Enderal Special Edition

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Created by

ClefJ and IxionXVII

Uploaded by

IxionXVII

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About this mod

A small but functional settlement overhaul for the Frostcliff Tavern. (eng/ger/rus)

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ORIGINAL LE VERSION (OUTDATED)

~Frostville~


(Original Description)
I had imagined Frostcliff Tavern to have a few more homes around itself- after all, the tavern is filled with villagers, and there are no nearby settlements anywhere to be seen in the Frostcliff Mountains. Rather, none that aren't filled with monsters and atronachs.
So, I've solved one issue - purely aesthetic - by adding static buildings on the exterior. **No Interior Zones added!



Frostville includes:

- 2 new Guards
- 2 new exterior NPCs; a Hunter and a Blacksmith vendor.
- Several buildings and walls, including a ruined chapel and external smithy.



Compatible with EGO!


Changes from the original version:
Converted to SE
Fixed potential crashes
Readded missing objects (that were deleted with FS)
A lot of navmesh fixes
Translated to German and Russian

Fixed the voice/voice lines of NPC's
Removed the bard and the child
Added a new female guard
Added a new hunter


Changes to the NPC inventory/outfit/stats etc.
Changes/Fixes to NPC routines
Some changes to the environment
Fixed myrad fly away animation
Some small fixes here and there