I'm a full-time modder who creates content for games like Skyrim, Enderal, Wizardry 8, Fallout 4, and Nehrim. If you enjoy my mods, please consider making a donation to help support my work. With your help, I can keep making awesome mods for everyone to enjoy. Thanks for your support! Support me on Patreon and Ko-Fi!
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I explored now the Thalgard Monastery. Its a great dungeon but the new mystical Spell "Hysteria" is way to OP it basically give you Godmode. Its hard to say how to balance this spell but i'm thinking about to deactivate this Mod because i feel forced to use every spell in my arsenal that i could ned for that situation.
I can't get any of them to work. If I uncheck EGO in MOD2, It still doesn't work. Unchecking all mods, riverville catacombs won't work. I'm baffled as what the problem is. I use the SE (GOG) version of Endrel installer.
Did EGO modify the save so these mods don't work? ????
I launched it on LE version, it actually works, I can enter the dungeon, explore it and fight hostiles, but world map is messed up and I suppose there might be other glitches/inconsistensies, so it's not really safe to use. I can see that you release mods exclusively for Enderal SE from now on, sad really, your content is great, I don't want to switch to SE, since my Oldrim Enderal is heavily modded yet stable. Might I ask you if you have the original esp. files in Oldrim format? The dungeon series, like the Abandoned site mod and this one. I'm not much of a modder myself but maybe I can edit and use them just for my personal build. I am in your Discord, btw :)
Switch to Enderal SE when you finish the main quest.
Savegames load up fine even if your game was modded so.. (I just tried because I wanted to test my Enderal LE mods and port them, but they were already implemented in the SE version)
For whatever reason, the patch for EGO crashes the game for me when I enter the Daddy's house in the intro of the game. Not sure if it's problem with the patch, probably something on my side as I have an extensive mod list and little experience with modding, but I just thought I'd mention it. Disabling the patch while the Monastery mod itself and EGO are on solves the issue with the crash.
Can I play this mod without the patch or are there some game-breaking changes without it? I could try enabling it later after the intro, I guess.
Thanks, I'll check it out! Should I put all EGO patches after it then? I used LOOT for sorting purporses, but it just puts patches right after corresponding mods.
Edit: Modifying the load order acording to your suggestion did fix the problem. Thanks a bunch!
Really like your dungeon mod series, more content in Enderal is always welcome! If you ever run out of dungeons to restore, I think it'd be cool to see your own custom dungeons, like a huge endgame challenge dungeon.
I really like what you're doing here, the work you're putting in restoring original content is appreciated and the places look pretty good. Can't wait to try this out on the older version of Enderal, currently stuck with Skyrim LE as my dated hardware can't handle SE.
100% agree. I saw the post on SUREAI (forgotten dungeons) and honestly would love for this to be a collection. IxionXVII is that in the cards...? the removed content looks so cool. After playing the game a thousand times. This sort of thing is really interesting and amazing to behold. I vaguely remember in an early version of the normal Skyrim enderal the was a door in one of the dungeons that was locked with a key (which i bypassed out of curiosity) and there was more to the dungeon. For the life of me cant remember where but I think it was where the forgotten stories DLC was originally scrapped.
This is already the third entry to forgotten dungeons and I don't intend to stop now. :) I don't know which dungeon you mean though. Do you have more information on that?
The EGO compatibility patch crashes my game unless it's loaded after EGO. Other EGO compatibility patches don't seem to have this issue so is this a bug or should I load every EGO patch after EGO? Usually I just load them after the mod they're for and have EGO at the bottom as suggested.
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If you enjoy my mods, please consider making a donation to help support my work.
With your help, I can keep making awesome mods for everyone to enjoy. Thanks for your support!
Support me on Patreon and Ko-Fi!
If you want to stay in touch and keep up with my latest mods, join my Discord!
My modlists:
Constellations - A True RPG
Path of the Prophet
Did EGO modify the save so these mods don't work? ????
Savegames load up fine even if your game was modded so.. (I just tried because I wanted to test my Enderal LE mods and port them, but they were already implemented in the SE version)
Can I play this mod without the patch or are there some game-breaking changes without it? I could try enabling it later after the intro, I guess.
Thalgard Monastery
EGO
EGO patch
You can play without the patch. It's just some balance tweaks.
Edit: Modifying the load order acording to your suggestion did fix the problem. Thanks a bunch!
Can't wait to try this out on the older version of Enderal, currently stuck with Skyrim LE as my dated hardware can't handle SE.
I appreciate that. Enjoy!
I don't know which dungeon you mean though. Do you have more information on that?
EDIT: Just found the youtube video for it HAHAH a second after I posted
https://www.youtube.com/watch?v=aq5qfQxWtv4
Load Order Recommendation:
Bug Fixes
other mods
EGO - Enderal Gameplay Overhaul
EGO Patches
some exceptions like dyndolod etc.
Great mod by the way, this and your other restoration projects really make Enderal's world feel more alive.