 0xC53D3F18C47242CC (i64):[-4234158699050810676] (f32):[-969.0437]
[SP+108] 0x6D43F938BB (u64):[469291841723] (f32):[498.4432]
[SP+110] 0xC53D3F18C47242CC (i64):[-4234158699050810676] (f32):[-969.0437]
[SP+118] 0x7FFF00000002 (void*)
[SP+120] 0x40000000 (u32):[1073741824] (f32):[2]
[SP+128] 0x0 (NULL)
[SP+130] 0x3C34395800000001 (u64):[4338155391184535553]
[SP+138] 0x6DB03FF580 (void*)
[SP+140] 0xC22BC800C219200C (i64):[-4455247500770992116] (f32):[-38.2813]
[SP+148] 0x41456577 (u32):[1095066999] (f32):[12.33727]
[SP+150] 0x3C343958 (u32):[1010055512] (f32):[0.011]
[SP+158] 0x0 (NULL)
[SP+160] 0x3D4CCCCD (u32):[1028443341] (f32):[0.05]
[SP+168] 0x9F (u8):[159]
[SP+170] 0x3E3CA0383F6B5D15 (u64):[4484635492396784917] (f32):[0.9193891]
[SP+178] 0xBEB1F254 (u32):[3199332948] (f32):[-0.3475519]
[SP+180] 0x38D1B717 (u32):[953267991] (f32):[0.0001]
[SP+188] 0x0 (NULL)
[SP+190] 0x197A25CA170 (void*)
[SP+198] 0x7FF7B6E21DB0 (SkyrimSE.exe+1531DB0) (void*)
[SP+1A0] 0xC229E2E7C20FAADD (i64):[-4455780871285265699] (f32):[-35.91686]
[SP+1A8] 0x41371864 (u32):[1094129764] (f32):[11.44345]
[SP+1B0] 0x3C23D70A3C23D70A (u64):[4333543705419175690] (f32):[0.01]
[SP+1B8] 0x14 (u8):[20]
[SP+1C0] 0xC229E2E7C20FAADD (i64):[-4455780871285265699] (f32):[-35.91686]
[SP+1C8] 0x41371864 (u32):[1094129764] (f32):[11.44345]
[SP+1D0] 0x6DB03FF570 (void*)
[SP+1D8] 0x7FF7B63780A6 (SkyrimSE.exe+A880A6) (void*)
[SP+1E0] 0x197FBBDE400 (hkpCachingShapePhantom*)
[SP+1E8] 0x7FF700000002 (u64):[140698833649666]
[SP+1F0] 0x3 (u8):[3]
[SP+1F8] 0x7FF7B5A22B20 (SkyrimSE.exe+132B20) (void*)
[SP+200] 0x3 (u8):[3]
[SP+208] 0x7FF7B66E05DE (SkyrimSE.exe+DF05DE) (void*)
[SP+210] 0x197FB9C8C20 (hkpListShape**)
[SP+218] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+220] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+228] 0x197FBA4D000 (ahkpWorld*)
[SP+230] 0x19700000000 (u64):[1748051689472]
[SP+238] 0x0 (NULL)
[SP+240] 0x6DB03FF5C9 (void*)
[SP+248] 0x7FF7B64F520A (SkyrimSE.exe+C0520A) (void*)
[SP+250] 0x197FBBDE420 (hkpListShape**)
[SP+258] 0x197FB9C8C20 (hkpListShape**)
[SP+260] 0x0 (NULL)
[SP+268] 0x197FBA4D000 (ahkpWorld*)
[SP+270] 0x0 (NULL)
[SP+278] 0x100000001 (u64):[4294967297]
[SP+280] 0x100 (u16):[256]
[SP+288] 0x0 (NULL)
[SP+290] 0x7FF7B705E968 (SkyrimSE.exe+176E968) (void*)
[SP+298] 0x198754B2700 (void*)
[SP+2A0] 0x8000000000020 (u64):[2251799813685280]
[SP+2A8] 0x8000001400000000 (i64):[-9223371950955429888]
[SP+2B0] 0x0 (NULL)
[SP+2B8] 0x0 (NULL)
[SP+2C0] 0x0 (NULL)
[SP+2C8] 0x7FFF0ADD9251 (tbbmalloc.dll+19251) (void*)
[SP+2D0] 0x3CC4000000000000 (u64):[4378624737710964736]
[SP+2D8] 0x0 (NULL)
[SP+2E0] 0x0 (NULL)
[SP+2E8] 0x0 (NULL)
[SP+2F0] 0x0 (NULL)
[SP+2F8] 0x3406FFFF00000000 (u64):[3748965210514259968]
[SP+300] 0x7FF7B6E111A8 (SkyrimSE.exe+15211A8) (void*)
[SP+308] 0x6DB03FF680 (void*)
[SP+310] 0x7FF7B6E111A8 (SkyrimSE.exe+15211A8) (void*)
[SP+318] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+320] 0x7FF7B6E111A8 (SkyrimSE.exe+15211A8) (void*)
[SP+328] 0x0 (NULL)
[SP+330] 0x19879512B90 (void*)
[SP+338] 0x2 (u8):[2]
[SP+340] 0x6DB03FF840 (hkpRigidBody**)
[SP+348] 0x7FF7B64F520A (SkyrimSE.exe+C0520A) (void*)
[SP+350] 0x0 (NULL)
[SP+358] 0x6DB03FF988 (void*)
[SP+360] 0x19879512CE0 (hkpCharacterContext*)
[SP+368] 0x19879512B90 (void*)
[SP+370] 0x19879512B00 (bhkCharRigidBodyController*)
[SP+378] 0x7FF7B66E3714 (SkyrimSE.exe+DF3714) (char*) "?H??$?"
[SP+380] 0x19879512B00 (bhkCharRigidBodyController*)
[SP+388] 0x19879512B00 (bhkCharRigidBodyController*)
[SP+390] 0x19879512B00 (bhkCharRigidBodyController*)
[SP+398] 0x197FBA4D000 (ahkpWorld*)
[SP+3A0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+3A8] 0x3A061122C11CF5C3 (u64):[4181048145026545091] (f32):[-9.81]
[SP+3B0] 0x19879512B00 (bhkCharRigidBodyController*)
[SP+3B8] 0x7FF7B66E299F (SkyrimSE.exe+DF299F) (void*)
[SP+3C0] 0x7FF7B6E111A8 (SkyrimSE.exe+15211A8) (void*)
[SP+3C8] 0x6DB03FF680 (void*)
[SP+3D0] 0x0 (NULL)
[SP+3D8] 0x0 (NULL)
[SP+3E0] 0xFFFFFFFF00000000 (i64):[-4294967296]
[SP+3E8] 0x19700000000 (u64):[1748051689472]
[SP+3F0] 0x0 (NULL)
[SP+3F8] 0x0 (NULL)
[SP+400] 0x197FBA4D000 (ahkpWorld*)
[SP+408] 0x7FF7B66E2CA5 (SkyrimSE.exe+DF2CA5) (void*)
[SP+410] 0x19879512B00 (bhkCharRigidBodyController*)
[SP+418] 0x19879512B00 (bhkCharRigidBodyController*)
[SP+420] 0x7FF7B6E99680 (SkyrimSE.exe+15A9680) (void*)
[SP+428] 0x7F7FFFEE (u32):[2139095022]
[SP+430] 0x6DB03FF6F0 (void*)
[SP+438] 0x8000000800000002 (i64):[-9223372002495037438]
[SP+440] 0xFFFFFFFFFFFFFFFF (i64):[-1]
[SP+448] 0xFFFFFFFFFFFFFFFF (i64):[-1]
[SP+450] 0xFFFFFFFFFFFFFFFF (i64):[-1]
[SP+458] 0xFFFFFFFFFFFFFFFF (i64):[-1]
[SP+460] 0x197FBA46C20 (hkpSphereShape**)
[SP+468] 0xFFFFFFFF (u32):[4294967295]
[SP+470] 0x197FBB8E020 (hkScaledMoppBvTreeShape**)
[SP+478] 0x6003D (u32):[393277]
[SP+480] 0xFFFFFFFFFFFFFFFF (i64):[-1]
[SP+488] 0xFFFFFFFFFFFFFFFF (i64):[-1]
[SP+490] 0xFFFFFFFFFFFFFFFF (i64):[-1]
[SP+498] 0xFFFFFFFF (u32):[4294967295]
[SP+4A0] 0x197FBA46C20 (hkpSphereShape**)
[SP+4A8] 0xFFFFFFFF (u32):[4294967295]
[SP+4B0] 0x197FBB8E020 (hkScaledMoppBvTreeShape**)
[SP+4B8] 0x3F32D7390006003D (u64):[4553938813038493757] (f64):[0.000287486473119717]
[SP+4C0] 0x0 (NULL)
[SP+4C8] 0x0 (NULL)
[SP+4D0] 0x0 (NULL)
[SP+4D8] 0x0 (NULL)
[SP+4E0] 0x0 (NULL)
[SP+4E8] 0x7FF7B64F72DF (SkyrimSE.exe+C072DF) (void*)
[SP+4F0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+4F8] 0x0 (NULL)
[SP+500] 0x3EDAB7ED3EDAB7ED (u64):[4529134604864108525] (f32):[0.4271845]
[SP+508] 0x3EDAB7ED3EDAB7ED (u64):[4529134604864108525] (f32):[0.4271845]
[SP+510] 0x0 (NULL)
[SP+518] 0x3F32DACDBF37288B (u64):[4553942750436206731] (f64):[0.000287699919877434] (f32):[-0.7154624]
[SP+520] 0x197A25CA170 (void*)
[SP+528] 0x7FF7B64134E6 (SkyrimSE.exe+B234E6) (void*)
[SP+530] 0x42A03333 (u32):[1117795123] (f32):[80.1]
[SP+538] 0x0 (NULL)
[SP+540] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+548] 0x0 (NULL)
[SP+550] 0x0 (NULL)
[SP+558] 0x3F32DACDBF37288B (u64):[4553942750436206731] (f64):[0.000287699919877434] (f32):[-0.7154624]
[SP+560] 0x428BFB85 (u32):[1116470149] (f32):[69.99125]
[SP+568] 0x0 (NULL)
[SP+570] 0xC0F1B21A (u32):[3237065242] (f32):[-7.552991]
[SP+578] 0x0 (NULL)
[SP+580] 0x19879512B00 (bhkCharRigidBodyController*)
[SP+588] 0x7FF7B66E2745 (SkyrimSE.exe+DF2745) (void*)
[SP+590] 0x197FB9C8C00 (hkpRigidBody*)
[SP+598] 0x6DB03FFA00 (void*)
[SP+5A0] 0x3C758401 (u32):[1014334465] (f32):[0.01498509]
[SP+5A8] 0x0 (NULL)
[SP+5B0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+5B8] 0x197FBA4D000 (ahkpWorld*)
[SP+5C0] 0x0 (NULL)
[SP+5C8] 0x0 (NULL)
[SP+5D0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+5D8] 0x3F6A161E (u32):[1063917086] (f32):[0.9144]
[SP+5E0] 0x0 (NULL)
[SP+5E8] 0x7FF7B5B8B9B3 (SkyrimSE.exe+29B9B3) (void*)
[SP+5F0] 0xBCC2BF403F7FED78 (i64):[-4845099966433071752] (f32):[0.9997172]
[SP+5F8] 0x6DB03FF920 (void*)
[SP+600] 0x7FF7B8815160 (SkyrimSE.exe+2F25160) (BGSFootIkRaycastInterfaceDB*)
[SP+608] 0x0 (NULL)
[SP+610] 0x10DC06 (u32):[1104902]
[SP+618] 0x7FF7B5DD8468 (SkyrimSE.exe+4E8468) (void*)
[SP+620] 0x0 (NULL)
[SP+628] 0x7FF7B5F09797 (SkyrimSE.exe+619797) (void*)
[SP+630] 0x6DB03FF950 (void*)
[SP+638] 0x6DB03FFA20 (void*)
[SP+640] 0x3 (u8):[3]
[SP+648] 0x700 (u16):[1792]
[SP+650] 0x19879512B00 (bhkCharRigidBodyController*)
[SP+658] 0x19859CEBA00 (Character*) -> (FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[SP+660] 0x6DB03FFA20 (void*)
[SP+668] 0x7FF7B5ED5380 (SkyrimSE.exe+5E5380) (void*)
[SP+670] 0x1980010DC06 (void*)
[SP+678] 0x198B12FF400 (BSFadeNode*) -> (Name: `skeleton_female.nif`, Owner: `Character(FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))`)
[SP+680] 0x0 (NULL)
[SP+688] 0x2 (u8):[2]
[SP+690] 0x0 (NULL)
[SP+698] 0x0 (NULL)
[SP+6A0] 0xC53D3F18C47242CC (i64):[-4234158699050810676] (f32):[-969.0437]
[SP+6A8] 0x43F74CD3 (u32):[1140280531] (f32):[494.6002]
[SP+6B0] 0x3F6188B03C5DE8A0 (u64):[4567081787638802592] (f64):[0.00214037343078839] (f32):[0.01354423]
[SP+6B8] 0x6D3B2F7544 (u64):[469144401220] (f32):[0.002677278]
[SP+6C0] 0x3C343958 (u32):[1010055512] (f32):[0.011]
[SP+6C8] 0x0 (NULL)
[SP+6D0] 0x3F68E45300000001 (u64):[4569152867100786689] (f64):[0.0030385609716177]
[SP+6D8] 0xBB48DE7A3C343958 (i64):[-4951463173716428456] (f32):[0.011]
[SP+6E0] 0x3FCC1FED00000000 (u64):[4597084422406144000] (f64):[0.219724297523499]
[SP+6E8] 0x3F6188B03C5DE8A0 (u64):[4567081787638802592] (f64):[0.00214037343078839] (f32):[0.01354423]
[SP+6F0] 0x42A033343B2F7544 (u64):[4800893502201230660] (f32):[0.002677278]
[SP+6F8] 0x6DB03FFB01 (void*)
[SP+700] 0x197FB9C8C00 (hkpRigidBody*)
[SP+708] 0x7FF7B69EEDFE (SkyrimSE.exe+10FEDFE) (void*)
[SP+710] 0x19859CEBA70 (ExtraLinkedRef**)
[SP+718] 0x7FF7B5F1EC2D (SkyrimSE.exe+62EC2D) (void*)
[SP+720] 0x19859CEBA80 (void*)
[SP+728] 0x3B47229F00000000 (u64):[4271420837879349248]
[SP+730] 0xFFFFFFFF3F7FFFB3 (i64):[-3229614157] (f32):[0.9999954]
[SP+738] 0x3C7BDAF53F7FF842 (u64):[4358317811278280770] (f32):[0.9998819]
[SP+740] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+748] 0x3F7FF842 (u32):[1065351234] (f32):[0.9998819]
[SP+750] 0x0 (NULL)
[SP+758] 0x2 (u8):[2]
[SP+760] 0x19859CEBA00 (Character*) -> (FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[SP+768] 0x19859CEBA00 (Character*) -> (FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[SP+770] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+778] 0x7FF7B5EF57E2 (SkyrimSE.exe+6057E2) (void*)
[SP+780] 0x43F7FFF7 (u32):[1140326391] (f32):[495.9997]
[SP+788] 0x0 (NULL)
[SP+790] 0xC53D3F18 (u32):[3309125400] (f32):[-3027.943]
[SP+798] 0x0 (NULL)
[SP+7A0] 0xC47242CC (u32):[3295822540] (f32):[-969.0437]
[SP+7A8] 0x0 (NULL)
[SP+7B0] 0x3C343958 (u32):[1010055512] (f32):[0.011]
[SP+7B8] 0x0 (NULL)
[SP+7C0] 0x0 (NULL)
[SP+7C8] 0x0 (NULL)
[SP+7D0] 0x3C343958 (u32):[1010055512] (f32):[0.011]
[SP+7D8] 0x0 (NULL)
[SP+7E0] 0x0 (NULL)
[SP+7E8] 0x0 (NULL)
[SP+7F0] 0x0 (NULL)
[SP+7F8] 0x2 (u8):[2]
[SP+800] 0x7FF7B88E7780 (SkyrimSE.exe+2FF7780) (void*)
[SP+808] 0x768 (u16):[1896]
[SP+810] 0x19859CEBA00 (Character*) -> (FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[SP+818] 0x19859CEBA00 (Character*) -> (FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[SP+820] 0x6DB03FFBE0 (Character**) -> (FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[SP+828] 0x7FF7B5EC9403 (SkyrimSE.exe+5D9403) (void*)
[SP+830] 0xBDDD0101 (u32):[3185377537] (f32):[-0.1079121]
[SP+838] 0x2 (u8):[2]
[SP+840] 0x19859CEBA00 (Character*) -> (FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[SP+848] 0x19859CEBA01 (void*)
[SP+850] 0x3F6188B03C5DE8A0 (u64):[4567081787638802592] (f64):[0.00214037343078839] (f32):[0.01354423]
[SP+858] 0xC53BDCBD3B2F7544 (i64):[-4234548319311923900] (f32):[0.002677278]
[SP+860] 0x327C0001 (u32):[846987265]
[SP+868] 0x0 (NULL)
[SP+870] 0x0 (NULL)
[SP+878] 0x0 (NULL)
[SP+880] 0xBB4722B3 (u32):[3142001331] (f32):[-0.003038567]
[SP+888] 0x42A033343C7BDD7F (u64):[4800893502223015295] (f32):[0.01537263]
[SP+890] 0x35B2FA2F (u32):[900921903]
[SP+898] 0x0 (NULL)
[SP+8A0] 0x19859CEBA80 (void*)
[SP+8A8] 0x19859CEBA00 (Character*) -> (FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[SP+8B0] 0x6DB03FFC10 (void*)
[SP+8B8] 0x7FF7B5FE1188 (SkyrimSE.exe+6F1188) (void*)
[SP+8C0] 0x7FF7B88E7788 (SkyrimSE.exe+2FF7788) (void*)
[SP+8C8] 0x0 (NULL)
[SP+8D0] 0x19859CEBA00 (Character*) -> (FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[SP+8D8] 0x198B1C3EFE0 (void*)
[SP+8E0] 0x198B152A800 (BSAnimationGraphManager*)
[SP+8E8] 0x7FF7B5F314A8 (SkyrimSE.exe+6414A8) (void*)
[SP+8F0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+8F8] 0x7FF700000000 (u64):[140698833649664]
[SP+900] 0x0 (NULL)
[SP+908] 0x7FF7B5A22BEA (SkyrimSE.exe+132BEA) (void*)
[SP+910] 0x7FF7B88E7784 (SkyrimSE.exe+2FF7784) (void*)
[SP+918] 0x1985A2D8800 (MovementControllerNPC*)
[SP+920] 0x7FF7B88E7788 (SkyrimSE.exe+2FF7788) (void*)
[SP+928] 0x198B1C3EFE0 (void*)
[SP+930] 0x19859CEBA00 (Character*) -> (FormId: 00044E93, File: `Skyrim.esm`, BaseForm: TESNPC(Name: `City Guard`, FormId: 00044E92, File: `Skyrim.esm`))
[SP+938] 0x7FF7B5FDF602 (SkyrimSE.exe+6EF602) (void*)
[SP+940] 0x0 (NULL)
[SP+948] 0x0 (NULL)
[SP+950] 0x1985A2D8950 (void*)
[SP+958] 0x6DB03FFCF0 (void*)
[SP+960] 0x0 (NULL)
[SP+968] 0x0 (NULL)
[SP+970] 0x0 (NULL)
[SP+978] 0x0 (NULL)
[SP+980] 0x0 (NULL)
[SP+988] 0x0 (NULL)
[SP+990] 0x0 (NULL)
[SP+998] 0x0 (NULL)
[SP+9A0] 0x0 (NULL)
[SP+9A8] 0x0 (NULL)
[SP+9B0] 0x0 (NULL)
[SP+9B8] 0x0 (NULL)
[SP+9C0] 0x0 (NULL)
[SP+9C8] 0x0 (NULL)
[SP+9D0] 0x0 (NULL)
[SP+9D8] 0x0 (NULL)
[SP+9E0] 0x0 (NULL)
[SP+9E8] 0x0 (NULL)
[SP+9F0] 0x0 (NULL)
[SP+9F8] 0x0 (NULL)
[SP+A00] 0x198531B2C58 (void*)
[SP+A08] 0x0 (NULL)
[SP+A10] 0x7FF7B882B6D0 (SkyrimSE.exe+2F3B6D0) (void*)
[SP+A18] 0x7FF7B88E7780 (SkyrimSE.exe+2FF7780) (void*)
[SP+A20] 0x0 (NULL)
[SP+A28] 0x0 (NULL)
[SP+A30] 0x1983B1A8100 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: TESNPC(Name: `Liana Duskmaiden`, FormId: 00000007, File: `Enderal - Forgotten Stories.esm <- Skyrim.esm`))
[SP+A38] 0x1984F1619C0 (bhkWorld*)
[SP+A40] 0x6DB03FFD70 (void*)
[SP+A48] 0x7FF7B5FA03F9 (SkyrimSE.exe+6B03F9) (void*)
[SP+A50] 0x288001E (u32):[42467358]
[SP+A58] 0x1984F1619C0 (bhkWorld*)
[SP+A60] 0x6DB03FFD40 (void*)
[SP+A68] 0x6DB03FFD60 (void*)
[SP+A70] 0x288001E00100000 (u64):[182395913758572544]
[SP+A78] 0x288001E (u32):[42467358]
[SP+A80] 0x19879512B00 (bhkCharRigidBodyController*)
[SP+A88] 0xFFFFFFFFFFFFFFFE (i64):[-2]
[SP+A90] 0xC53BDCBDC52775B2 (i64):[-4234548316997192270] (f32):[-2679.356]
[SP+A98] 0x1984457E012 (void*)
[SP+AA0] 0x198B152A800 (BSAnimationGraphManager*)
[SP+AA8] 0x7FFF32261ACE (KERNELBASE.dll+21ACE) (void*)
[SP+AB0] 0x3E3CA0383F6B5D15 (u64):[4484635492396784917] (f32):[0.9193891]
[SP+AB8] 0x7FF7BEB1F254 (u64):[140702032982612] (f32):[-0.3475519]
[SP+AC0] 0x7FF7B88E7784 (SkyrimSE.exe+2FF7784) (void*)
[SP+AC8] 0x1 (u8):[1]
[SP+AD0] 0x7FF7B88E7788 (SkyrimSE.exe+2FF7788) (void*)
[SP+AD8] 0x1979D5F8E20 (void*)
[SP+AE0] 0x0 (NULL)
[SP+AE8] 0x7FF7B88EA200 (SkyrimSE.exe+2FFA200) (void*)
[SP+AF0] 0x0 (NULL)
[SP+AF8] 0x7FF7B6522A81 (SkyrimSE.exe+C32A81) (void*)
[SP+B00] 0x0 (NULL)
[SP+B08] 0x0 (NULL)
[SP+B10] 0x0 (NULL)
[SP+B18] 0x0 (NULL)
[SP+B20] 0x2 (u8):[2]
[SP+B28] 0x7FF7B88EA1B0 (SkyrimSE.exe+2FFA1B0) (void*)
[SP+B30] 0x0 (NULL)
[SP+B38] 0x1979D5F8E20 (void*)
[SP+B40] 0x7FF7B88EA190 (SkyrimSE.exe+2FFA190) (BSJobs::JobThread*)
[SP+B48] 0x7FF7B6524C48 (SkyrimSE.exe+C34C48) (void*)
[SP+B50] 0x1 (u8):[1]
[SP+B58] 0x1 (u8):[1]
[SP+B60] 0x0 (NULL)
[SP+B68] 0x6C8 (u16):[1736]
[SP+B70] 0x0 (NULL)
[SP+B78] 0x0 (NULL)
[SP+B80] 0x0 (NULL)
[SP+B88] 0x0 (NULL)
[SP+B90] 0x0 (NULL)
[SP+B98] 0x0 (NULL)
[SP+BA0] 0x7FF7B88EA190 (SkyrimSE.exe+2FFA190) (BSJobs::JobThread*)
[SP+BA8] 0x7FF7B64FD6BD (SkyrimSE.exe+C0D6BD) (void*)
[SP+BB0] 0x208C1 (u32):[133313]
[SP+BB8] 0x208C0 (u32):[133312]
[SP+BC0] 0x0 (NULL)
[SP+BC8] 0x1979D624D28 (void*)
[SP+BD0] 0x7FF7B88EA190 (SkyrimSE.exe+2FFA190) (BSJobs::JobThread*)
[SP+BD8] 0x0 (NULL)
[SP+BE0] 0x0 (NULL)
[SP+BE8] 0x7FFF33107034 (KERNEL32.DLL+17034) (void*)
[SP+BF0] 0x0 (NULL)
[SP+BF8] 0x0 (NULL)
[SP+C00] 0x0 (NULL)
[SP+C08] 0x0 (NULL)
[SP+C10] 0x0 (NULL)
[SP+C18] 0x7FFF345026A1 (ntdll.dll+526A1) (void*)
[SP+C20] 0x0 (NULL)
[SP+C28] 0x0 (NULL)
[SP+C30] 0x0 (NULL)
[SP+C38] 0x0 (NULL)
[SP+C40] 0x0 (NULL)
[SP+C48] 0x0 (NULL)
[SP+C50] 0x7118F82300000000 (u64):[8149536354934456320]
[SP+C58] 0x0 (NULL)
[SP+C60] 0x0 (NULL)
[SP+C68] 0x7FFF3234FE70 (KERNELBASE.dll+10FE70) (void*)
[SP+C70] 0x6DB03FE380 (void*)
[SP+C78] 0xE86580CA60000FFF (i64):[-1700811677580128257]
[SP+C80] 0x7FFF432C0653 (u64):[140734320346707] (f32):[172.0247]
[SP+C88] 0x6DB03FE380 (void*)
[SP+C90] 0x0 (NULL)
[SP+C98] 0x0 (NULL)
[SP+CA0] 0x0 (NULL)
[SP+CA8] 0x0 (NULL)
[SP+CB0] 0x0 (NULL)
[SP+CB8] 0x0 (NULL)
[SP+CC0] 0x0 (NULL)
[SP+CC8] 0x0 (NULL)
[SP+CD0] 0x0 (NULL)
[SP+CD8] 0x0 (NULL)
[SP+CE0] 0x0 (NULL)
[SP+CE8] 0x0 (NULL)
[SP+CF0] 0x0 (NULL)
[SP+CF8] 0x0 (NULL)
[SP+D00] 0x0 (NULL)
[SP+D08] 0x0 (NULL)
[SP+D10] 0x0 (NULL)
[SP+D18] 0x0 (NULL)
[SP+D20] 0x0 (NULL)
[SP+D28] 0x0 (NULL)
[SP+D30] 0x0 (NULL)
[SP+D38] 0x0 (NULL)
[SP+D40] 0x0 (NULL)
[SP+D48] 0x0 (NULL)
}
when I enter the vault and run up the first set of stairs Enderal crashes to desktop. After restarting the game and loading straight into the bank I can run up the stairs without it crashing.
hope this helps in finding a cause/solution.
Since I can't reproduce this issue and already tried my best to fix it with 1.01.
I haven't had crashes with 1.01 at all yet.
I was able to figure out what causes the crash. NPC's gets stuck due to collision of the stairs mesh sometimes being wrong (i don't know how this happens) so after a few seconds their "unstuck" function kicks in and teleports them out of bounds which causes a ctd.
Running the meshes through cathedral asset optimizer seems to fix the ctd (npc doesn't tp out of bound) but doesn't fix the collision issue for me.
Example of what i'm trying to explain: